http://dbd.game/killswitch
Which Killer do you think benefits the most on Lampkin Lane?
As a stealth killer main, I've gone to believe personally that killers with small or no terror radius are quite capable of succeeding on Haddonfield regardless if there are those pesky Balanced Landing users.
- The Shape and The Ghost Face can use windows or rooftops as a great vantage point to stalk unaware survivors. (As Ghost Face, it's too much fun to watch someone panic)
- The Pig, The Wraith (idk about him honestly), and The Ghost Face can stake out most indoor gens if they predict or see an approaching survivor undetected. Makes for fun sneaky gen grabs.
This is just how I see it imo. What's your thoughts?
Comments
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Trapper can place Traps on problematic Windows. You wont be able to use the Myers House vs Trapper, since he can Trap the Rooftops (which he can also do with other Houses).
But I doubt that any Killer really benefits from Haddonfield.
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Very good example of using Trapper on this map. Taken with what you say, I suppose it solely depends on the killer's playstyle and decisions. I don't really find the map troubling at all with killers in general.
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The only killers that have any sort of advantage on Haddonfield are Trapper and Hag because they can shut down the house loops. No other killer can do this. If the survivors have Balanced, and certain windows are open, it's an infinite against every killer, even Spirit.
Nurse can obviously ignore this but considering that she has trouble blinking through the blocked off houses kinda makes that moot. You can't infinite her like other killers, but you can make it a serious pain in the gluteus maximus to chase you if you know where to go.
Freddy can also counter the house loops, but it's more a soft counter than a hard shut down like Trapper/Hag. If he spams his snares in the houses he can make it so you can't do those loops, but it usually requires at least 4 snares to get the job done and only then for specific windows or going a specific direction. By contrast, Trapper can use 2 traps to shut down the entire house and Hag could use 2 or 3 to do the same.
Stealth killers benefit from better approach options, but once the chase starts most of them are thinking "I just want to mori myself RN".
Your only saving grace on this map is the basement. If you can get a basement hook you can snowball into a win with pretty much any killer. That means protecting the gen in the Myers house like it was your newborn baby, because if that gen goes you will almost definitely lose unless you get really lucky.
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trapper, with narrow corridors he can get free hooks or injure them with the bloody coil if they disarm it, (which they have to)
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Huntress if she has hatchets and can aim
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As a main Trappy boi, this is pretty much my reaction when I see a Haddonfield offering
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I love the map as a bad bubba.
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Balanced landing nea
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Hag, Trapper, Ghostface if you stack cooldown add ons, Freddy with snares.
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Wraith is good as is Pig if your good with her.
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I agree about stealth killers, except maybe Myers but with m&a plus dead rabbit he'd probably be fine. Freddy can do really well too imo. He can trap up the houses to counter balanced landing to a degree, and the teleport often makes survivors panic.
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I think Freddy does well on Haddonfield, he struggles on the house loop, but good Freddy's will get pressure quick and teleport to keep momentum.
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I'd say Hag. Every time they jump out a window and be a free hit. Every time they run up the stairs, there's another.
There's just so many narrow paths or points where you HAVE to land that make a Hag's life easier.
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