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Does No Mither need a change?

gaydavidking
gaydavidking Member Posts: 158

Please feel free to comment why or why not. I've seen a few threads about changing No Mither and I was just wondering what the actual public perception of No Mither really is.

Does No Mither need a change? 59 votes

Yes, it should also have a more useful effect.
67%
PuggyMohawkPennyFoggyDownpourSeiko300YukiWickedMilk03TapeKnotbrokedownpalaceNoFaceInnCognitoJacoby2041TheLegendDyl4n1ToppingPanicxEaKillermainBTWm8[Deleted User]konchokMedicSpirit7ElusivePukkaMysticAdvisor 40 votes
Yes, but it should just give extra BP.
23%
GibberishVolfawottSblitcherTheRockstarKnightBoosted_DwightRocketlauncher22anonymous31337pichumudkipZackAndCodyTodgeweihtSebaOutbreakDeKillerKillerPlaquerCereal_Killer 14 votes
No, it's fine as it is.
8%
BossSpartagone45Dr_TrautsYaiPaDusterDelo 5 votes

Comments

  • Dr_Trauts
    Dr_Trauts Member Posts: 704
    No, it's fine as it is.

    No, the whole point of the perk was to be essentially a 'hard mode' for survivors. thats it

  • JiggleWiggle
    JiggleWiggle Member Posts: 329

    Actually i want to look healthy in the HUD but gimme an exposed status effect. Give the killer an indication that someone is exposed but let him guess who. Yeah after the first hit he knows but you know he has to hit you firat and maybe he forgets it after hooking everyone

  • Plaquer
    Plaquer Member Posts: 197
    Yes, but it should just give extra BP.

    I think its just fun to have as a reverse crutch, it hinders you and gives you an extra challenge which I thouroughly enjoy, my only real gripe is that it doesn't stifle your groans completely

  • Volfawott
    Volfawott Member Posts: 3,893
    Yes, but it should just give extra BP.

    Honestly it needs a grant reduction and maybe cancelling out the injured music. But if those can't be done definitely a blood point bonus

    Aside from that it's probably the best thing to run if you're doing an injured build as you don't have to go out of your way to get injured.

  • EnderloganYT
    EnderloganYT Member Posts: 621
    Yes, it should also have a more useful effect.

    I can only choose one, but both yes options please

  • ElusivePukka
    ElusivePukka Member Posts: 1,599
    Yes, it should also have a more useful effect.

    Honestly, it's a huge detriment just to run No Mither. It messes with audio cues, makes you a liability to your team, and since it tells the killer you have it there's less likelihood you'll pull it off than unbreakable.

    No perk should require other perks to become viable.

  • Fibijean
    Fibijean Member Posts: 8,342

    I wish there were a "Yes, but for a different reason than those listed above" option.

    I believe the perk is balanced, except for the fact that half of its function (being able to recover from the dying state) is useless because no killer in their right mind would leave a survivor on the ground who they know for a fact can get themselves back up. So essentially, as a survivor, you're trading permanent exposure to be able to not leave a blood trail. It's not a worthwhile exchange. The risk far outweighs the reward.

    Therefore, the only change I believe No Mither needs is that it shouldn't be so obvious to the killer if someone has it. The broken status symbol should only be visible to survivors, and instead of starting the trial injured, the perk should activate on first hit.

  • Helevetin_nopee
    Helevetin_nopee Member Posts: 408
    Yes, it should also have a more useful effect.

    The only change it needs. Make it so the grunts of pain are completely silenced.