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Which of these would work best ingame?
VoodooMan7995
Member Posts: 137
So, I'd love to see all these monster archetypes have some representation in Dbd.
But I want to know what the community would want most.
Which of these would work best ingame? 20 votes
The Evil Robot archetype. An android twisted for the Entity's games. It could infect survivors with tracking items maybe?
5%
The Plant Archetype. Any mutated wildlife, more specifically, plants would fit here. Maybe it spawns vines to trip survivors?
30%
The Classics. Anything from an Invisible Murderer, to a normal man who changes into a wolf when angered. Maybe the werewolf could be the killer that turns into survivors?
20%
The Mutant Archetype. They are powerful beings that could really do anything.
0%
0
Comments
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The Simple Man. This might be something to ease my needs for Jack Torrence to be in the game. The abilities could be average human things, or some power given to them by the Entity
we have seven simple characters
0 -
The Simple Man. This might be something to ease my needs for Jack Torrence to be in the game. The abilities could be average human things, or some power given to them by the Entity
Less is More.
Imagine having a well-crafted Jack the Ripper-themed killer in the game. It'd be dope.
1 -
The Plant Archetype. Any mutated wildlife, more specifically, plants would fit here. Maybe it spawns vines to trip survivors?
A Killer based completely on the Blight events.
2