Are those stats with or without DC?
Because this will change everything
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Doesn't change anything really.
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Well it change evything there is a difrent play a 1v4, 1v3 at any given moment in the game. What if a survivors don't like the X killer and DC in order to play another game or killer do something that survivors don't like a just DC. This will make kill rate higher than it is.
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@Peanits Please clarify that DC/s were excluded from the data.
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wait are these all platform stats or just pc
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So the stats are quite skewed them as Nurse on console will lower her kill rate significantly when paired with PC data.
I presume you also have no way to detect people killed themselves on hook and so people protesting certain killers can do that and influence the kill rate artificially?
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Just for clarification, Where the DC kills excluded or the entire matches?
I feel like the whole match should be excluded since a single DC gives the killer a massive advantage.
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They are not skewed. There's a chart specifically for PC Nurse in the post. Dying on hook is not separated, but it doesn't mean a whole lot. Again, an unusually high kill rate doesn't mean there is a problem, it just suggests where we should look.
The whole match. If there's a DC, it's not counted.
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Can I also ask please, ‘how’ are they excluded?
Do you not use stats from any game that has any DC in?
Do you not count a DC as a ‘kill’ and so as someone else mentioned, 1 DCs early meaning a pretty much guaranteed 3 kills?
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Thanks for replying, really appreciate it <3
Surely if someone dislikes a killer, as soon as they know it’s that killer they run at them, get downed, suicide on hook leaving it an early 3v1, it’s pretty much the same situation as a DC where the other 3 kills are almost guaranteed.
Once 1 player has done this then others often do the same and give up trying as they are a player down.
This means surely that that game will show up as a 4 kill game when really it should be disregarded just like any game with a DC?
Players are already talking on the forum about killing themselves rather than DCing when penalties come out, surely this is a way they can ‘protest’ something to artificially raise a killers kill rate.
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「殺傷率」とは、マッチ中の ( 処刑+失血死+惨死 ) ÷ (4-退出&切断) の式で求めています。
Kill Rate = Kill / ( 4 - DC )
"it's not counted." you're kidding, right?
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I have always said that if people want gens slowed down (or an additional objective), that killer would need to have something added as well, as kills keep up with the current speed (and even exceed it actually). Maybe biased people will start to realize this now.
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@Peanits s can we have the total numbers of games that you use to give us those stats and can we have th total numbers of the game that have one or more DC ?
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I'm having a little trouble understanding, would 75% = 3k and 10 be 1/10 trials?
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For the first, correct. 75% would be three kills (i.e. you've killed 75% of the survivors).
For the latter, no, it's a percentage of which that killer was picked out of all matches played. So if they were all picked equally, you'd be looking at 100% / 17 = ~5.88%EDIT: Wait, I see what you mean. Yes.
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Wouldn't that mean that a pick rate of 10% would indicate that that killer was played 1 in every 10 trials?
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Imagine seeing Clown down in the bottom.. Color me surprised at the realization that the Clown is a weak killer.
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I appreciate that clarity I can do some math and enlighten the community on the fairness in the game.
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