http://dbd.game/killswitch
What did they changed about the oni?
Comments
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There's a section in the PC patch notes for only the things that changed between PTB and live:
FIXES & CHANGES FROM 3.4.0 PTB
BALANCE
Deep Wound timer will no longer go down when Sprinting or while Mending. Deep Wound is no longer connected with the Killers terror radius.
Added a small buffer for spawning blood orbs when crouching. A blood orb will spawn right when crouching, but can only spawn a maximum of one per second.
The Oni will receive blood orbs when pulling a healthy Survivor out of a locker.
2 Blood Orbs spawn when hooking a Survivor.
Decreased the number of Blood Orbs spawned when a Survivor vaults to 2 Blood Orbs, down from 3 Blood Orbs.
Passive power build-up pauses when reaching a certain threshold (98%) before completely filling. From this point, The Oni needs to absorb at least one Blood Orb to completely fill the power gauge.
Picking up a Survivor will cancel Blood Fury, however, now it will not reduce your remaining power gauge. Downing a Survivor will not cancel Blood Fury, however, will remove a small portion of the power gauge.
Ending a dash now incurs a 1 second cooldown, increased from 0.5 seconds.
Increased the interaction timer of perk, Any Means Necessary, to 4 seconds, up from 3 seconds.
Decreased the cooldown timer of perk, Any Means Necessary, to 140/130/120 seconds, down from 160/140/120 seconds.
Decreased the aura reveal duration of add-on, Renjiro's Bloody Glove, to 3 seconds, down from 4 seconds.
Modified the turn rate ratio of Demon Strike to reduce last moment sharp turns causing the attack to affect a wider arc than intended.
Destroying a pallet with Demon Strike now plays the properly timed animation, lasting 2 seconds in total.
BUG FIXES
Fixed an issue that caused the Dead by Daylight logo to appear blurry on the IIS.
Fixed an issue that visually caused Killers to get stuck in their fall animation from other players perspectives after falling from a height.
Fixed an issue that caused The Nurse not to physically blink until the end of the blink.
Fixed an issue that caused The Pig's weapon wielding arm to be mostly offscreen during her Ambush Dash.
Fixed an issue that caused character and prestige levels to be visible to other Survivors in a public lobby.
Fixed an issue that prevented The Oni loading tips to appear.
Fixed an issue that caused The Oni and Yui's Prestige customization unlock prompts to be missing.
Fixed an issue that caused The Oni's horns to block his red stain while Blood Fury is active.
Fixed an issue that caused The Oni's Demon Strike to ignore the effects from the Borrowed Time perk.
Fixed an issue that caused The Onis entire screen to fill with blood when using Demon Strike on a hooked Survivor.
Fixed an issue that caused The Onis Renjiro's Bloody Glove add-on to remain active while Blood Fury is active.
Fixed an issue that caused blood orbs not to appear for all Survivors when using The Onis Renjiro's Bloody Glove add-on.
Fixed an issue that caused more blood orbs to spawn when a Survivor crouched while being healed.
Fixed an issue that caused Custom Game spectators to see blood orbs each time they swapped between players.
Fixed an issue that caused female Survivors to be missing facial animations when attempting to escape the hook.
Fixed an issue that caused Survivor who unhooked themselves after a failed unhook attempt to be stuck in place.
Fixed an issue that caused Survivor models not to rotate and become stuck in one direction when being unhooked.
Fixed an issue that made it impossible to enter the garage of a closed house in the Lampkin Lane map.
Fixed an issue that allowed players to walk through the wall underneath the slope in the lodge building in the Blood Lodge map.
Fixed an issue that caused an impassable gap between a Buddha statue and a rock in the Sanctum of Wrath map.
Fixed an issue that prevented The Hillbilly from chainsaw sprinting down the stairs of the temple in the Sanctum of Wrath map.
Fixed an issue that caused The Demogorgon to jump on top of a hook next to the Shrine in the Sanctum of Wrath map.
Fixed an issue that caused bear traps to clip inside some rocks at the base of the Shrine in the Sanctum of Wrath map.
Fixed an issue that caused the statues perspective to be different between players and spectator in the Sanctum of Wrath map.
Fixed an issue that caused the light posts around the Shrine to be missing collision in the Sanctum of Wrath map.
Fixed an issue that allowed players to get on top of a chest when spawned next to the hill in the Sanctum of Wrath map.
Fixed an issue that caused fire torches to float on the maze walls in the Yamaoka Estate maps.
Fixed an issue that caused a missing texture on the roof of the shrine asset in the Yamaoka Estate maps.
Fixed an issue that caused projectiles to pass through hooks in the Yamaoka Estate maps.
Fixed an issue that caused the collision to be too big on a plant around the manor building in the Family Residence map.
Fixed an issue that caused the Resilience perk to affect Mending.
Fixed an issue that caused the Technician perk to be missing the audio cue when failing a skill check.
Fixed an issue that caused healing and portal interactions to give half the amount of points when done with coop.
Fixed an issue that caused the Hemorrhage status effect not to be removed when affected by the Blood Echo perk and the Serrated Jaws Trapper add-ons.
Fixed an issue that caused the Classic Ghost Face Shroud customization to stretch when getting stunned while carrying a Survivor.
Fixed an issue that could cause certain Survivor cosmetics to glow after being picked up by the Killer.
Misc Sanctum of Wrath art/audio tweaks and improvements.
Misc The Oni and Yui animation/audio/VFX tweaks and improvements.
Misc changes to the Japanese thematic lobby.
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thank you @Peanits
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