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Last Second Character Switch
Yay or Nay?
Personally, after getting my ass handed to me by 2 flashlight Claudettes (Just 2...) while doing my best to look at walls, I see just how unfair it is. Of course I was running the standard NOED + Ruin. And the only reason I get a kill is due to that beautiful savior of a perk (Guess I'm a NOED "Noob" huh?) Why can't we get an honest look into how they're going to play instead of being downright lied to? Guess I'll always have to run Lightborn just in case.
Comments
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SWF groups in particular should have their loadouts locked the moment they start searching for a lobby. As for the rest of the Survivors, they should be locked at 30 seconds, to give the Killer time to adjust their own loadout.
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IMO the game should lock survivor builds at 40 seconds, then give the full 20 seconds to the killer to prep, and then have the 0:00 flash a few times at the end to lock in the killer. People that switch last second are cowards and should be hunted with extreme prejudice.
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It’s literally survivors trump to dodging. Only reason killers are host is because it’s simple, and cheap, don’t let it get to your head.
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@Jack11803 said:
It’s literally survivors trump to dodging. Only reason killers are host is because it’s simple, and cheap, don’t let it get to your head.Except Survivors still get dodged when they do this. Hell, probably even more so.
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I think it might be hard to compare fundamentally the links between the two
Dodging is done by the Killer - Who can see everything the survivors are holding. The killer has the ability to consent to whatever they're bringing. If a killer dodges the survivors just need to search again.
Switching is done by the survivors, and can be an overwhelming tactic, depending on how many people do it. If done, the killer has to look forward to a painful match, which might just push them to DC before even trying.
In a game where survivor is meant to be at the mercy of an overwhelming force (I know there are problems with that RN with the game but let's put that aside for a minute) last second switching can put the killer at a disadvantage as they weren't prepared for this - This idea of preparation, imo, should be in favour of the killer as the entity would give them the information just before the trial.
I doubt killers are going to dodge 100% of the time when they see a team of full flashlights (bold statement, I know) and if the survivors are honest and upfront with what they're doing I think this might make this community take a step towards being a bit less toxic.
Any thoughts?
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@Orion said:
@Jack11803 said:
It’s literally survivors trump to dodging. Only reason killers are host is because it’s simple, and cheap, don’t let it get to your head.Except Survivors still get dodged when they do this. Hell, probably even more so.
Flashlights will get dodged anyway, legacy will get dodged anyway. It doesn’t matter. Killers found dodging acting like it was their god given right, and get pissed when survivors do their version of it.
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@Jack11803 said:
It’s literally survivors trump to dodging. Only reason killers are host is because it’s simple, and cheap, don’t let it get to your head.Actually no it's a cowards way to play. Killers dodge, no doubt, but when you get the one killer that doesn't dodge that actually means something. It means he won't be a pushover, he sees your p3 Claudette with a flashlight. He knows it's purple and you have DS. He doesn't care, he hits 'ready up' anyway.
You want killer that are pushover. You want the ones that would normally dodge you because you know that killer won't be as good as the one that doesn't dodge.
And if you don't want to be constantly dodged don't bring a flashlight, especially if someone else has one. Really, why do you need it EXCEPT to harass the killer. Throw up a purple coin and go looking for one in a chest. With Plunderer's you are almost guaranteed a flashlight, usually a green one.
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Saving once with a flashlight is one thing, but getting juggled back and forth up to 4 times with 1 flashlight is absurd. Saves like that shouldn't be consistent. Not to mention the fact that the blindness area can also be hit from the sides perfectly fine despite it looking as if your face is completely covered by a wall.
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@thesuicidefox said:
@Jack11803 said:
It’s literally survivors trump to dodging. Only reason killers are host is because it’s simple, and cheap, don’t let it get to your head.Actually no it's a cowards way to play. Killers dodge, no doubt, but when you get the one killer that doesn't dodge that actually means something. It means he won't be a pushover, he sees your p3 Claudette with a flashlight. He knows it's purple and you have DS. He doesn't care, he hits 'ready up' anyway.
You want killer that are pushover. You want the ones that would normally dodge you because you know that killer won't be as good as the one that doesn't dodge.
And if you don't want to be constantly dodged don't bring a flashlight, especially if someone else has one. Really, why do you need it EXCEPT to harass the killer. Throw up a purple coin and go looking for one in a chest. With Plunderer's you are almost guaranteed a flashlight, usually a green one.
First off I’m a rank 1 killer. Second, dodging is just as cowardice. Third, why does it matter if it’s cowardly? Forth, luck is stupid. Fifth, same reason you use add ons on killer, to get an advantage. Sixth, if somethings annoying, and it pisses people off, you fight to use it, not break in immediately. Seventh, there is no way to know if a killer will dodge or not, and saying you screwed over an honest killer is ireevlant; what’s the saying “killers shouldn’t be honoroubly or honest, they’re there to kill.”? Get outta here with your hypocrisy and talking in circles.
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@Jack11803 said:
@thesuicidefox said:
@Jack11803 said:
It’s literally survivors trump to dodging. Only reason killers are host is because it’s simple, and cheap, don’t let it get to your head.Actually no it's a cowards way to play. Killers dodge, no doubt, but when you get the one killer that doesn't dodge that actually means something. It means he won't be a pushover, he sees your p3 Claudette with a flashlight. He knows it's purple and you have DS. He doesn't care, he hits 'ready up' anyway.
You want killer that are pushover. You want the ones that would normally dodge you because you know that killer won't be as good as the one that doesn't dodge.
And if you don't want to be constantly dodged don't bring a flashlight, especially if someone else has one. Really, why do you need it EXCEPT to harass the killer. Throw up a purple coin and go looking for one in a chest. With Plunderer's you are almost guaranteed a flashlight, usually a green one.
First off I’m a rank 1 killer. Second, dodging is just as cowardice. Third, why does it matter if it’s cowardly? Forth, luck is stupid. Fifth, same reason you use add ons on killer, to get an advantage. Sixth, if somethings annoying, and it pisses people off, you fight to use it, not break in immediately. Seventh, there is no way to know if a killer will dodge or not, and saying you screwed over an honest killer is ireevlant; what’s the saying “killers shouldn’t be honoroubly or honest, they’re there to kill.”? Get outta here with your hypocrisy and talking in circles.
All I'm saying is if I want a flashlight in a game I either spawn in the lobby with it and let killer decide if they want to deal with it or I go find one in a chest. And yes you are a coward for doing it, because there is less chance for the killer to counter it. You are doing it specifically to avoid stuff like Franklin's and Lightborn, besides trying to avoid killers that would actually just take you up on the offer and play anyway. I never said killers that dodge are "honest" btw, just that they are probably not as good as the ones that don't dodge and therefore you, as a bad survivor, would want to play against the former and not the latter because you have a better chance of being able to just bully the killer all game.
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@thesuicidefox said:
@Jack11803 said:
@thesuicidefox said:
@Jack11803 said:
It’s literally survivors trump to dodging. Only reason killers are host is because it’s simple, and cheap, don’t let it get to your head.Actually no it's a cowards way to play. Killers dodge, no doubt, but when you get the one killer that doesn't dodge that actually means something. It means he won't be a pushover, he sees your p3 Claudette with a flashlight. He knows it's purple and you have DS. He doesn't care, he hits 'ready up' anyway.
You want killer that are pushover. You want the ones that would normally dodge you because you know that killer won't be as good as the one that doesn't dodge.
And if you don't want to be constantly dodged don't bring a flashlight, especially if someone else has one. Really, why do you need it EXCEPT to harass the killer. Throw up a purple coin and go looking for one in a chest. With Plunderer's you are almost guaranteed a flashlight, usually a green one.
First off I’m a rank 1 killer. Second, dodging is just as cowardice. Third, why does it matter if it’s cowardly? Forth, luck is stupid. Fifth, same reason you use add ons on killer, to get an advantage. Sixth, if somethings annoying, and it pisses people off, you fight to use it, not break in immediately. Seventh, there is no way to know if a killer will dodge or not, and saying you screwed over an honest killer is ireevlant; what’s the saying “killers shouldn’t be honoroubly or honest, they’re there to kill.”? Get outta here with your hypocrisy and talking in circles.
All I'm saying is if I want a flashlight in a game I either spawn in the lobby with it and let killer decide if they want to deal with it or I go find one in a chest. And yes you are a coward for doing it, because there is less chance for the killer to counter it. You are doing it specifically to avoid stuff like Franklin's and Lightborn, besides trying to avoid killers that would actually just take you up on the offer and play anyway. I never said killers that dodge are "honest" btw, just that they are probably not as good as the ones that don't dodge and therefore you, as a bad survivor, would want to play against the former and not the latter because you have a better chance of being able to just bully the killer all game.
I don’t do either, I just am saying that both are valid, as long as EITHER is valid. One can’t be okay without the other; basically. That would be hypocrisy
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A killer choosing to not play with survivors for whatever reason is valid because the worst it does it make you have to search for another game (oh boo hoo). A survivor switching last second is not valid because the killer is locked into something they didn't agree to play.
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I like to switch from a very toxic looking Claudette with a flashlight to a Pizza Dwight at the last second.
If survivors don't ready up with 10 seconds left you should just dodge.
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@MineAntoiya said:
Yay or Nay?Personally, after getting my ass handed to me by 2 flashlight Claudettes (Just 2...) while doing my best to look at walls, I see just how unfair it is. Of course I was running the standard NOED + Ruin. And the only reason I get a kill is due to that beautiful savior of a perk (Guess I'm a NOED "Noob" huh?) Why can't we get an honest look into how they're going to play instead of being downright lied to? Guess I'll always have to run Lightborn just in case.
Just dodge the lobby if they didnt ready up at the 15 or 10 second mark, especially if they are SWF.. Unless you are low rank, you should find a new lobby in no time
Yes quickswitching is just pathetic and the fact that its still a thing after this time is just ridiculous, but then if you look at the devs and what other problems they ignore..... well just find your own way how to deal with it
If I didnt pay attention and someone managed to quickswitch while I was on the bloodweb or sth like that, then I will be the sweaties killer you have ever seen and I will make sure that they suffer for the quickswitch
(If you were in the lobby of a quickswitcher, then you will regret it too, you could have dodged on your own at the 10 sec mark, I do that e.g. when I play survivor because I dont like toxic mates)1 -
@Jack11803 said:
It’s literally survivors trump to dodging. Only reason killers are host is because it’s simple, and cheap, don’t let it get to your head.agree if a killer sees me with all bloody clothing on and a flashlight are they going to stay? no. unless they put on lightborn or franklins demise real quick.
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@thesuicidefox said:
A killer choosing to not play with survivors for whatever reason is valid because the worst it does it make you have to search for another game (oh boo hoo). A survivor switching last second is not valid because the killer is locked into something they didn't agree to play.Dont get it twisted, you’re not some host because that’s what killers should be, you’re only so because it works, and it’s cheap for servers. Anything involving manipulation of lobbies is your privilege, not your right
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@Jack11803 said:
Dont get it twisted, you’re not some host because that’s what killers should be, you’re only so because it works, and it’s cheap for servers. Anything involving manipulation of lobbies is your privilege, not your rightCall it what you want but switching last second is a cheap tactic done by people that just want to bully the killer. If the killer doesn't want to play with you they have every RIGHT not to, it's their lobby not yours. There are plenty of killers that will be fine with full bloody SWF w/ flashlights, but those are the killers these survivors purposely try to avoid by last second switching. It removes any sort of counter-pick on the killer's side, putting the survivor at a serious advantage they wouldn't have otherwise, hence why it's a cheap tactic and done by people that are too scared to play fair.
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Cba readin this thread because of the snowflakes thinking their special with their ######### colors. Who the hell thinks its a great idea to post in red on a grey background.
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I say it doesn't matter cause flashlights are completely useless in this meta anyways. If you can't deal with a flashlight that is your fault as the killer not the survivors who are bringing an item in.
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For the record I think survivors should be locked in at 20 seconds and the killer at 7 unless of course someone leaves then the timer should reset a bit to compensate the newest person joining. If it takes you more than 13 seconds after survivors lock in you're bad. When I'm getting ready whether solo or swf of any size I'm almost always got my loadout ready beforehand.
I personally dislike the last second switches to flashlights/toolboxes/prestige since it's just an ego/jackass move. But that's just me since I prefer to play openly against the killer and try and outwit them.
If you dodge you're a coward basically, who cares if it's 4 flashlights, I've had people pick Wraith when they saw 3 in a lobby. They ran Lightborn and laughed at the other 3 people always trying to flashlight them. I've seen posts by killers commenting on playing as a Billy with Lightborn and not Franklins. They also manage to 4k games consistently.
But when they get to dedicated servers and start punishing killers for dodging lobbies then what will you use as an excuse? Oh the old you'll strike and lobbies will dry up nonsense again, simple fact now in some regions there's killers that can't get lobbies. Why because the killer to survivor ratio is hugely imbalanced so they swap sides.
The same is true for other regions where the imbalance is on the others side, they simply swap to killer side. The same is true for now, when one side isn't getting lobbies i swap to the other side. At ranks 1-2 I find myself facing the same killers repeatedly during certain times of the day. While at other times there's great variation. The one common thing is everyone says they swap back and forth if lobbies are slow.
Bottom line killers are dodging because they don't want to have to work for it when the survivors haven't done any switching of any kind and are locked in. At rank 1-2 I've been in solo queue where everyone locks in sometimes without anyone having a single item equipped and the killer dodges instantly.
They dodge because they don't like the survivor selection even if there's no Claudette's. They see a name of a good survivor, dodge, see 2 Tapps, dodge, see 2 megs dodge. It's all excuses because they want to be able to pick the games they know their favorite champ has the best chance of winning.
The better one is when they get a group with no items and the killer they want but don't like the offerings so dc during loading screen.They chose doctor and didn't get Gideon with their offering because someone else's offering conflicted well dc during loading. They load into a map they don't like say Swamp the Pale Rose dodge.
Lets be hones there the last second switching is used as an excuse to justify dodging in general when it's occurence is probably exaggerated. Once the devs change the lock in timer the dodging will still occur at a disproportionately high rate.
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@thesuicidefox said:
@Jack11803 said:
Dont get it twisted, you’re not some host because that’s what killers should be, you’re only so because it works, and it’s cheap for servers. Anything involving manipulation of lobbies is your privilege, not your rightCall it what you want but switching last second is a cheap tactic done by people that just want to bully the killer. If the killer doesn't want to play with you they have every RIGHT not to, it's their lobby not yours. There are plenty of killers that will be fine with full bloody SWF w/ flashlights, but those are the killers these survivors purposely try to avoid by last second switching. It removes any sort of counter-pick on the killer's side, putting the survivor at a serious advantage they wouldn't have otherwise, hence why it's a cheap tactic and done by people that are too scared to play fair.
1) Survivors have every right to last second switch. 2) You’re not entitled to a single thing, or deserve any rights regarding being the host of a lobby, killer is just host for ease on the matchmaking.
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@Jack11803 said:
Survivors have every right to last second switch. 2) You’re not entitled to a single thing, or deserve any rights regarding being the host of a lobby, killer is just host for ease on the matchmaking.LOL "survivors have rights but you don't" GTFO please. I have every right to not want to play with someone for any reason, hence why it let's me see your character&item/profile in the lobby. Survivors aren't entitled to force me to play a match I don't want to.
Stop defending it. It's a cowards trick done by people that want a killer they can bully. No rights or entitlement there, just cheesey players that don't have the balls to play fair.
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TheLegendDyl4n1 said:
@Jack11803 said:
It’s literally survivors trump to dodging. Only reason killers are host is because it’s simple, and cheap, don’t let it get to your head.agree if a killer sees me with all bloody clothing on and a flashlight are they going to stay? no. unless they put on lightborn or franklins demise real quick.
Or can't you win, unless you go in full tryhard on a unprepared killer?5 -
Zanfer said:
I say it doesn't matter cause flashlights are completely useless in this meta anyways. If you can't deal with a flashlight that is your fault as the killer not the survivors who are bringing an item in.
That's strange. I have no problem getting a save. Have you tried aiming at the head?
Every time I tried to flashlight save someone, I managed to do it. With flashlights I found in a chest, since I don't bring flashlights into a match.2 -
MineAntoiya said:
Yay or Nay?
Personally, after getting my ass handed to me by 2 flashlight Claudettes (Just 2...) while doing my best to look at walls, I see just how unfair it is. Of course I was running the standard NOED + Ruin. And the only reason I get a kill is due to that beautiful savior of a perk (Guess I'm a NOED "Noob" huh?) Why can't we get an honest look into how they're going to play instead of being downright lied to? Guess I'll always have to run Lightborn just in case.
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Jack11803 said:
@Orion said:
@Jack11803 said:
It’s literally survivors trump to dodging. Only reason killers are host is because it’s simple, and cheap, don’t let it get to your head.Except Survivors still get dodged when they do this. Hell, probably even more so.
Flashlights will get dodged anyway, legacy will get dodged anyway. It doesn’t matter. Killers found dodging acting like it was their god given right, and get pissed when survivors do their version of it.
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Heck, I switch at the last second if I plan on using a toolbox even, or a med kit, even though I've only probably used bnp once or twice and I've never successfully insta-healed anyone from a down before. I really don't want them using franklin's demise because I'm so bad at using powerful items anyways, so at least let me use normal items.
As for flashlights... I actually don't know how to use them, lol. And I usually forget that I have one when I'm right in front of a killer and they pick a survivor up... and after throwing down a pallet.
Looks at rank 10 survivor symbol at top right corner of screen
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It's probably not going to change, so let's just kiss and make up please??
Posts link of Dwight x Trapper fanfic
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@Demonsouls1993 said:
It is our giving right we have the right to not play with the toxic #########
And do survivors have the same rights as you? If not, why?
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Yeah, stop doin' it bro, you're hurting the killer feelings
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@Jack11803 said:
@thesuicidefox said:
@Jack11803 said:
It’s literally survivors trump to dodging. Only reason killers are host is because it’s simple, and cheap, don’t let it get to your head.Actually no it's a cowards way to play. Killers dodge, no doubt, but when you get the one killer that doesn't dodge that actually means something. It means he won't be a pushover, he sees your p3 Claudette with a flashlight. He knows it's purple and you have DS. He doesn't care, he hits 'ready up' anyway.
You want killer that are pushover. You want the ones that would normally dodge you because you know that killer won't be as good as the one that doesn't dodge.
And if you don't want to be constantly dodged don't bring a flashlight, especially if someone else has one. Really, why do you need it EXCEPT to harass the killer. Throw up a purple coin and go looking for one in a chest. With Plunderer's you are almost guaranteed a flashlight, usually a green one.
First off I’m a rank 1 killer. Second, dodging is just as cowardice. Third, why does it matter if it’s cowardly? Forth, luck is stupid. Fifth, same reason you use add ons on killer, to get an advantage. Sixth, if somethings annoying, and it pisses people off, you fight to use it, not break in immediately. Seventh, there is no way to know if a killer will dodge or not, and saying you screwed over an honest killer is ireevlant; what’s the saying “killers shouldn’t be honoroubly or honest, they’re there to kill.”? Get outta here with your hypocrisy and talking in circles.
Let me guess you used to run sabo back when hooks were broken permanently. Theirs a very good reason why people don't play flashlights comps because they usually only show up in the middle ranks where killers are still learning. You might not know this but people game the system so there matched with weaker killers by including a lower ranked friend who hasn't played since reset. The goal is never to rank up but rather farm the killer by blinding them continuously. Also fighting to use a particular item or perk leaves you vulnerable to facecamp by pissed off killer.
Some killers have an honor code this is truth in reality too btw. The huntress wont kill little girls. I personally won't kill a team of two survivors unless they want to move on to the next game. About dodging as well if your playing a killer like wraith an you get hit by a flashlight squad and you don't dodge that's not cowardice its common sense. Your vulnerability to light will make your stealth form unusable unless you have light burn resistant add-ons.
For a rank 1 killer do you stick to chasing a survivor all the time or do you break chase to hunt a survivor who is in a less pallet loopable area, because if you do then i could easily misconstrue your decision to break chase as a show of cowardice. Those who preach cowardice often are illogical. Here some advice if the party doesn't ready up before you dodge em unless your willing to deal with last second switches.
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@MineAntoiya said:
Yay or Nay?Personally, after getting my ass handed to me by 2 flashlight Claudettes (Just 2...) while doing my best to look at walls, I see just how unfair it is. Of course I was running the standard NOED + Ruin. And the only reason I get a kill is due to that beautiful savior of a perk (Guess I'm a NOED "Noob" huh?) Why can't we get an honest look into how they're going to play instead of being downright lied to? Guess I'll always have to run Lightborn just in case.
ya you can have this change to where it locks our characters in when we get into the lobby so we cant change characters when we can see the killer and his add-ons se we dont have to deal with the clown with exhaustion add-ons or a micheal with tombstone and unlimited tier 3 and thier toxicness.
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@thesuicidefox said:
@Jack11803 said:
It’s literally survivors trump to dodging. Only reason killers are host is because it’s simple, and cheap, don’t let it get to your head.Actually no it's a cowards way to play. Killers dodge, no doubt, but when you get the one killer that doesn't dodge that actually means something. It means he won't be a pushover, he sees your p3 Claudette with a flashlight. He knows it's purple and you have DS. He doesn't care, he hits 'ready up' anyway.
You want killer that are pushover. You want the ones that would normally dodge you because you know that killer won't be as good as the one that doesn't dodge.
And if you don't want to be constantly dodged don't bring a flashlight, especially if someone else has one. Really, why do you need it EXCEPT to harass the killer. Throw up a purple coin and go looking for one in a chest. With Plunderer's you are almost guaranteed a flashlight, usually a green one.
Fully agree this one.. If I play killer and see that, I'm even more motivated to kill them. If I play survivor on the other hand, i picked a normal dwight with no items and if i switch to the naked david skin with flashlight (at 40 seconds to prepare) the killer dodges... There should be a punish for killers dodging, like 15 minutes ban of playing killer or something like that.
@Tsulan btw, try to use the edit button on the top right of your post instead of making 3 post behind each other
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@thesuicidefox said:
@Jack11803 said:
Dont get it twisted, you’re not some host because that’s what killers should be, you’re only so because it works, and it’s cheap for servers. Anything involving manipulation of lobbies is your privilege, not your rightCall it what you want but switching last second is a cheap tactic done by people that just want to bully the killer. If the killer doesn't want to play with you they have every RIGHT not to, it's their lobby not yours. There are plenty of killers that will be fine with full bloody SWF w/ flashlights, but those are the killers these survivors purposely try to avoid by last second switching. It removes any sort of counter-pick on the killer's side, putting the survivor at a serious advantage they wouldn't have otherwise, hence why it's a cheap tactic and done by people that are too scared to play fair.
so if i dont want to go against a michael with tuft curl of hair and tombstone with play with your food so he goes faster than normal i should be able to know that and dodge the killer cause i dont feel like going against a toxic add-ons (survivor items) and the michael with bloody clothing that i dont see unless im in game. check my other reply for the fix to this and make it to wherre your locked in so people cant change characters in lobbys
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@TheLegendDyl4n1 said:
@thesuicidefox said:
@Jack11803 said:
Dont get it twisted, you’re not some host because that’s what killers should be, you’re only so because it works, and it’s cheap for servers. Anything involving manipulation of lobbies is your privilege, not your rightCall it what you want but switching last second is a cheap tactic done by people that just want to bully the killer. If the killer doesn't want to play with you they have every RIGHT not to, it's their lobby not yours. There are plenty of killers that will be fine with full bloody SWF w/ flashlights, but those are the killers these survivors purposely try to avoid by last second switching. It removes any sort of counter-pick on the killer's side, putting the survivor at a serious advantage they wouldn't have otherwise, hence why it's a cheap tactic and done by people that are too scared to play fair.
so if i dont want to go against a michael with tuft curl of hair and tombstone with play with your food so he goes faster than normal i should be able to know that and dodge the killer cause i dont feel like going against a toxic add-ons (survivor items) and the michael with bloody clothing that i dont see unless im in game. check my other reply for the fix to this and make it to wherre your locked in so people cant change characters in lobbys
Knowing the killer will give a ridiculous advantage to survivors. A full sabo squad for trapper is terrifying and urban evasion teams annihilate the advantage a hag has with traps. The reason a solo killers gets the info of what items a survivors is bringing is because they are alone. They have to be the force that drives the game..The power role. Some killers have glaring weaknesses that are overcome by certain survivors perks irregardless of what add-ons they use. Michael's and Freddy is spine chill or premonition. On top of that many of these add-ons are single use. Where as a survivors merely has to escape with the item in the trial to use them again. Funny you should mention tombstone myers considering his counter-play is glaringly obvious. Jump in a locker when he tier 3's he has to hook you buying your team time and maybe theirs a chance that you may escape.
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I just think people should load up however they want if they change their mind on a character or item, oh well. They aren’t sneaking in a baseball that you can hit the killer with, they’re bringing 1 of 4 set up items with differing purposes.
I play both killer and survivor, and I think killers should see the victims they are facing, which gives them a huge advantage already in general.
Flashlights aren’t difficult to dodge, I avoid being blinded by them all the time. Maybe it’s not easy for most, or maybe the people who have difficulty with it are just loaded about it.
I think the flashlights are neat, and if you practice, survivors can almost never use their flashlight effectively.
That rose trick is terrible though, and disappointing.
Also, why are people so much about Survivor vs Killer like people,only ever play one side? A lot of people play both, and their selfish/glitchy play style transfers from being a relic player to a toxic killer, vice versa.
All survivors aren’t toxic, just as all killers aren’t toxic. And it’s onviously not one specific side only. There are simpy, toxic players and non toxic players, the line being drawn where people can’t exactly agree detail wise what is fair for each side.
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A simple way to fix last second swaps: unequip all items and add-ons each time a survivor swaps to a new character.1
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@TheLegendDyl4n1 said:
so if i dont want to go against a michael with tuft curl of hair and tombstone with play with your food so he goes faster than normal i should be able to know that and dodge the killer cause i dont feel like going against a toxic add-ons (survivor items) and the michael with bloody clothing that i dont see unless im in game. check my other reply for the fix to this and make it to wherre your locked in so people cant change characters in lobbysSorry, you don't have that luxury as a survivor. You are already at an advantage in numbers, you don't need to know the killer too. BTW killer's have no idea where perks your are using, which level of item you have (yellow flashlight? who cares... purple flashlight? let's use Lightborn), or which add-ons you are using. They just get to see your character and an item class, which is completely reasonable.
You obviously have never played in a game tournament. There's a thing called counter picking in some games, where a player is allowed to select things to counter their opponent (usually after a loss in best of X games). DBD doesn't have best of X and is asymmetrical, meaning killers should have some options when it comes to counter picks.
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personally i love when a survivor switches it means they will be first hooked and facecamped and when they spectate and see that we had a good game afterwards with no bs,maybe they will think twice to do it again,im fine with all p3 and all flashlights but show me your intentions dont be a ######### about it.i even ready up 1st to see if it weeds out the toxic ones.
i had a guy do it then said i was toxic(he had ds) then when i called him out he mentioned thats how ochido plays lol so his intentions were clear.(was also doing the clicky thing with his fl caught him 20 seconds later smh).0 -
@Zarathos said:
@TheLegendDyl4n1 said:
@thesuicidefox said:
@Jack11803 said:
Dont get it twisted, you’re not some host because that’s what killers should be, you’re only so because it works, and it’s cheap for servers. Anything involving manipulation of lobbies is your privilege, not your rightCall it what you want but switching last second is a cheap tactic done by people that just want to bully the killer. If the killer doesn't want to play with you they have every RIGHT not to, it's their lobby not yours. There are plenty of killers that will be fine with full bloody SWF w/ flashlights, but those are the killers these survivors purposely try to avoid by last second switching. It removes any sort of counter-pick on the killer's side, putting the survivor at a serious advantage they wouldn't have otherwise, hence why it's a cheap tactic and done by people that are too scared to play fair.
so if i dont want to go against a michael with tuft curl of hair and tombstone with play with your food so he goes faster than normal i should be able to know that and dodge the killer cause i dont feel like going against a toxic add-ons (survivor items) and the michael with bloody clothing that i dont see unless im in game. check my other reply for the fix to this and make it to wherre your locked in so people cant change characters in lobbys
Knowing the killer will give a ridiculous advantage to survivors. A full sabo squad for trapper is terrifying and urban evasion teams annihilate the advantage a hag has with traps. The reason a solo killers gets the info of what items a survivors is bringing is because they are alone. They have to be the force that drives the game..The power role. Some killers have glaring weaknesses that are overcome by certain survivors perks irregardless of what add-ons they use. Michael's and Freddy is spine chill or premonition. On top of that many of these add-ons are single use. Where as a survivors merely has to escape with the item in the trial to use them again. Funny you should mention tombstone myers considering his counter-play is glaringly obvious. Jump in a locker when he tier 3's he has to hook you buying your team time and maybe theirs a chance that you may escape.
1 trapper can use hangman's trick, 2 hag can teleport we should be able to counter it i also think they should add an add-on that makes it to where the traps are triggered by crouching, 3 Michael goes into tier 3 when he find another survivor its not like i know he has tombstone until he comes up to me and kills me immediately since theirs no way TO KNOW if he has it until he kills someone. 4 i was only saying what i did because switching at the last second is the only way to make sure the killer doesn't put on light-born if he sees one flashlight or Franklin's if he sees more than two items on the survivors. i again dont play SWF all the time and so its not 1v4 its 1v1v1v1v1 with the only reason survivors save you is for blood-points, to pip, and to try and finish more generators while either they get chased and you work on one or while you get tunneled it gives them more time to finish more gens. and for what @thesuicidefox said about this it doesn't matter what rarity flashlight you have on if they see it they put on light-born/Franklin's they work the same the only difference is a purple has 4 extra sec and the moderately increases on it doesn't matter it barely changes the timing. so it doesn't matter if i switch at the last second to my nea with a toolbox and P3 bloody clothing so they dont put on Franklin s or leave the lobby cause im P3 and experienced they always want baby survivors at rank 5 and i like the bloody clothing so i want to use it instead of some other clothing. its hard to find games when the baby killers at high ranks do want to go against a P3 nea with a flashlight and almost always dc in game or before the game and waste my bloody party streamers or other blood-point offerings. @fullyveined your the reason why the game is unfun because even if the survivor switched at the last second just always have light-born on. i plan on always having light-born on once i get my nea with all the perks in the game to rank 3 and then i will start working on the killer. its not a crutch if it works i personally plan on using agitation, BBQ, light-born, and either hangman's trick or ruin and im not sure on what killer yet i kinda like the hag. as survivor i use self care, sprint-burst or balanced landing (now cause dead hard gets useless when killers adapt to it), were gonna make it (the one that makes you heal fast when you unhook cause im not a farmer), and adrenaline (i would switch out were gonna make it for were gonna live forever if it was more than just a farming perk). i dont mind your opinions but make sure they make since or actually make the game fun for EVERYONE not just you. @xmenfanatic i agree with everything you said (marry me please daddy 😜🍆). the game has its ups and downs we can all agree, some things need to be changed, some tweaked, and some things are required to stay in not only to make the game fun for all but playable for all. the ranking system is messed up and needs to be fixed cause if your at a high rank their should be no dodging lobby's cause you dont want to go against a EXPERIENCED SURVIVOR but want a new survivor that has only maybe 24 hours in the game. i dont want to bully the killer i just want to be able to play the way i want without a killer tunneling, camping, using perks to counter a item in the game, or just being rude. i mean killers judge survivors by their player model just because i am a P3 nea with a flashlight does not mean i can hit flashlight saves every-time or i am using it to flashlight save i could be using it to blind the killer when they are breaking a pallet or vaulting a window. to counter this all you have to do is pick up a survivor when you know i am not close and if i am then go down me and hook me and kill me then kill the other survivors most of the time they will still be on the ground near where you downed them. or you can pick up the survivor after you scare me away and i wont have enough time to flashlight save since it takes 2 seconds to and its a 3 second pick up time force me to use my sprint burst then pick them up once i ran away not facing me. im just trying to state some ideas are flawed and some are great but understand that your opinion is just one of many and being mean to others for them is rude i do it sometimes but i apologize after i realize my rudeness. i was just saying if they were going to make it to where we cant switch survivors at the last second or at all in the lobby then we should be able to see the killer and his player lvl or rank. sometimes i will be rank 10 and get a rank 1 killer i dont mind the wait as long as the ranking system actually works.
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@TheLegendDyl4n1 said:
@Zarathos said:
@TheLegendDyl4n1 said:
@thesuicidefox said:
@Jack11803 said:
Dont get it twisted, you’re not some host because that’s what killers should be, you’re only so because it works, and it’s cheap for servers. Anything involving manipulation of lobbies is your privilege, not your rightCall it what you want but switching last second is a cheap tactic done by people that just want to bully the killer. If the killer doesn't want to play with you they have every RIGHT not to, it's their lobby not yours. There are plenty of killers that will be fine with full bloody SWF w/ flashlights, but those are the killers these survivors purposely try to avoid by last second switching. It removes any sort of counter-pick on the killer's side, putting the survivor at a serious advantage they wouldn't have otherwise, hence why it's a cheap tactic and done by people that are too scared to play fair.
so if i dont want to go against a michael with tuft curl of hair and tombstone with play with your food so he goes faster than normal i should be able to know that and dodge the killer cause i dont feel like going against a toxic add-ons (survivor items) and the michael with bloody clothing that i dont see unless im in game. check my other reply for the fix to this and make it to wherre your locked in so people cant change characters in lobbys
Knowing the killer will give a ridiculous advantage to survivors. A full sabo squad for trapper is terrifying and urban evasion teams annihilate the advantage a hag has with traps. The reason a solo killers gets the info of what items a survivors is bringing is because they are alone. They have to be the force that drives the game..The power role. Some killers have glaring weaknesses that are overcome by certain survivors perks irregardless of what add-ons they use. Michael's and Freddy is spine chill or premonition. On top of that many of these add-ons are single use. Where as a survivors merely has to escape with the item in the trial to use them again. Funny you should mention tombstone myers considering his counter-play is glaringly obvious. Jump in a locker when he tier 3's he has to hook you buying your team time and maybe theirs a chance that you may escape.
1 trapper can use hangman's trick, 2 hag can teleport we should be able to counter it i also think they should add an add-on that makes it to where the traps are triggered by crouching, 3 Michael goes into tier 3 when he find another survivor its not like i know he has tombstone until he comes up to me and kills me immediately since theirs no way TO KNOW if he has it until he kills someone. 4 i was only saying what i did because switching at the last second is the only way to make sure the killer doesn't put on light-born if he sees one flashlight or Franklin's if he sees more than two items on the survivors. i again dont play SWF all the time and so its not 1v4 its 1v1v1v1v1 with the only reason survivors save you is for blood-points, to pip, and to try and finish more generators while either they get chased and you work on one or while you get tunneled it gives them more time to finish more gens. and for what @thesuicidefox said about this it doesn't matter what rarity flashlight you have on if they see it they put on light-born/Franklin's they work the same the only difference is a purple has 4 extra sec and the moderately increases on it doesn't matter it barely changes the timing. so it doesn't matter if i switch at the last second to my nea with a toolbox and P3 bloody clothing so they dont put on Franklin s or leave the lobby cause im P3 and experienced they always want baby survivors at rank 5 and i like the bloody clothing so i want to use it instead of some other clothing. its hard to find games when the baby killers at high ranks do want to go against a P3 nea with a flashlight and almost always dc in game or before the game and waste my bloody party streamers or other blood-point offerings. @fullyveined your the reason why the game is unfun because even if the survivor switched at the last second just always have light-born on. i plan on always having light-born on once i get my nea with all the perks in the game to rank 3 and then i will start working on the killer. its not a crutch if it works i personally plan on using agitation, BBQ, light-born, and either hangman's trick or ruin and im not sure on what killer yet i kinda like the hag. as survivor i use self care, sprint-burst or balanced landing (now cause dead hard gets useless when killers adapt to it), were gonna make it (the one that makes you heal fast when you unhook cause im not a farmer), and adrenaline (i would switch out were gonna make it for were gonna live forever if it was more than just a farming perk). i dont mind your opinions but make sure they make since or actually make the game fun for EVERYONE not just you. @xmenfanatic i agree with everything you said (marry me please daddy 😜🍆). the game has its ups and downs we can all agree, some things need to be changed, some tweaked, and some things are required to stay in not only to make the game fun for all but playable for all. the ranking system is messed up and needs to be fixed cause if your at a high rank their should be no dodging lobby's cause you dont want to go against a EXPERIENCED SURVIVOR but want a new survivor that has only maybe 24 hours in the game. i dont want to bully the killer i just want to be able to play the way i want without a killer tunneling, camping, using perks to counter a item in the game, or just being rude. i mean killers judge survivors by their player model just because i am a P3 nea with a flashlight does not mean i can hit flashlight saves every-time or i am using it to flashlight save i could be using it to blind the killer when they are breaking a pallet or vaulting a window. to counter this all you have to do is pick up a survivor when you know i am not close and if i am then go down me and hook me and kill me then kill the other survivors most of the time they will still be on the ground near where you downed them. or you can pick up the survivor after you scare me away and i wont have enough time to flashlight save since it takes 2 seconds to and its a 3 second pick up time force me to use my sprint burst then pick them up once i ran away not facing me. im just trying to state some ideas are flawed and some are great but understand that your opinion is just one of many and being mean to others for them is rude i do it sometimes but i apologize after i realize my rudeness. i was just saying if they were going to make it to where we cant switch survivors at the last second or at all in the lobby then we should be able to see the killer and his player lvl or rank. sometimes i will be rank 10 and get a rank 1 killer i dont mind the wait as long as the ranking system actually works.
because people being sly and switching last second is real fun for me especially if more than one do it right?if noone does it we have a great game we all have fun,the ball is in the survivors court not mine.
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@Fjielsonson said:
@thesuicidefox said:
@Jack11803 said:
It’s literally survivors trump to dodging. Only reason killers are host is because it’s simple, and cheap, don’t let it get to your head.Actually no it's a cowards way to play. Killers dodge, no doubt, but when you get the one killer that doesn't dodge that actually means something. It means he won't be a pushover, he sees your p3 Claudette with a flashlight. He knows it's purple and you have DS. He doesn't care, he hits 'ready up' anyway.
You want killer that are pushover. You want the ones that would normally dodge you because you know that killer won't be as good as the one that doesn't dodge.
And if you don't want to be constantly dodged don't bring a flashlight, especially if someone else has one. Really, why do you need it EXCEPT to harass the killer. Throw up a purple coin and go looking for one in a chest. With Plunderer's you are almost guaranteed a flashlight, usually a green one.
Fully agree this one.. If I play killer and see that, I'm even more motivated to kill them. If I play survivor on the other hand, i picked a normal dwight with no items and if i switch to the naked david skin with flashlight (at 40 seconds to prepare) the killer dodges... There should be a punish for killers dodging, like 15 minutes ban of playing killer or something like that.
@Tsulan btw, try to use the edit button on the top right of your post instead of making 3 post behind each other
The notification system doesnt work right. Just saw this comment out of sheer luck...
Bans for dodging? That´s insane! The moment i get a temp ban for dodging someone with a 500+ ping, is the moment i leave the game for good.
BTW, survivors got their beloved SWF mode only because they lobby dodged until they got into the same lobby as their friends.
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@Master said:
@MineAntoiya said:
Yay or Nay?Personally, after getting my ass handed to me by 2 flashlight Claudettes (Just 2...) while doing my best to look at walls, I see just how unfair it is. Of course I was running the standard NOED + Ruin. And the only reason I get a kill is due to that beautiful savior of a perk (Guess I'm a NOED "Noob" huh?) Why can't we get an honest look into how they're going to play instead of being downright lied to? Guess I'll always have to run Lightborn just in case.
Unless you are low rank, you should find a new lobby in no time
But if you are a low rank, good luck finding a game!
Rank 17. It takes 10-15 minutes for me to get a full lobby. Hence why I'm low. I've played a total of like, 7 games as killer since the update, since it takes forever to even find a game. (last game was 13.5 minutes until I had a full lobby, and even then, half the time at least one person dcs in the loading screen)
Also, it looks like this thread has mildly devolved into "survivors should see the killer" to justify quick swapping.. I've said this in other places, but real quick, I'll put it here again. One, remember that each individual survivor functions exactly the same, assuming you have the teachable perks. Now: do killers? No. The killers have unique powers that cannot be swapped. This means unless the KILLER quick swapped, the killer would be at a severe disadvantage. Now, how would survivors react if they could see what killer they were going against, only for them to quickswap at the last second?
It reminds me a lot of trying to counter pick in fighting games. If neither is counter picking, both pick who they want, and go right into a match. If one is counter picking, one person picks, then the other does the counter picks, and they go in. But when both are trying to counter pick? They just dance around the character select board until time is nearly out. You tell me which is the most fun to do, but I have a feeling most prefer the first.
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Flashlights aren't really a problem anymore. If you got blinded at a pallet or a window it was always easy to follow the sound of footsteps. Without instant blinds, and with a faster pickup, very few survivors can get a flashlight save.
Last second switches to 3-4 DS would be awful, though.
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Khroalthemadbomber said:A simple way to fix last second swaps: unequip all items and add-ons each time a survivor swaps to a new character.0
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@Esheon said:
Khroalthemadbomber said:A simple way to fix last second swaps: unequip all items and add-ons each time a survivor swaps to a new character.
That's actually the best solution I've seen to the issue, and it's very simple.
But since items are not tied to a character, and abilities aren’t either, that really acheives nothing that was of issue.
All that means is that if someone changes their “costume” last minute, they have to re equip an item you would already know was being brought in. So essentially you don’t think people should be able to change how their character looks last minute?
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@Tsulan said:
@Fjielsonson said:
@thesuicidefox said:
@Jack11803 said:
It’s literally survivors trump to dodging. Only reason killers are host is because it’s simple, and cheap, don’t let it get to your head.Actually no it's a cowards way to play. Killers dodge, no doubt, but when you get the one killer that doesn't dodge that actually means something. It means he won't be a pushover, he sees your p3 Claudette with a flashlight. He knows it's purple and you have DS. He doesn't care, he hits 'ready up' anyway.
You want killer that are pushover. You want the ones that would normally dodge you because you know that killer won't be as good as the one that doesn't dodge.
And if you don't want to be constantly dodged don't bring a flashlight, especially if someone else has one. Really, why do you need it EXCEPT to harass the killer. Throw up a purple coin and go looking for one in a chest. With Plunderer's you are almost guaranteed a flashlight, usually a green one.
Fully agree this one.. If I play killer and see that, I'm even more motivated to kill them. If I play survivor on the other hand, i picked a normal dwight with no items and if i switch to the naked david skin with flashlight (at 40 seconds to prepare) the killer dodges... There should be a punish for killers dodging, like 15 minutes ban of playing killer or something like that.
@Tsulan btw, try to use the edit button on the top right of your post instead of making 3 post behind each other
The notification system doesnt work right. Just saw this comment out of sheer luck...
Bans for dodging? That´s insane! The moment i get a temp ban for dodging someone with a 500+ ping, is the moment i leave the game for good.
BTW, survivors got their beloved SWF mode only because they lobby dodged until they got into the same lobby as their friends.
the survivor isnt the one with the bad ping buddy you are.
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@TheLegendDyl4n1 said:
@Tsulan said:
@Fjielsonson said:
@thesuicidefox said:
@Jack11803 said:
It’s literally survivors trump to dodging. Only reason killers are host is because it’s simple, and cheap, don’t let it get to your head.Actually no it's a cowards way to play. Killers dodge, no doubt, but when you get the one killer that doesn't dodge that actually means something. It means he won't be a pushover, he sees your p3 Claudette with a flashlight. He knows it's purple and you have DS. He doesn't care, he hits 'ready up' anyway.
You want killer that are pushover. You want the ones that would normally dodge you because you know that killer won't be as good as the one that doesn't dodge.
And if you don't want to be constantly dodged don't bring a flashlight, especially if someone else has one. Really, why do you need it EXCEPT to harass the killer. Throw up a purple coin and go looking for one in a chest. With Plunderer's you are almost guaranteed a flashlight, usually a green one.
Fully agree this one.. If I play killer and see that, I'm even more motivated to kill them. If I play survivor on the other hand, i picked a normal dwight with no items and if i switch to the naked david skin with flashlight (at 40 seconds to prepare) the killer dodges... There should be a punish for killers dodging, like 15 minutes ban of playing killer or something like that.
@Tsulan btw, try to use the edit button on the top right of your post instead of making 3 post behind each other
The notification system doesnt work right. Just saw this comment out of sheer luck...
Bans for dodging? That´s insane! The moment i get a temp ban for dodging someone with a 500+ ping, is the moment i leave the game for good.
BTW, survivors got their beloved SWF mode only because they lobby dodged until they got into the same lobby as their friends.
the survivor isnt the one with the bad ping buddy you are.
False.
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@TheLegendDyl4n1 said:
@Zarathos said:
@TheLegendDyl4n1 said:
@thesuicidefox said:
@Jack11803 said:
Dont get it twisted, you’re not some host because that’s what killers should be, you’re only so because it works, and it’s cheap for servers. Anything involving manipulation of lobbies is your privilege, not your rightCall it what you want but switching last second is a cheap tactic done by people that just want to bully the killer. If the killer doesn't want to play with you they have every RIGHT not to, it's their lobby not yours. There are plenty of killers that will be fine with full bloody SWF w/ flashlights, but those are the killers these survivors purposely try to avoid by last second switching. It removes any sort of counter-pick on the killer's side, putting the survivor at a serious advantage they wouldn't have otherwise, hence why it's a cheap tactic and done by people that are too scared to play fair.
so if i dont want to go against a michael with tuft curl of hair and tombstone with play with your food so he goes faster than normal i should be able to know that and dodge the killer cause i dont feel like going against a toxic add-ons (survivor items) and the michael with bloody clothing that i dont see unless im in game. check my other reply for the fix to this and make it to wherre your locked in so people cant change characters in lobbys
Knowing the killer will give a ridiculous advantage to survivors. A full sabo squad for trapper is terrifying and urban evasion teams annihilate the advantage a hag has with traps. The reason a solo killers gets the info of what items a survivors is bringing is because they are alone. They have to be the force that drives the game..The power role. Some killers have glaring weaknesses that are overcome by certain survivors perks irregardless of what add-ons they use. Michael's and Freddy is spine chill or premonition. On top of that many of these add-ons are single use. Where as a survivors merely has to escape with the item in the trial to use them again. Funny you should mention tombstone myers considering his counter-play is glaringly obvious. Jump in a locker when he tier 3's he has to hook you buying your team time and maybe theirs a chance that you may escape.
1 trapper can use hangman's trick, 2 hag can teleport we should be able to counter it i also think they should add an add-on that makes it to where the traps are triggered by crouching, 3 Michael goes into tier 3 when he find another survivor its not like i know he has tombstone until he comes up to me and kills me immediately since theirs no way TO KNOW if he has it until he kills someone. 4 i was only saying what i did because switching at the last second is the only way to make sure the killer doesn't put on light-born if he sees one flashlight or Franklin's if he sees more than two items on the survivors. i again dont play SWF all the time and so its not 1v4 its 1v1v1v1v1 with the only reason survivors save you is for blood-points, to pip, and to try and finish more generators while either they get chased and you work on one or while you get tunneled it gives them more time to finish more gens. and for what @thesuicidefox said about this it doesn't matter what rarity flashlight you have on if they see it they put on light-born/Franklin's they work the same the only difference is a purple has 4 extra sec and the moderately increases on it doesn't matter it barely changes the timing. so it doesn't matter if i switch at the last second to my nea with a toolbox and P3 bloody clothing so they dont put on Franklin s or leave the lobby cause im P3 and experienced they always want baby survivors at rank 5 and i like the bloody clothing so i want to use it instead of some other clothing. its hard to find games when the baby killers at high ranks do want to go against a P3 nea with a flashlight and almost always dc in game or before the game and waste my bloody party streamers or other blood-point offerings. @fullyveined your the reason why the game is unfun because even if the survivor switched at the last second just always have light-born on. i plan on always having light-born on once i get my nea with all the perks in the game to rank 3 and then i will start working on the killer. its not a crutch if it works i personally plan on using agitation, BBQ, light-born, and either hangman's trick or ruin and im not sure on what killer yet i kinda like the hag. as survivor i use self care, sprint-burst or balanced landing (now cause dead hard gets useless when killers adapt to it), were gonna make it (the one that makes you heal fast when you unhook cause im not a farmer), and adrenaline (i would switch out were gonna make it for were gonna live forever if it was more than just a farming perk). i dont mind your opinions but make sure they make since or actually make the game fun for EVERYONE not just you. @xmenfanatic i agree with everything you said (marry me please daddy 😜🍆). the game has its ups and downs we can all agree, some things need to be changed, some tweaked, and some things are required to stay in not only to make the game fun for all but playable for all. the ranking system is messed up and needs to be fixed cause if your at a high rank their should be no dodging lobby's cause you dont want to go against a EXPERIENCED SURVIVOR but want a new survivor that has only maybe 24 hours in the game. i dont want to bully the killer i just want to be able to play the way i want without a killer tunneling, camping, using perks to counter a item in the game, or just being rude. i mean killers judge survivors by their player model just because i am a P3 nea with a flashlight does not mean i can hit flashlight saves every-time or i am using it to flashlight save i could be using it to blind the killer when they are breaking a pallet or vaulting a window. to counter this all you have to do is pick up a survivor when you know i am not close and if i am then go down me and hook me and kill me then kill the other survivors most of the time they will still be on the ground near where you downed them. or you can pick up the survivor after you scare me away and i wont have enough time to flashlight save since it takes 2 seconds to and its a 3 second pick up time force me to use my sprint burst then pick them up once i ran away not facing me. im just trying to state some ideas are flawed and some are great but understand that your opinion is just one of many and being mean to others for them is rude i do it sometimes but i apologize after i realize my rudeness. i was just saying if they were going to make it to where we cant switch survivors at the last second or at all in the lobby then we should be able to see the killer and his player lvl or rank. sometimes i will be rank 10 and get a rank 1 killer i dont mind the wait as long as the ranking system actually works.
Pro tip. When he has tombstone his palm is open. When he does not have it his fist is clenched-
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@pauloandrade22 said:
Pro tip. When he has tombstone his palm is open. When he does not have it his fist is clenched-Did not know this. Just checked the Wiki though and it only has this listed for trivia for Judith's Tombstone. Is it the same for Tombstone Piece?
1