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Some Survivor Perk Ideas
I just got here so some of these might already suggested but here goes (no images or flavor yet)
Disclaimer: Vault speed bonus can't exceed 20% for balance purposes.
New Features: Friends - After cooperating with, helping, or being helped by a survivor you become friends with them and they become friends with you if applicable. (UI marker maybe highlight certain color); Patched Up - this state has the same UI marker as being Injured and provides the same negative effects. However, the survivor leaves no blood trails and their grunts of pain are reduced by 50%. Survivors hit while Patched Up will enter the Deep Wounds state instead of the Dying state. When the Patched Up effect ends the survivor goes back to being Injured as normal.
Big Boss: While you are the survivor with the most bloodpoints earned in the current trial the perk is active. While active you perform all actions 10% faster and other survivors within 10m of you perform all actions 2% faster.
Fierce Streak: You are invulnerable for the first 3 seconds after the Killer gains a bloodlust tier.
Herbal Remedies: For every successful Skill Check completed while healing another survivor, you receive tokens based on how well you did. Good gets you 2 while Great gets you 3. While healing another survivor who is above 25% progress you can press the Active Ability button to make them Patched Up for 60 seconds and expend 5 tokens.
Comments
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You mentioned "friends" but none of your perks mention an effect like that
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minor typo
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