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Common Misconceptions In DBD?
I been playing this game for over a year and experienced a lot of naysay on both sides but what's something you guys always have heard to be common truth but never really bought into it?
Comments
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For years, the endless posts complaining about "hitbox" issues and referencing how they got hit because of it when they shouldn't have.
There are no hitbox issues.
The problem comes from 2 things.
Ping and people not understanding how the game detects a hit when the killer swings.
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The devs saying theres no aim assist when there is so everyone thinks this game doesnt have aim assist then explain whats dragging my swing to the left and right.
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"clown has the best 1v1"
That is bs. If that were true, clown would be the best killer in the game because every chase is a 1v1.
What does that even mean, really.
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That the Devs care about our feedback.
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the fact that Freddy's lunge is actually ok it's just because he has like a shorter wepeon so it looks like he shouldn't hit you but yeah he should be hitting you
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also im not sure if this is a misconception but a lot of people don't know that hillbilly can chainsaw survivors through a hooked survivor so if your unhooking on the other side he can hit you.
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Getting hit at a window when you're like 3 feet away from it is fine
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Didnt they patch that out its in the patch notes.
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Auto-aim
Devs do say aim assist is in the game to clean up hit animation. If the game detects a hit it will square up the hit animation. The problem becomes by moving the camera an object could move within the weapon path and strike it instead.
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And if the survivor moves around you your camera just gets dragged to the left or right.
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That people who use certain perks are bad, or by extension, that certain perks are useless.
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How ghostface detection works
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I think on paper his detection works well but whether code they used for it doesn't work half the time making it a very frustrating experience for both sides.
As survivor on 2 different occasions I had been staring at ghost face no less then 5 feet away while he's out in the open and never revealed him, other times I managed to reveal him while he bloody carried me on his back.
Is why I was so dissapointed when they said gf was fine and weren't planning to look into him despite all the documented evidence of his inconsistent reveal mechanic, just from that has made him for me the most annoying killer to face against.
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I gotta be the only player that never encounter these issues...
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Theirs always those who never had issues in these type of circumstances still doesn't mean it doesn't happen, but I would do yourself a favor and look up either from clips on twitch or youtube for what I speak of, I bet you'll find couple examples of this or even on the forums.
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devs never said that. it's admitted that auto aim exists...
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The ones I saw had explanations for it. But if you have a particular one to show me, I'm all ears (pun intended, but doesn't really work since eyes are the important part here instead or ears...😂)
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Unfortunately I'm a dirty mobile user who also plays only on switch version without any recording software. PepeHands
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Not crawling in the dying state doesn't make you bleed-out slower. 🤗😁
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Tenacity gamer I sense here?
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The misconception that Spirit's collision was an issue
It wasn't an issue it was hearing in phase that was, why not make pain sounds not directional while phase walking but keep collision.
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Now its actually true but for a different reason.
VPN/Steam Location Change(pre-servers) + Hitboxes not coded for Dedicated servers, but for P2P connection + Great Value Dedicated servers they got out of the bargain bin at Walmart = Getting "Hitboxed".
Some of their Fog Whisperers even call it "Getting Dedicated Server'd".
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Is an even worse experience on console
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What you described is ping related.
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I know. Its an actual thing now, instead of before, most people were just 4heads.
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You do not have dedicated servers yet. I believe console issues are mostly over FPS problems. i can't say for certain because i don't own DBD on that platform and i won't give them anymore money even for charity lol
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I'm a switch player (Was Xbox before financial and living issues forced me to lose it) and we have dedicated servers as Nintendo Online can't support P2P so for us is likely both issues of frame rate and ping.
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All leatherfaces facecamp. Just most of them.
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Netcode, ping and frame rate probably. That's ######### terrible lol idk how i would play this on a small screen then have enraging issues like that. Then go try to play survivor with killers running IG/AG basement builds and glitching people out of the game.
yay for steam sales and christmas? lolol
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Oh yea I had the basement bug happen to me twice yesterday didn't even know it was a thing yikes.
I think though despite this I still like dbd on switch (I much prefer to play on pc but don't have available funds for it) bhvr just needs to get a optimization patch for console's out soon sometime, whenever that comes out we will have to see.
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That Legion now is better than previous Legion.
The changes to the DW completely overshadow the speed changes. Seperate them, and they don't seem like a fair comparison. Legion being faster should be a good change, especially at the small cost of mending times...
...but mending is Legion's only stalling mechanism on the basekit. Sure, 20 seconds mending (maximum with both blades pre change) may have been a bit much, but those addons together abandon the utility of others, like the Sketchbook's extra range or the Iri button's information + utility. It sacrifices a better Legion for a gimmick. And this gimmick is what the Dev's used to justify this first change. That and they wanted to buff BT. Two weak reasons by themselves.
The second DW change is a bit more... reactionary... I'm of course referring to the DW timer not going down while running change. This is due to them not testing Nemesis or BOP with Legion. I thought it would be a wonderful addition. It would punish survivors for doing two things:
- Pallet stunning a frenzied Legion. This is already a bad idea since legion's stun from Frenzy is longer than a pallet stun. Nemesis just punishes them further. They fully deserve that countdown. Heck, right now, DW is worse than Pig's RBTs.
- Drawing out a chase with a Legion. It punishes survivors for giving Legion the Frenzy hit on them, then continuing to be chased for a long period of time... even though it's disadvantageous for them to wait out the timer. I get this isn't fun, but survivors keep wanting Legion Nerfed, even though they are terrible. Unfortunately, they need something to be better, and since you survivor mains all still want basekit to be bad, then Legion should get these perks as compensation. However, this is also a shadow buff to BT, since now their timer goes on forever if they keep running...
I know my opinion on these changes are... controversial... but I as a R1 P3 Legion know exactly how limited Legion is, and that survivor mains want to keep them that way.
Then you put these changes in context to higher ranks. The shorter mending time allows survivors to be on gens for longer, meaning more pressure for the Legion player, and it causing more problems for them in the long run.
I didn't mention the changes to on hit perks on Legion, but they're mainly small in scope. It means you can keep stacks if you Frenzy the Obsession with STBFL, but it was never the perfect perk for them anyway. Sure, you can't apply Third Seal or Sloppy on Frenzy hit, but you can still apply it with the second hit. It just means it takes slightly more time.... and makes the button changes relevant.
The button changes were meh to begin with. Blindness for Legion is worthless. Hemorhage on Legion is pointless since blood (like scratches) is removed from the map when they frenzy, and Broken has such a small impact that you'd be better with other addons.
Iri Button is still the best addon, with either ruler or Sketchbook addons. They buffed the Mischief list, but it so small a buff it doesn't matter. Same with Sketchbook but Sketchbook was good before. IDK why they nerfed Mural sketch, it's not a good addon to begin with...
Overall... Legion got hit hard because of beHavior's poor planning with the Oblivious perks.
TL:DR: The buffs to Legion's speed and addons are completely overshadowed by the DW changes and changes to his Frenzy hit categorization.
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That glitch isn't just on Switch. It's on Xbox as well. Had a particularly toxic killer abuse that glitch to get a 3k.
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It isn't aim assist, it's just "enhanced animations."
/s
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Thank you.
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I think your misconception is that it's all or nothing. The devs obviously care about feedback. They make adjustments based on it all the time. But just because a few people, or many, or a even majority, are calling for something to happen doesn't mean they need to make it happen. This isn't a democracy.
And everybody seems to think that their personal opinion and their personal subjective experience is the one truth. It's not.
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Go look at my Legion threads and what they did to Legion. Then come back to me and say that.
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Corn makes Killers blind. (And no, i don't mean the "You got Flashlight'ed!" blind.)
Hah.
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Again. All or nothing. You didn't read or chose to ignore the exact point I was making.
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So all of those people giving ideas and they didn't care about any of them or the feedback from PTB or the forum threads on here.... cause "All or nothing" Cause "They don't have to listen." Sure. They do not care. The very very VERY least they could do is explain to us WHY. But they wont. They are just waiting for us to shut up about it so they never have to worry about it again. Get off your moral high horse.
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This has absolutely nothing to do with morals lol. But nice attempt at an insult.
This is a waste of my time.
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Then don't bring it up anymore.
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I don't know where you got the impression that you're intimidating but you should probably lose it.
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Whatever man. I'm not trying to be intimidating, I'm telling you to drop it. Have a good day. (and the Devs still don't care)
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Soon™ lol
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that most people know what they are evening complaining about on the forums
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I guess you're both right. They care about specific feedback from specific sources. And make their changes from there.
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