Kill Switch update: The Mastermind has been Kill Switched due to an issue with Virulent Bound. The Mastermind will be re-enabled once this issue is fixed.
http://dbd.game/killswitch
http://dbd.game/killswitch
My issues with the new map
lynelmane
Member Posts: 549
Though the aesthetic of the new map is pretty, there are a lot of practical aspects of it that I don't like. I'll list them
- there are too many statues around the main structure. they make looping difficult because I keep running into them and they are too big to go around without having to correct my path. this is minor but still annoying.
- it's awfully dark. like, The Game level of dark. it's like there's 4 murky reagents stacked ontop of eachother all the time, paired with the darkness of an indoor map with no lights. visibility is pretty bad as survivor.
- it's huge. if someone is hooked on the other side of the map, you just have to hope there's another person around to save them, because you'll run into the killer before you get there.
- it's a bottleneck. similar to Azarov's Resting Place, but with less hiding spots.
that's all for now.
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Comments
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Is the map huge or small? When I play on it it seems really small but that is probably just me.
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it just feels big to me.
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the pallet rng is trash and its way too dark :/
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