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Do you like the new Left Behind Perk?

wydyadoit
wydyadoit Member Posts: 1,145

The perk Left Behind was changed from rushing generators to finding the hatch post End Game Collapse. Do you like the new version?

Do you like the new Left Behind Perk? 28 votes

Yes
82%
White_OwlFallenRanger0StevoSpacingLlamasSblitcherAshcchiTheRockstarKnightBlazelskiwydyadoitDeadeyeBigbootiejudy666Sergei_KBoosted_Dwightrch614MedicSpirit7AwakeyBrucecastro81Creepingcam1070pichumudkipSebaOutbreak 23 votes
No
14%
MegaWafflearslaNkonchokLordRegal 4 votes
I only play with elite perks like NOED and Balanced Landing NOOB!
3%
SadLegion 1 vote

Comments

  • TheRockstarKnight
    TheRockstarKnight Member Posts: 2,171
    edited December 2019
    Yes

    I feel a bit scummy running it (Ha! I was planning on the rest of you all dying, ya losers!) but it feels much more in-line with the perk's original purpose given the EGC change. The new Left Behind is good.

    If it got buffed though to boost gen speed as teammates died I wouldn't complain. Right now it's still a perk that relies on being the last person alive; it's just now it actually helps when that happens.

  • NoOneEscapesNancy
    NoOneEscapesNancy Member Posts: 204
    Yes

    Wait wat? Since when does it rush gens? It always been finding the hatch for me

  • Awakey
    Awakey Member Posts: 3,145
    Yes

    It was a bad perk made into a less-bad-but-still-not-great perk.

  • konchok
    konchok Member, Alpha Surveyor Posts: 1,719
    No

    I'd like to see one final change. Increase the rate of opening an exit gate by 10 , 15, 20 percent. Then I feel like it'd really be useful in the endgame.

  • MedicSpirit7
    MedicSpirit7 Member Posts: 689
    Yes

    Before it found the hatch it was used to rush gens but they changed it

  • Stevo
    Stevo Member Posts: 121
    Yes

    That’s what it used to do. It gave the last survivor a +75% repair speed at tier 3 per generator that needed completed. It wasn’t terrible before the EGC as if the hatch hadn’t spawned until two gens got done, that boost could have gotten you an escape in a hard to win scenario, though post EGC it was basically useless because the hatch spawns regardless of how many gens are done for the last person alive, meaning there was no point to do a generator, meaning the perk had zero use whatsoever. Why go for a gen when you are pretty much forced to go for the hatch (or door of the killer closes it) if you want to escape? That’s pretty much why it got changed to what it is now, it’s still pretty weak if I’m honest but it at least is able to function as a perk and not a waste of space.

  • White_Owl
    White_Owl Member Posts: 3,786
    edited December 2019
    Yes

    I still find it quite useless unless used with a key, but it's still better than before.

  • Creepingcam1070
    Creepingcam1070 Member Posts: 330
    Yes

    Its still not great but its better.

  • MegaWaffle
    MegaWaffle Member Posts: 4,172
    No

    I don't think the change made the perk worth using unless your goal is to just wait for hatch. Aside from the fact that I've seen the perk a handful of times out of a couple hundred matches I'd say its a "troll" perk at best.