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When will console controls get better sensitivity and aim acceleration options?
With the release of the new killer it's becoming more apparent how needed this is. In case the developers haven't noticed there are loads of posts here and on the subreddit about how hard he is to control on consoles. This comes down to the lack of higher sensitivity and aim acceleration options for analog controllers. I know they have said they plan on doing something about it in the future but have they ever actually set a timeline for it?
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It worked for apex legends. I set my aim acceleration to double my sensitivity if I hold the right stick all the way for .35 seconds. Worked wonders for me and let me snap my camera around like it was on a swivel, but also let me keep the normal sensitivity for accuracy .
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I can't imagine it would take a lot of work to do this. Again I know they've mentioned it a few times but it would be great if one of the Developers could let us know some kind of timeframe when they will implement this. Would be a huge qol change to the console versions.
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I do remember reading somewhere that a mod mentioned console sensitivity but I forgot where. The devs are looking at it i believe.
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The new killer is playable but higher sensitivity is definitely needed
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