Object of Obsession rework idea
Ok so most people understand how problematic Object of Obsession is as a perk. Firstly, it gives far too much information to a player who is also likely packing a huge chase/survivability build and just wants to taunt the killer all game with their presence. It screws over killers like Trapper and Hag whose traps are reveled to a survivor who can break them all game, and mobile killers who can be seen coming from miles away, as well as basically everyone else by giving the survivor a huge heads up. Additionally the perk is hugely troublesome for survivor with friends, as it allows one player to force the killer to tunnel them, or they direct their team to safe points on the map while the killer attempts to play around it. The perk simply has too much power in dictating the entire course of the match.
So in order to maintain that same nature of "You see me, but I see you," while keeping it much fairer, here's my idea for a completely reworked concept:
Object of Obsession:
When your aura is revealed to the killer, their aura is also revealed to you. While you are the obsession, the aura reading for both you and the killer lasts 30/40/50% longer.
This would allow survivors to determine which aura reading abilities the killer has. It would also allow them to counterplay killer aura reading by knowing exactly when they are revealed and when the effect ends.
As the Obsession it would maintain the nature of the killer seeing that you are gaining important information by leaving your aura exposed for longer. Granting both an increased insight for you, as well as a potential risk factor of being the obsession.
It would allow for better combination with perks like Distortion, allowing you multiple long instances of aura reading, as well as still working in tandem with Sole Survivor to eventually give you an outright advantage.
Comments
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Sounds good on paper, but what if the Killer doesn't run any aura reading perks? This perk will become useless...
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BBQ and Nurses calling are more than popular enough to justify using it fairly often, plus you'll atleast know if they have certain perks or not
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I mean if the killer doesn't run aura reading then sole survivor and distortion are useless so it's not anything new.
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With the release of Undetectable status buff to stealth killers, OoO has already been indirectly nerfed quite a bit. I think OoO was only truly a problem for stealth killers, as their abilities were essentially nullified by one perk. This is similar to how Small Game used to completely nullify the Trapper's traps (SG used to reveal the aura of traps when you're in range). With the Undetectable status, I feel OoO is less game breaking.
I think the rework should be how the aura appears to OoO users. Make it such that you can see the killer, but not the EXACT action they are doing. This will help eliminate some information. Specifically if there killer is trapping or the like.
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Did we just make the same thread about OoO being reworked at the same day? Wow.
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