We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Killers are to weak in this game... nothing changed after one year (nurse was destroyed )

hey all, i love playing killer but in the last 100 matches. i was completly destroyed by survivor swfs. the killer are too weak, we have too many pallets to many safe pallents and windows on all maps.


the rework of the legion and spirit is #########, the survivors can run away from me with balanced landing and sprintburst i cant reach them with the legion frenzy... what ######### is that? most survivors are completly toxic , k´click flashlights, teabag you and write bad comments on your steam page, when they fuack you up.

the only reason i see is buffing all killers more movementspeed, and a faster gen-destruction to work against toolboxes combined with perks of the swf team.


the greatest problem is still the toxic behaviour. as killer you are always the noob/camper/tunnler etc. for the swfs. it´s not fair just frustration. the respect in the community is 0.


i hope the devs will buff the killers . because its the job for the swfs to work as team. a killer must be stronger then the survivors but most of the players play survivors and enjoy to abuse everything.... safe this game and do something for the entity

«1

Comments

  • Unknown
    edited December 2019
    This content has been removed.
  • Meiygo
    Meiygo Member Posts: 89

    not in all matches but a 4 k is just possible with slugging. or the last survivor get the hatch. a win is just a 4k and 32bp everything below is a killer lose.

    i get 1-3kills but 4k is very rare

  • Meiygo
    Meiygo Member Posts: 89

    atm i play much legion. try to prestige and get the most out of this killer but he is still too weak

  • Waffleyumboy
    Waffleyumboy Member Posts: 7,318

    I think the game would only be broken if survivors were able to string loops one after another. Luckily, there are usually enough unsafe pallets and dead zones along the way to prevent this. I would like for instead of a loop being completely safe and stringable all loops have a maximum of 50% chance of stringing into another one so it takes good pathing and luck to extend chases beyond 15 seconds or so. Just a thought.

  • Waffleyumboy
    Waffleyumboy Member Posts: 7,318

    Reasonable. Sometimes it seems like I would've performed better as killer had the pallets not been spread very ideally AND there a couple extra for them to fall back on. I don't want a window meta to come back though.

  • FriendlyGuy
    FriendlyGuy Member Posts: 2,768

    Nurse is fine m8. She's just extremely unfun atm. And i don't think the game is really survivor sided in solo queue atm.

  • snozer
    snozer Member Posts: 776

    Kills literally mean nothing without context. won to many matches after the gates are open, going from a 1k to a 4k because of stupidity and because surviving literally means nothing since pips are not tied to it.

    If the devs grow a pair and tie pipping to surviving and nothing else, we would have a very different outcome.

  • snozer
    snozer Member Posts: 776

    Nurse boils down to this, use hacks to see exactly what survivors are doing behind cover.

    Or a 50/50 guessing game if the survivor kept running along the wall, or is staring at you around the corner with the 3rd person camera view, ready to back track. If you guess right, and the survivor kept running, they now get to see where yo will be before you get there.

    She is dead against survivors with a brain.

  • Waffleyumboy
    Waffleyumboy Member Posts: 7,318

    That would be pretty unhealthy. I can already see solo queue Blendettes with keys sniffing the ground for hatch.

  • coppersly
    coppersly Member Posts: 2,318
    edited December 2019

    Call me crazy but you usually don't call a character that is mind numbingly unfun to play fine. She may not be trash but who wants to play her? No one.

  • snozer
    snozer Member Posts: 776

    At least we would get some actual useful data, not "oh well i got my pip anyway"

  • The_Second_Coming
    The_Second_Coming Member Posts: 1,110

    Killers have more or less always been a bit weak, sure. It's not impossible to be killer though. As well, Nurse was hardly "destroyed". Those who were actually good with her before (aka not reliant on addons) are still just as good.

  • FriendlyGuy
    FriendlyGuy Member Posts: 2,768

    I want a basekit revert too. But calling her weak and underpowered is just straightout wrong.

  • Hex_KillerMainBTW
    Hex_KillerMainBTW Member Posts: 449

    I usually play killer, and the survivors aren't that much stronger. Yes, there are a good few weak killers that could use tweaking to be better. But right now legion is possibly one of these worst killers to play. If they're going to fall high enough off and you're close enough to them, you can hit them before they touch the ground. If you KNOW they have balanced landing and aren't confident in getting to them in time, don't waste it...Don't even use your power to try and catch up to them. His power is more about slowing the game down and getting some information, nothing more, nothing less. Spirit is still good even though she's been "nerfed." I believe it's m ore of a balance than anything, same with nurse. Learn how to mind game people a bit better and how to counter loop. I generally play Freddy, Plague and a bit of spirit/doctor. Mind you I got into red ranks playing plague and she's bottom mid tier.

  • GrootDude
    GrootDude Member Posts: 14,110

    I’m a Spirit main and I preform better after her recent buff nerf, if you don’t like the changes she got then you might wanna practice more, she got better.

  • ASAPTurtle
    ASAPTurtle Member Posts: 968

    Not true. I constantly get at least more than 2 Red rank survivors in a SWF and I've 4Ked without slugging with a little tunneling and proxy camping.

  • Karl_Childers
    Karl_Childers Member Posts: 669

    Exactly. Anyone with that win condition is always going to complain killers are too weak..that’s ridiculous. Zero credibility now, like you said.

  • coppersly
    coppersly Member Posts: 2,318

    I didn't call her weak and underpowered. She's weaker that's for sure but I don't doubt those masochist enough to still play her are still strong. But my point stands who wants to play her now that's she's so terribly unfun.

  • AChaoticKiller
    AChaoticKiller Member Posts: 3,104
    edited December 2019

    and ever since EGC became a thing survivors say the game is killer sided, literally NOTHING changed besides how the last person can escape and the fact that you can't stay in the game after the gates are open. The main issues that make the core of this game survivor sided are still in this game.

    remember the depip squad? The same thing can happen with the only changes being that there are a few new killers and perks around and a few game play changes like vault speed with the obvious main one being EGC. survivors can still hammer gens with the sole focus to escape and escape in 5 minutes if they are all competent and don't get downed in 40 seconds, hell it usually takes way longer to get those skilled ones downed.

    as for going against a 100 swf groups and getting destroyed that is obviously exaggerated I at most have had probably 30 in my 1500-2000 or so games where i have been destroyed. However That is mainly because finding a swf that is serious and not fooling around with all members being top notch is rare.

  • The_Second_Coming
    The_Second_Coming Member Posts: 1,110

    A lot of what you say is correct, but killer does still need buffs, especially when facing those good SWF's. They are supposed to be the power role. You should be able to be that power role as any killer, from Pig to Wraith to Oni to Nurse. In it's current state, you can't.

  • FearedbytheGods
    FearedbytheGods Member Posts: 476

    The reality is, is that we're at an impasse.

    Devs are currently in the process of nerfing top tier killers because too many survivors are dying FULL-STOP. By their unit of metric 2 dead, 2 escape, which has been in place since release. You can argue the metric is bad, but you're arguing something that has brought MANY nerfs against survivors and gave killers the current buffs they have.

    Also there's not much room left where you can buff killers. You already have instant find mechanics (BBQ) with the new killers you have 'one-shot' mechanics.

    It's worth pointing out his is an absolute train wreck at lower tiers where the devs don't care. They've stated they only follow top tier games with the metrics. At lower tiers survivors have no capacity to manage it, if they're still learning the game (Use a locker to avoid BBQ, make sure to count 5 secs before opening door). New killers, providing they at least have a capacity to chase (predict future pathing etc). can still fair OK. Throw in hex:ruin and its just 4k after 4k because the new survivors can't manage gennies and usually end up diving bombing hooks to try get points.

    My point being you can't really increase the instant find one-shot mechanics because you already have it. So what are you left trying to do? Increase game times to generate more points. What did that? Legion/Pig.

    Legion has been a disaster since release. I don't want to go into the details, except to say that DBD dlc usually gets Very/Mostly Positive ratings on steam. Legion dlc got mixed. So the mechanics the devs have introduced to try to prolong games haven't really worked. Meanwhile survivors are stuck with boring and unimaginative hex:ruin.

    The devs have tried different mechanics but we are left with instant find one-shot mechanics and the boring hex:ruin for the foreseeable future because nothing else has worked so far.

    'Buffing killer' is an argument that doesn't achieve much in the games current state.

  • Galklife
    Galklife Member Posts: 726

    they nerfed nurse, they nerfed spirit but dont you think they have to nerf high end of killers if they want to buff killers overall (/ nerf survs overall by slowing game down by 2nd objective) because if they buff killers overall high end of killers will be even higher and survival rate will drop even more (while devs wants 50%)

    i will leave creator of the post alone he lives in his own world if he thinks 4k and 32k bp is a win and when i hear about that i see kid that tunnel as hard as he can and he cant "win" because survs kill themselfs on hook (so he cant get sacrifice bp)

  • OmegaXII
    OmegaXII Member Posts: 2,220

    Agree. No collision helps me to pinpoint survivors more accurately (not to mention ignoring the body blocking)

  • FriendlyGuy
    FriendlyGuy Member Posts: 2,768

    Not you, some people in this thread called her weak. And yeah she's unfun atm.

  • Ghost077
    Ghost077 Member Posts: 713

    >a win is just a 4k and 32bp everything below is a killer lose.

    Lol. You are joking, right?

    >Mind you I got into red ranks playing plague and she's bottom mid tier

    She not. Mid or better.

  • oxygen
    oxygen Member Posts: 3,335
    edited December 2019

    So anything besides the most perfect game theoretically possible is a loss to you? Of course you're going to "lose" in the vast majority of games you play then. That's like playing a fighting game and just giving up if you get hit once, because you didn't perfect your opponent so you already lost 😄

  • HeroLives
    HeroLives Member Posts: 1,985

    So what you’re saying if you’re playing survivor you should never survive, no matter how well you play otherwise the killer is weak? 👌

  • HectorBrando
    HectorBrando Member Posts: 3,167

    If you get destroyed so many times in a row you would have deranked enough to exit the sweaty swf bracket, either you are grossly exagerating or your perception of "getting destroyed" is vastly inflated.

  • This content has been removed.
  • Happy2Heal4You
    Happy2Heal4You Member Posts: 119

    It’s so easy to just say survivors are op instead of just examining your gameplay and see I if there’s are aspects of it that you need to improve. Of course survivors at their absolute best is stronger then any killer, but that is only going to be like 1% of your games and the rest are either just chill or a challenge but no un winnable. If you are expecting killers to get strong to the point of getting 32k every game you are a mad man. When I play killer I don’t want my victory just handed to me, I actually want a challenge because if I win when it’s a challenge it’s way more satisfying then destroying a group of rank 20’s.

  • DepressedClownMain
    DepressedClownMain Member Posts: 924
    edited December 2019

    Killers arent weak because while you have 6 killers that are bad, the rest is pretty viable and relies on knowledge and practice

  • witelighting
    witelighting Member Posts: 20

    Take a minute and listen to people who have played this game for a while.after watching enough people who have played for a long time such as tru3 or monto you notice when it goes from a 4v1 to a 3v1 because of a dc or kill themself on hook they mention that they pretty much have won because of that and this could be 1 min in the game.so if 3v1 means killer win than 4v1 cant mean killer instantly loses and is underpowered.

  • Troman
    Troman Member Posts: 264
    edited December 2019

    That's the mentality behind some killer mains who don't see that 70% killrate in red ranks is unbalanced. Unless they get 100% killrate they will keep complaining about survivors being OP and DEVs only "listening to survivors". They want to be spoon-fed.

    They keep talking about so called "killer power-role", which is total BS. Games are played for fun, it doesn't matter if you play killer or survivor, everyone has equal rights to have fun, not just YOUR side, so the escape rate should be not less than 50% for the game to be balanced.

  • DBDIT
    DBDIT Member Posts: 172

    "On Xbox live report system is very good so no one is ever toxic" - I really hope that's sarcasm because you could be any further from the truth.

  • DBDIT
    DBDIT Member Posts: 172

    Sounds like you need to learn the ins and outs of survivors - by playing them. End Game is legit in killers favor but sure. They're too "weak".

  • Khar
    Khar Member Posts: 640

    The game will always be survivor sided, unfortunately. Make 4 people happy vs make 1 person happy. It's business :\

  • Waffleyumboy
    Waffleyumboy Member Posts: 7,318

    Sorry that's just from my experience. I don't behave in a toxic manner as much as others might so I might not know about the subject as well as I could.

  • xyzdx
    xyzdx Member Posts: 66

    The Killers should not be buffed they're strong enough as it is I mean they change the size of strike 2 compete against tunneling maybe they could change killer perks to help with survive with friends

  • Infinity_Bored
    Infinity_Bored Member Posts: 445

    Killers aren't too weak.

    SWF is too strong.

    As a solo survivor, you die most of your games.

  • TheCrookedMan
    TheCrookedMan Member Posts: 282

    If you think Nurse is destroyed just because you can't blink in rapid succession then you're yikes bro. She's STILL broken AF.

  • FearedbytheGods
    FearedbytheGods Member Posts: 476

    Game is a trainwreck at lower tiers. I see new soloq survivors being decimated at 5kBP a game.

    It's a joke.

  • Nah, just bec You can’t 4K every games doesn’t mean killers are underpowered. I guess you want survivors to be in wheel chairs with 8 gens.