So everyones complaining about Freddys slowdown addon nerfs...
But they massacred my favorite Oni addon 😭
They now absorb blood orbs when survivors come in contact with them. Guess i'll use every other addons for Oni.
Comments
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You're trading off slight progression to more map pressure and an insta down for an exact pinpoint on a survivor's location, seems pretty fair to me seeing as injured survivors who can't heal will practically have their aura revealed at all times unless they're just running about not doing anything.
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Really wish they could have buffed the complete trash Iridescent Family Crest. That addon literally should have been grey quality.
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I think they might make so if you are healing or repairing the blood orbs won't affect you until you quit.
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The addon was pretty silly tbf, shame they didn't buff his other red addon though.
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They could have made it like:
- Tremendously decreases power consumption on picking up survivors
- Tremendously increases the amount of blood orbs left by survivors
- Tremendously increases Blood Fury
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I was actually hoping for red addons that change game play a little rather than just pure strength which seems to be what they are going for these days.
Make it so when he activates Blood Fury all survivors outside of his TR scream in fear, revealing their location. He gains Undetectable during Demon Dash only.
This increases his map pressure but still gives counter play because now they will know if they scream when he activates Blood Fury that he will have Undetectable and they will be on the lookout.
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The devs obviously don't remember how to fun iridescent addons. They're either useless as ######### (iridescent family crest) or completely goddamn busted (iridescent hatchet). Ink Lion is a yellow add-on and it is better than both of the oni's ultra rares now. Because that makes a lot of goddamn sense. Great job so far.
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Ooo that would be sick too like all you hear as a survivor is just Onis growls and grunts with no terror radius whatsoever. Shows the power of the Yamaoka.
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I use longer duration and faster dash charge time. You can also use more blood orbs instead of duration. Bloody Glove was really powerfuly but the devs should've maybe waited a bit longer instead of nerfing it instantly.
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They really didn't need to blanket nerf the ropes/swing chains. Really the solution was to make it so they can't stack with each other. Now they're all essentially worthless UNLESS You stack them. Shame.
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Yup! He's still extremely loud and everyone gets a heads up that he has the addon and is Demon Dashing, just no TR and he gets that initial ping of locations for map pressure.
This seems very fun and strong, while still balanced with counter play.
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