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On 99% Exit Gates - one possible change
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No. EGC is already a huge change that favors killers. Open the gate yourself if you want to apply pressure.
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I could very well just fully regress in 2 minutes so still quite slowly and you need very little time to open it from the start anyway.
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I don’t understand any of the points you made, I’ll be honest - are you sure you’ve read correctly what I propose to change?
it seems to me you are afraid of an early EGC, which is not the case. For example, what does “the killer could guard the doors until egc counts out” mean in this context?
As for the “devs have better things to do” part - I couldn’t disagree more. Devs have exactly this to do: balance the game and add nuances to gameplay. Programming wise I seriously doubt this would be “a lot of work”, it’s not like I’m asking for a 8 vs 2 mode :)
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That's not what I want. I want survivors to have to make a choice, instead of having an optimal strategy that works 100% of the time.
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99ing shouldnt be a thing.
And BW could queue its activation once doors are powered. Like adrenaline on hooked survivors.
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If YOU want the doors open as soon as the last gen pops then go open it yourself. They made it where you can do it ya know.You CAN , I’ve done it. If you don’t understand any of my points,then that sounds like a personal problem to me. What I wrote is legible.
if the last survivor is up the killer will usually go back and forth by the doors until the last survivor dies to egc, which is fair I guess. I don’t like the idea of being put on a timer to get a door open when the killer can essentially do the same thing, or noed is active. Sure it’s easier with more survivors, but I mean how many ways do you want a killer to capitalize off sitting in a single spot almost?
the survivors have won at that point, why make it even harder than it is now to get out , when the kill rate is already so high?
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I'm pretty sure that's why the doors open kinda slow the gates aren't really a big deal tbh
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I don’t understand your points because they are not detailed enough to be understandable. The cat on the moon asked the hitchhiker if during the summer it was ready is “legible” as well, you know :)
For example now you are talking about 1v1 situations after the hatch has been closed - that’s a fair point, but you weren’t talking about it before. If you thought you were, you need to realise that people can’t read your mind.
I hope this will help you in the future, take care and merry Christmas.
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Just open the gates yourself then. If the reason survivors 99 the gates is so that they can try to make saves without the pressure of the EGC which heavily favors the killers, OPEN THE GATE.
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??
EGC is already killer sided af, gates spawn is killer sided af.
If anything pls add tiny cat door in the gates just so I could crawl away from slug
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It's been mentioned time and time again since the devs implemented it. EGC was designed as a way to prevent survivors from taking the game hostage and avoid stalemates. As killers, we can try to use it strategically in every way we like. However, the fact that there aren't many options is not reason to have a buff so that it helps getting kills, because that wasn't the reason for its implementation.
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My point exactly, devs tiny cat door when?
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Funny that nobody sees the "killer opens door" option for what it is. A surrender.
And EGC isnt as killersided you think. Either theres an already opened door or 1-5 generators were just finished for you. The only time its so called killer sided is if the survivor is stupid enough to be in front of the killer as the hatch is closed.
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You want to change the exit gate and my first thought: why do you want to change it? It's fine how it is now imo.
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I think I explained it. I even elaborated a bit more in this reply: https://forum.deadbydaylight.com/en/discussion/comment/913346/#Comment_913346
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Incredibly situational but not unheard of.
Tru3 had a match as Pig where he purposely opened a gate to trigger Bloodwarden and it actually worked.
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Ah a man of culture
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Killers are already racking up great numbers of free kills from EGC overall - I don't see the problem with survivors being smart about when to trigger it. 99% has always been a precaution for Blood Warden since the perk came out.
If 99% gates are a problem to you, then you got bigger problems than just that.
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I don't see any problems with the current system. This sounds like an unnecessary survivor nerf.
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there's no need to be rude and try to make a straw man and personalise the matter, be respectful, thank you.
99% is not a problem, like everything else is not a problem, but I think that 90% would make things more interesting, and I explained why.
Now, if you want to add something to the conversation, I'll be glad to hear you out.
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Actually it does because if you can't open the door on you're own then there's no crunch on the survivors to make the save other than the bleeding out and youre now back to the same game pre EGC
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They can
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