Hey devs you should consider doing this temporarily at least.....
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Can you increase Bloodpoint gains overall by like....40% for a while?
I mean, we are spending about 40% of our time in queues because of the very very slow matchmaker, and it's slowing down everyone's ability to earn bloodpoints because of it. Can't we have gains increased for a while or something to compensate for how long we have to sit in queue to play one match?
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Have you considered playing killer? I hear their queues are instant and get more bloodpoints than survivors and are very fun to play! /s
Joking aside this wouldn't make it better, it'd make it worse as killers would have even less reason to not play survivor.
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I never said just killers. I've been having the same queue problems when I try and play survivor too.
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that's what bloodhunts are for, fortunately! ^^'
we may be due for one soon anyway due to the christmas event coming up. fingers crossed, though!
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Also I would argue, that what is going to happen is people are going to start getting tired of having to wait and wait and wait, and they are not going to play anything anymore, they are going to just go and do something else instead- I think that is even worse.
Yeah we can hope, would be nice if they started now though x_X
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I meant that survivors are having the queue issue. For the past 1.5 months (tome's release) I've never had a longer than a minute queue as killer.
Edit: also if they do choose to increase bp for one side (cause why would it be incentive to bring up one side when the other side needs players), there'll likely be a blowback from the opposite side
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I just waited 17 minuted for my last game as killer, 10 the past 2 games before that.
Edit: I disagree strongly, and that could be adjusted accordingly if so. Also by that logic we can't do holiday or halloween bloodpoint events anymore, because they would cause the same problem.
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My queues before rank reset were 3 to 5 minutes for survivors and instant for killer.
Haven't played for the last two days because i want the tryhards to go away but I cant imagine its that different.
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Queue times are that insane, because red rank killer is pretty frustrating for most people atm. If they would stop nerfing good killers for no reason the queue times could get better.
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My solo survivor lobbies today were 5 minute wait times. My killer lobbies at rank 9 were less than 2 minutes consistently. Some in 15 seconds.
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Boy, I can't wait for the next bloodhunt, it should help a bit.
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The problem is not about killers.
Swf groups are the problem.
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Queues as fast as the main character of jfk racing : JFK
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Nurse is unfun af. Oni is unfun now. SWF groups are a problem for a long time, but bad nerfs and reworks are a part of the problem too imo.
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Real quick but Rift is easy BP and an extra source we never had before. (Aside from weekly challenges....I miss you weekly...)
Now I will also add that I hate Rift because too many people don't play the match normally and instead smash their face against the wall to get their Rift objectives done.
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Then have it swap.
If it's currently 70% survivor on then give killers a boost to encourage more killers and vice versa. A few games I used to play did this and it worked out well. You have the % who will play their favorite and the other that needs the boost.
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I need to know the reason why survivors take 15 mins to find a match? Is there alot of survivors looking for matches and less killers or vice-versa?
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I get the problem with Nurse. But at least Oni is getting changed, hopefully in a patch very soon, so he'll be more fun again. He'll definitely be viable after the next hotfix, for sure. And the game still has a good amount of viable killers.
I think fixing the sound bug could maybe get more people to play killer again as well. I'm a bit disappointed they haven't fixed this issue in one of their hotfixes yet.
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Yeah the sound bugs are a big part of the queue time problem atm.
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