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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Dev`s ill fix it for you

Fixes:

  • Temple of P- Reduced map size
  • Rotten fields - Reduced map size, added pallet
  • Plague - Increased chase/brutality points awarded for downing a survivor broken by puke (so you actually pip correctly)
  • Toolbox`s rework - Reduced repair speeds by X% , increase sabotage speeds by X% (similar to med-kits so they`re more efficient when doing secondary actions like sabotaging) this should be obvious if freddy add-ons were too strong so are the toolboxes (its called balance dont hate)
  • legion - Increase mend time by 1 seconds
  • Mori`s - moris can now only be performed after the survivor has been hooked twice, awards bonus BP for killing survivors by your own hands
  • Keys - Increased the amount of game progress required to unlock the black locks (all gens must be done to allow 3/4 survivors to escape via hatch, if two survivors remain only one gen should also remain)
  • Keys - Increase all key charges by 5 seconds
  • Totems - Breaking totems now awards BP for survival category instead of boldness (allows more points in survival without the need to escape)
  • Pipping - Remove the double pip option, award bonus BP awarded after match instead (this stops people from ranking up too fast when matched against killers/survivors not of their skill or due to DC`s/Boosting)
  • Numerous perk reworks (have plenty of idea)

Personally i think alot of these are perfectly acceptable and would change the game for the better, you want a game that is balanced and enjoyable for all players of any rank, obviously there can be many different changes but these are the main ones and i think theyre fair and balanced for both sides considered. hoping a dev will see this and understand how these changes would affect the game for the better. each match should be decently long regardless if they have a key/mori, allowing BP`s in all categories regardless of escape`s or not

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