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Doctors Restraint Add-ons - OP?

Rex_Huin
Rex_Huin Member Posts: 1,208

These are the ones that spawn an illusionary doc that gives away your location. It can be found quite often as can be either a yellow, green or purple add-on.

Surely one of the best killer add-ons in the game?

Once you are zapped with it there is no shaking it off. You are basically tagged for the whole game and stealth is out the window.
You are cursed with having to keep moving every time it appears. Cant sit and do a gen without it appearing, cant hide in a locker, cant escape it.

Although it doesn't give away your precise location I liken it to a mutant variation of 'Whispers'. I'm calling it OP!

Comments

  • Master
    Master Member Posts: 10,200

    You can run through the fake doc in order to make him dissapear.
    Even though stealth is significantly harder against doc, its still possible and the fact that doc can be looped.... well

    By the way, if the survivor is dumb enough, the fake docs give away the position definitely more reliable than whispers

  • SnakeSound222
    SnakeSound222 Member Posts: 4,467
    Nope. Restraint has two easy counters.

    1. You can just run through the illusion to get it to disappear.

    2. The illusions do not track your movements. You can move somewhere else and the illusion will not move. It only moves when a the duration is up and new one appears. You can trick the Doctor into thinking that the illusion is revealing your location while you go finish a gen or Snap Out of It (If you’re in Madness 3). 
  • Runiver
    Runiver Member Posts: 2,095

    @Rex_Huin said:
    These are the ones that spawn an illusionary doc that gives away your location. It can be found quite often as can be either a yellow, green or purple add-on.

    Surely one of the best killer add-ons in the game?

    Once you are zapped with it there is no shaking it off. You are basically tagged for the whole game and stealth is out the window.
    You are cursed with having to keep moving every time it appears. Cant sit and do a gen without it appearing, cant hide in a locker, cant escape it.

    Although it doesn't give away your precise location I liken it to a mutant variation of 'Whispers'. I'm calling it OP!

    Playing against Doc is a race anyway, not a stealth game.

  • Rex_Huin
    Rex_Huin Member Posts: 1,208

    I didn't know you could run through the illusions.

    I still say no other add-on can mess with you for the entire game like this one though!

  • Master
    Master Member Posts: 10,200

    @Rex_Huin said:
    I didn't know you could run through the illusions.

    I still say no other add-on can mess with you for the entire game like this one though!

    Insta heal, iri hatchets, multiple blinks, insta down clown, trapper ultra addons
    Those have way more impact than restraint tbh

  • Rex_Huin
    Rex_Huin Member Posts: 1,208

    But restraint is easily applied and you are then tracked for the whole game. There is nothing else like it.

    If they introduced something similar on the next killer there would be outrage!

  • SnakeSound222
    SnakeSound222 Member Posts: 4,467
    Rex_Huin said:

    But restraint is easily applied and you are then tracked for the whole game. There is nothing else like it.

    If they introduced something similar on the next killer there would be outrage!

    Only if you act like the illusion is not there. Just run through it or move away.
  • Volfawott
    Volfawott Member Posts: 3,893
    The doctor along with Freddy is an anti stealth killer.

    They excel at tracking people but if it helps restraint just like barbecue and chili can be very easily used to your advantage they don't keep a permanent track on you so you could very easily use that to bait the killer to go into one location whilst you go to a different one
  • Well_Placed_HexTotem
    Well_Placed_HexTotem Member Posts: 824
    The Restraint add ons are my favorite ones for Doctor, they are massively powerful. Yeah they don’t track movement and they can be run through to lane them disappear, but an alert Doc will know where you are. I practically never have the last survivor get hatch as Doc because Restraint tells me where everyone is. My goal before I even start trying to hook is to get everyone in Madness 2 so that they are permanently tracked.

    Id agree it’s very strong and makes stealth literally impossible. 
  • SnakeSound222
    SnakeSound222 Member Posts: 4,467
    The Restraint add ons are my favorite ones for Doctor, they are massively powerful. Yeah they don’t track movement and they can be run through to lane them disappear, but an alert Doc will know where you are. I practically never have the last survivor get hatch as Doc because Restraint tells me where everyone is. My goal before I even start trying to hook is to get everyone in Madness 2 so that they are permanently tracked.

    Id agree it’s very strong and makes stealth literally impossible. 
    Again that’s only if the Survivor doesn’t know how to properly counter the illusions. They can easily bait the Doc into going to a location that you aren’t even close to. 

    BTW Restraint is also one of my favorite add-ons for Doc. I love it when I get the Iridescent version while I have Iridescent King equipped. 
  • Dwight_Confusion
    Dwight_Confusion Member Posts: 1,650

    The DOctor is an anti stealth killer.

    He is not OP and his add ons are also not OP. Just because you personally have a hard time against this killer doesn't mean that he is OP.

    Stop being such a millennial please. Thanks.

  • FIEND8LOODED
    FIEND8LOODED Member Posts: 336

    @Rex_Huin said:
    These are the ones that spawn an illusionary doc that gives away your location. It can be found quite often as can be either a yellow, green or purple add-on.

    Surely one of the best killer add-ons in the game?

    Once you are zapped with it there is no shaking it off. You are basically tagged for the whole game and stealth is out the window.
    You are cursed with having to keep moving every time it appears. Cant sit and do a gen without it appearing, cant hide in a locker, cant escape it.

    Although it doesn't give away your precise location I liken it to a mutant variation of 'Whispers'. I'm calling it OP!

    it's not, you can easily loop the doctor.

  • VolantConch1719
    VolantConch1719 Member Posts: 1,232

    @Rex_Huin said:
    I still say no other add-on can mess with you for the entire game like this one though!

    I take it you've never seen illusionary pallets.

  • Mister_xD
    Mister_xD Member Posts: 7,669

    Doc and OP?
    are you sure about that?

  • Esheon
    Esheon Member Posts: 568
    Mister_xD said:

    Doc and OP?
    are you sure about that?

    According to some survivors, OP means "I have to slightly change my playstyle to win and that's not fair".
  • NMCKE
    NMCKE Member Posts: 8,243
    edited August 2018
    Nope. Restraint has two easy counters.

    1. You can just run through the illusion to get it to disappear.

    2. The illusions do not track your movements. You can move somewhere else and the illusion will not move. It only moves when a the duration is up and new one appears. You can trick the Doctor into thinking that the illusion is revealing your location while you go finish a gen or Snap Out of It (If you’re in Madness 3). 
    To be honest, Doctor needs buffs. I made multiple threads about him but no one actually liked them. Additionally the OP thinks that he's overpowered, he's not tho... I actually think that he's low tier if your going against the best survivors IMO. Herman Carter diagnosed you with...

    Sorry, I love this meme so much tho! You'll be surprised by how shocking it can be! ;)
  • lasombra1979
    lasombra1979 Member Posts: 1,142
    edited August 2018

    Restraint, while one of my personal favorite Doctor add ons, is far from OP. It is extremely easy to counter with a little mind game. See, the illusion, change direction, back track, turn left. Its not that hard honestly.

  • Rex_Huin
    Rex_Huin Member Posts: 1,208

    But these comments prove my exact point. Sure you can turn around, shimmy to the left and go back the other way. But I want to do a gen or cleanse a dull totem not the dbd equivalent of Saturday night fever every 20 seconds. No other add on can cause you such discomfort all game. What's more it can be a yellow one! OP!

  • Master
    Master Member Posts: 10,200

    @Rex_Huin said:
    But restraint is easily applied and you are then tracked for the whole game. There is nothing else like it.

    If they introduced something similar on the next killer there would be outrage!

    Well a clever survivor knows how to play against restraint and this already has been explained above...

  • SnakeSound222
    SnakeSound222 Member Posts: 4,467

    @Rex_Huin said:
    But these comments prove my exact point. Sure you can turn around, shimmy to the left and go back the other way. But I want to do a gen or cleanse a dull totem not the dbd equivalent of Saturday night fever every 20 seconds. No other add on can cause you such discomfort all game. What's more it can be a yellow one! OP!

    The game isn't supposed to be comforting. It's good that it causes discomfort.

    The yellow Restraint isn't that strong. The illusions in Madness 2 only have a slightly increased duration.

  • Eninya
    Eninya Member Posts: 1,256

    Madness needs a rework. Being put into Madness 3, which is about 1 Shock Therapy in Madness 2--something impossible to dodge with +75% range and Iridescent King--and then hooked is basically a death sentence. I scream almost every single time I come off of the hook, and then I'm stuck with all sorts of other negatives, such as constantly, or endlessly, hearing the terror radius, seeing the red stain, or just screaming all of the ######### time.

    The Doctor tunnels harder than any other killer because the game just hands his location to you all the time. Between skill checks not showing up until a quarter of the way through, and them appearing in your screen corners, running the standard Unnerving/Distressing makes it really ######### hard to get out of Madness 3 once you're hooked.

    He's one of the stronger killers, and has such a ridiculously high skill floor, like Hillbilly. His whole "anti-stealth" gameplay means he just finds and hooks people faster. He is one of the killers driving the entire gen rush meta, and is completely cancer for new players to deal with. If you aren't four high-hour survivors, you're all going to die, unless the Doctor isn't even trying to go for kills.

  • brokedownpalace
    brokedownpalace Member Posts: 8,804
    Eninya said:

    Madness needs a rework. Being put into Madness 3, which is about 1 Shock Therapy in Madness 2--something impossible to dodge with +75% range and Iridescent King--and then hooked is basically a death sentence. I scream almost every single time I come off of the hook, and then I'm stuck with all sorts of other negatives, such as constantly, or endlessly, hearing the terror radius, seeing the red stain, or just screaming all of the [BAD WORD] time.

    The Doctor tunnels harder than any other killer because the game just hands his location to you all the time. Between skill checks not showing up until a quarter of the way through, and them appearing in your screen corners, running the standard Unnerving/Distressing makes it really [BAD WORD] hard to get out of Madness 3 once you're hooked.

    He's one of the stronger killers, and has such a ridiculously high skill floor, like Hillbilly. His whole "anti-stealth" gameplay means he just finds and hooks people faster. He is one of the killers driving the entire gen rush meta, and is completely cancer for new players to deal with. If you aren't four high-hour survivors, you're all going to die, unless the Doctor isn't even trying to go for kills.

    Yeah and then according to some regulars here he needs buffs.
  • thesuicidefox
    thesuicidefox Member Posts: 8,223

    Calm Spirit got ya beat, just gotta keep moving ma feet!

  • Khalednazari
    Khalednazari Member Posts: 1,433
    edited August 2018
    I love playing the doctor right with restraint purple addons. I don't have ruin on him, so it helps me counter gen rush as soon as I hook someone. It gives us clue about the survivor location, but like other posters said, there are counters. I just played the doctor against a dwight who had calm spirit. I kept spamming shock therapy on him, wondering why he didn't get shocked, only to realize later when I hit him that he didn't scream. So it's really good against the doc.
  • lyric
    lyric Member Posts: 611
    edited August 2018
    Master said:

    @Rex_Huin said:
    I didn't know you could run through the illusions.

    I still say no other add-on can mess with you for the entire game like this one though!

    Insta heal, iri hatchets, multiple blinks, insta down clown, trapper ultra addons
    Those have way more impact than restraint tbh

    Insta heals shouldn’t be added there because they’re one time use and your item is gone as well , I can agree with the others though some can really be game changers , Restraint is pretty strong and  I could be wrong but you don’t even have to make it disappear do you? I always thought if you looked away the aura didn’t reveal anymore that it was only effective in the FOV for the survivors, or at least that’s what my friend told me  who played this on pc before I bought this game on console two years ago (which made me buy the game after seeing it once) and I’ve just went with it ever since lol 
  • Sarief
    Sarief Member Posts: 543

    lockers, perks, mindgames - these are direct counters to his powers.

    more so: he can't do anything useful in chase, save for very specific times when he can block you from dropping SOME pallets.

    To win against him you have to play differently is all.
    you think it's OP cuz he can change style of game with yellow addon? talk about entitled