Doctors Restraint Add-ons - OP?
These are the ones that spawn an illusionary doc that gives away your location. It can be found quite often as can be either a yellow, green or purple add-on.
Surely one of the best killer add-ons in the game?
Once you are zapped with it there is no shaking it off. You are basically tagged for the whole game and stealth is out the window.
You are cursed with having to keep moving every time it appears. Cant sit and do a gen without it appearing, cant hide in a locker, cant escape it.
Although it doesn't give away your precise location I liken it to a mutant variation of 'Whispers'. I'm calling it OP!
Comments
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You can run through the fake doc in order to make him dissapear.
Even though stealth is significantly harder against doc, its still possible and the fact that doc can be looped.... wellBy the way, if the survivor is dumb enough, the fake docs give away the position definitely more reliable than whispers
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Nope. Restraint has two easy counters.
1. You can just run through the illusion to get it to disappear.
2. The illusions do not track your movements. You can move somewhere else and the illusion will not move. It only moves when a the duration is up and new one appears. You can trick the Doctor into thinking that the illusion is revealing your location while you go finish a gen or Snap Out of It (If you’re in Madness 3).3 -
@Rex_Huin said:
These are the ones that spawn an illusionary doc that gives away your location. It can be found quite often as can be either a yellow, green or purple add-on.Surely one of the best killer add-ons in the game?
Once you are zapped with it there is no shaking it off. You are basically tagged for the whole game and stealth is out the window.
You are cursed with having to keep moving every time it appears. Cant sit and do a gen without it appearing, cant hide in a locker, cant escape it.Although it doesn't give away your precise location I liken it to a mutant variation of 'Whispers'. I'm calling it OP!
Playing against Doc is a race anyway, not a stealth game.
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I didn't know you could run through the illusions.
I still say no other add-on can mess with you for the entire game like this one though!
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@Rex_Huin said:
I didn't know you could run through the illusions.I still say no other add-on can mess with you for the entire game like this one though!
Insta heal, iri hatchets, multiple blinks, insta down clown, trapper ultra addons
Those have way more impact than restraint tbh2 -
But restraint is easily applied and you are then tracked for the whole game. There is nothing else like it.
If they introduced something similar on the next killer there would be outrage!
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Rex_Huin said:
But restraint is easily applied and you are then tracked for the whole game. There is nothing else like it.
If they introduced something similar on the next killer there would be outrage!
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The doctor along with Freddy is an anti stealth killer.
They excel at tracking people but if it helps restraint just like barbecue and chili can be very easily used to your advantage they don't keep a permanent track on you so you could very easily use that to bait the killer to go into one location whilst you go to a different one0 -
The Restraint add ons are my favorite ones for Doctor, they are massively powerful. Yeah they don’t track movement and they can be run through to lane them disappear, but an alert Doc will know where you are. I practically never have the last survivor get hatch as Doc because Restraint tells me where everyone is. My goal before I even start trying to hook is to get everyone in Madness 2 so that they are permanently tracked.
Id agree it’s very strong and makes stealth literally impossible.1 -
Well_Placed_HexTotem said:The Restraint add ons are my favorite ones for Doctor, they are massively powerful. Yeah they don’t track movement and they can be run through to lane them disappear, but an alert Doc will know where you are. I practically never have the last survivor get hatch as Doc because Restraint tells me where everyone is. My goal before I even start trying to hook is to get everyone in Madness 2 so that they are permanently tracked.
Id agree it’s very strong and makes stealth literally impossible.
BTW Restraint is also one of my favorite add-ons for Doc. I love it when I get the Iridescent version while I have Iridescent King equipped.1 -
The DOctor is an anti stealth killer.
He is not OP and his add ons are also not OP. Just because you personally have a hard time against this killer doesn't mean that he is OP.
Stop being such a millennial please. Thanks.
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@Rex_Huin said:
These are the ones that spawn an illusionary doc that gives away your location. It can be found quite often as can be either a yellow, green or purple add-on.Surely one of the best killer add-ons in the game?
Once you are zapped with it there is no shaking it off. You are basically tagged for the whole game and stealth is out the window.
You are cursed with having to keep moving every time it appears. Cant sit and do a gen without it appearing, cant hide in a locker, cant escape it.Although it doesn't give away your precise location I liken it to a mutant variation of 'Whispers'. I'm calling it OP!
it's not, you can easily loop the doctor.
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@Rex_Huin said:
I still say no other add-on can mess with you for the entire game like this one though!I take it you've never seen illusionary pallets.
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Doc and OP?
are you sure about that?0 -
SnakeSound222 said:Nope. Restraint has two easy counters.
1. You can just run through the illusion to get it to disappear.
2. The illusions do not track your movements. You can move somewhere else and the illusion will not move. It only moves when a the duration is up and new one appears. You can trick the Doctor into thinking that the illusion is revealing your location while you go finish a gen or Snap Out of It (If you’re in Madness 3).
Sorry, I love this meme so much tho! You'll be surprised by how shocking it can be!4 -
Restraint, while one of my personal favorite Doctor add ons, is far from OP. It is extremely easy to counter with a little mind game. See, the illusion, change direction, back track, turn left. Its not that hard honestly.
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But these comments prove my exact point. Sure you can turn around, shimmy to the left and go back the other way. But I want to do a gen or cleanse a dull totem not the dbd equivalent of Saturday night fever every 20 seconds. No other add on can cause you such discomfort all game. What's more it can be a yellow one! OP!
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@Rex_Huin said:
But restraint is easily applied and you are then tracked for the whole game. There is nothing else like it.If they introduced something similar on the next killer there would be outrage!
Well a clever survivor knows how to play against restraint and this already has been explained above...
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@Rex_Huin said:
But these comments prove my exact point. Sure you can turn around, shimmy to the left and go back the other way. But I want to do a gen or cleanse a dull totem not the dbd equivalent of Saturday night fever every 20 seconds. No other add on can cause you such discomfort all game. What's more it can be a yellow one! OP!The game isn't supposed to be comforting. It's good that it causes discomfort.
The yellow Restraint isn't that strong. The illusions in Madness 2 only have a slightly increased duration.
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Madness needs a rework. Being put into Madness 3, which is about 1 Shock Therapy in Madness 2--something impossible to dodge with +75% range and Iridescent King--and then hooked is basically a death sentence. I scream almost every single time I come off of the hook, and then I'm stuck with all sorts of other negatives, such as constantly, or endlessly, hearing the terror radius, seeing the red stain, or just screaming all of the ######### time.
The Doctor tunnels harder than any other killer because the game just hands his location to you all the time. Between skill checks not showing up until a quarter of the way through, and them appearing in your screen corners, running the standard Unnerving/Distressing makes it really ######### hard to get out of Madness 3 once you're hooked.
He's one of the stronger killers, and has such a ridiculously high skill floor, like Hillbilly. His whole "anti-stealth" gameplay means he just finds and hooks people faster. He is one of the killers driving the entire gen rush meta, and is completely cancer for new players to deal with. If you aren't four high-hour survivors, you're all going to die, unless the Doctor isn't even trying to go for kills.
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Eninya said:
Madness needs a rework. Being put into Madness 3, which is about 1 Shock Therapy in Madness 2--something impossible to dodge with +75% range and Iridescent King--and then hooked is basically a death sentence. I scream almost every single time I come off of the hook, and then I'm stuck with all sorts of other negatives, such as constantly, or endlessly, hearing the terror radius, seeing the red stain, or just screaming all of the [BAD WORD] time.
The Doctor tunnels harder than any other killer because the game just hands his location to you all the time. Between skill checks not showing up until a quarter of the way through, and them appearing in your screen corners, running the standard Unnerving/Distressing makes it really [BAD WORD] hard to get out of Madness 3 once you're hooked.
He's one of the stronger killers, and has such a ridiculously high skill floor, like Hillbilly. His whole "anti-stealth" gameplay means he just finds and hooks people faster. He is one of the killers driving the entire gen rush meta, and is completely cancer for new players to deal with. If you aren't four high-hour survivors, you're all going to die, unless the Doctor isn't even trying to go for kills.
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Calm Spirit got ya beat, just gotta keep moving ma feet!
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I love playing the doctor right with restraint purple addons. I don't have ruin on him, so it helps me counter gen rush as soon as I hook someone. It gives us clue about the survivor location, but like other posters said, there are counters. I just played the doctor against a dwight who had calm spirit. I kept spamming shock therapy on him, wondering why he didn't get shocked, only to realize later when I hit him that he didn't scream. So it's really good against the doc.0
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Master said:
@Rex_Huin said:
I didn't know you could run through the illusions.I still say no other add-on can mess with you for the entire game like this one though!
Insta heal, iri hatchets, multiple blinks, insta down clown, trapper ultra addons
Those have way more impact than restraint tbh0 -
lockers, perks, mindgames - these are direct counters to his powers.
more so: he can't do anything useful in chase, save for very specific times when he can block you from dropping SOME pallets.
To win against him you have to play differently is all.
you think it's OP cuz he can change style of game with yellow addon? talk about entitled0