Devs are eliminating everything that annoy survivors (According to recent changes)
- Nurse Change: Because survivors had no fun playing against her because of no counterplay
- Spirit Change: Because survivors had no fun playing against her because of no counterplay
- Freddy Change: Because survivors had no fun holding m1 longer
- Deep Wound Change: Because survivors had no fun holding m1
- Upcoming Doctor Change: Because it's most annoying killer for survivors
What do you think is the next? Ruin? Moris? Legion? Pig?
Edit:
- While I stated these changes like entitled killer main, I actually agree with nurse (Add-ons change only), spirit and freddy change.. so pls don't misunderstood me
- I just don't like how they balance the killer based on how annoying they are, even the end result may be a buff (In case of doctor).
Comments
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I mean, ideally you slowly work both unfun and unbalanced stuff out of the game, don't you?
They also changed instaheals, Balanced Landing, reworked Badham...
The game is supposed to be fun for both sides, so there's no sense on keeping unfun stuff.
Legion's original iteration was an abomination and already got reworked, they're not touching Pig and I hope to God moris get the instaheal treatment.
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Nurse change were justified.
Spirit change were justified.
Freddy could somehow be holding game hostage cause it is already painful to hold M1 for 80s, now imagine 100s... so it was needed and justified
Deep Wound.. uhh I dont know about this one but ok.
Doctor doesn't need any kind of nerf but he's anooying af, maybe they can rework him into something else that be enjoyable for both sides? cause screaming every 3s revealing your location isn't fun..
And dont act like if survivor are the holy trinity that devs never touch, cause survivor have been nerfed and a lot, and anyone that know the history of this game know survivors have had worse nerfs (not saying they didn't were needed)
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Nurse Changes: Deservend, but a bit overkill
Spirit Changes: Deserved, but she is still annoying as hell. Not right now cuz of the bugged sound, but once they fix the sounds she will come back.
Freddy Changes: I dunno. It didn't do much imo. The addons were not that strong.
No idea what the deep wound change was.. But yeah pls nerf Legion every patch!..
Doctor: I bet he will be stronger than he is currently. This is something for new players. It probably sucks so much that he can reveal ur location.
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No, i'm not saying that devs never touch survivors. I actually just want to bring out the fact they don't balance killers based on their power level, but according to how annoying they are
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Than you're saying the old nurse power level, spirit power level, freddy with addons and a slowdown build + anti loop in basekit + gen teleport isn't justified?
and btw devs did a trade for the nurse change, nerfing styptic and the purple insta
and you're saying "what's next, moris?"
and Ebony needs to be nerfed right now with Keys cause no one should be able to end the game prematurely.
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Eh.. i'm not really understand what you wrote, and what is old "Borrowed Time"? Sorry i'm not that old
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They never touch survivors??? Remember infinites, pallet vacuum, old borrowed time, old decisive strike, ect? What nerfs has survivor gotten recently? Balanced landing nerfed, Instaheals nerfed, ect.
The reason killers may receive more "attention" is because each and every single one of them is difference. You have to work with each and every single one and that's just a lot more to work with than survivors that are simply just one thing.
I'm also not saying that all these survivor nerfs weren't warranted, because the game really needed it. I agree with most survivor nerfs I mentioned.
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Oh, I did agree with nurse change (Only add-ons), spirit change and freddy change. But shouldn't weaker killers get priority to get change? As for now, weaker killers like legion and doctor are changed not because they're weak, but they are annoying.
@DudeDeliciousI just don't like how they balance the killer based on how annoying they are, even the end result may be a buff for doctor.
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A change to Keys is probably next because despite how good the killer does or how poorly the survivor team plays, it rewards 1 or more survivors with a guaranteed escape. That's pretty much the quintessential description of a "crutch" in this game.
Survivors complained that Mori's were a "crutch" when killers could use them at any time, so they updated mori's to only be usable after the first hook, but survivors still complain so they'll also likely get changed to becoming only usable after you have hooked a survivor twice in a match. The silly thing about calling Mori's a crutch in comparison to keys, is that if a killer Uses a Mori, their BP and Rank scores actually suffer from using it, whereas keys are the opposite and reward the survivors in BP and Rank scores.
Even worse, aside from purposely equipping Franklin's Demise every time you see a survivor in the lobby with a key, or just tunneling them so they don't get to use it, Key's don't have any built in counter-play. Survivors also often complain that NOED is a "crutch", but all survivors have to do to counter it is take a few seconds to break the dull totems in the map. By comparison you don't see killers with the option to do something to the hatch in order to counter-play keys, hell even closing the hatch against a key bearer is something they simply laugh off as they know there's nothing the killer can do about it.
Keys flat out reward survivors with an escape for completing 2-3 generators, and the key bearer themselves don't even have to do that. They or their team could be playing completely miserably, but as long as a minimum of 2 gens are complete, the last 2 survivors can still escape if they have a key. There's no other perks or item's on the Killers side that rewards them for playing poorly anywhere near the level the keys do... This makes them the single most annoying, and frustrating item in the game to play against, and that needs to change.
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not to mention you can find keys in chest.. if key is equal to moris, then it's basically finding a moris in the match as killer
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I guess you misunderstood me.. I never said "devs never touch survivors"
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The Changes to Nurse and Spirit are justified (even tho, Spirit did not get what was most asked for). And well, both are still really good. If they would fix the sound issues, you would see a lot of Spirits I guess.
Freddys Slowdown Add Ons also needed change. There is no reason why he should have such a big Slowdown Potential, while Legion got nerfed in this aspect. He is fine without massive Slowdown-Builds.
Regarding Legion, the first version was simply bad for the game. There is not really anything to discuss here. But overall I feel that they are in a dead end regarding Legion. His concept on Vaulting Pallets and Windows is really cool, but it is difficult to make him strong when he basically ignores Defenses a Survivor has.
And the Doc-Changes... They dont look that bad. I mean, it is quite a big thing that you do not need to switch between Modes, which was highly annoying because of the time it took and also the lower Movement Speed in Treatment Mode. Furthermore, Hostage Doc is a really unfun Build to go against, and it is not even good. The funniest thing in DBD are the chases, and Hostage Doc does not do that.
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Btw nurse is unfun to play as (Or against). can we delete her?
PS: this is just a joke, no real meanings :)
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Well, I agree.
But you know this is BHVR, but looking it in a logic point it is more easy to nerf killers than buffing/reworking them, still not saying that's justified.
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I actually agree moris need to be changed. I hope they simply remove moris in game and make survivors killable if they are dead on hook
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*With keys
Totally agree with you!
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I have a distinct feeling that when the new Doc starts charging his static blast, the sound will be a loud global warning giving survivors ample time to either get out of the TR or jump in lockers before it strikes. This type of Overcompensation is exactly something I'd expect from the devs, and we already know from the Q&A that charging the blast will significantly slow down the Docs movement speed, so the real question burning in my mind is: Just how much leniency will the Static Blast give survivors to avoid it?
Sigh, if its as bad as I'm predicting, then it won't be very useful. Fingers x'd that the devs haven't "overcompensated" again like they did when they initially tested GF on his PTB by making him the loudest stealth killer ever.
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Nurse changes were needed, but they messed up and now she's the least played killer for a reason.
Spirit changes, at least the addons, were needed.
Freddy change, no idea why.
Deep wound change, no idea why.
Doctor change, because he's trash in high ranks.
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So you will say that letting annoying stuff in the game would be the better way? I hope youre just kidding.
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Nurse changes were overdue.
Spirit changes were literally nothing
Freddy nerf is fine and makes sense because there are so many perks that slow the game down now it's just obnoxious to go against stall build Freddy.
Doctor changes are fine and honestly I'd suggest these changes are because the dedicated servers more than anything. Doctor has been neglected for a while and with dedicated servers his power has been buggy. I'm assuming the rework should make him more consistent overall so I welcome it. Hopefully Bubba and Clown are next.
I can agree on deep wounds to an extent but honestly this has been a problematic feature since day 1 imo.
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It's important that the game be fun for all sides. What else would they nerf in the game?
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What do you think is the next? Ruin? Moris?
Yes, I hope moris are next, along with keys.
It makes no sense if you can make the game so much easier for you and harder for the opposing team without any trade-offs.
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To be fair I hear that the Nurse is unfun to play now and it does make me sad. I know how that feels because of the Oni, He's still strong but significantly less fun.
I sure hope the devs manage to find a way to make Nurse (and also the Legion) more fun to play without messing with game health in the process.
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That would be 90% impossible but let's see what bhvr can do
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are you sure they are eliminating legion? awesome!
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It's a little hard to justify things like perks vs addons. Killers have M2's etc to use with addons and offerings, survivors just have addons....And quite frankly, the nerfs to survivor as of lately have been pretty good. Much more balanced. However, we'll put it this way. It's a 1v4 game. It will never be 100% balanced. And killers are in a good spot. The nerf to nurse was justified because of how easily she bypassed the games general mechanics. Freddy changes were not even that bad. That's excessive complaining. Spirit's change wasn't even that bad. Still performs the same. Deep wonds R.I.P....and saddest part is that legion is my favorite killer mechanically.....Doctor change...eh...we'll see how it performs after. Oni change (Since it wasn't listed here) isn't that bad either. Sadly, others will probably lynch me for that comment.....(My killers that i main haven't been touched so i guess I can't really complain. -Pig, Clown, Huntress) xD
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Like insta heals 😂😂😂
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Mori's have the trade off of ensuring the killer scores way less points for using them. Because of this, they became my "go to" way of de-ranking when I get frustrated with the higher ranks, but without being so petty to DC or throw the game. Keys on the other hand have no such downsides. I can see them adjusting Mori's to being only useful after the killer hooks a survivor twice and the next will be their death hook, but I have no idea how they'd adjust the keys for more balance. At least making it so that they don't leave the hatch open for 30 seconds would be a nice start to balancing them IMO, otherwise Idk.
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I know whatever point I make will just result in you shaking your little head and answering "No. Survivor Sided. Git Gud. Gen Times" but you could consider that survivors have been nerfed a lot more than killers, and that the Legion's changes were trying to be a rebalance, not a nerf. Also, I know basic logic is hard for you, but how is a buff to a low tier killer survivor sided? Sometimes these forums feel like a flatearther community
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I wonder when they rework the rank system they look at achievements as well. Or introduce a double points hard mode where you are not allowed to use any perks except the unique ones that come with the character and no items or add ons
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who is getting buff? Doctor? Devs clearly mentioned that the changes that they make for doctor are not necessary a buff or nerf, but to make him more fun to go against
and I already mentioned that I actually support changes for nurse (Only add-ons), spirit and freddy.
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Devs said it was a rework attempt and ArchDruid considered the patch a buff. Also, they literally added new mechanics to over 6 addons to make them stronger, so Buff
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Whether it's buff or nerf, their mindset is incorrect. They did not aim to buff doctor at all despite being low tier killer. Their so called buff is only the side effect of what they're gonna do, which is making him more fun to play against for survivors.
I wouldn't mind they make him more fun to play against, but buffing him should also be their goal at the same time.
If they keep thinking like this, killers that deserve buff are gonna get butchered again like legion, pig or leatherface
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Oh a little conspiracy now I wonder
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