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Perk Changes I would like to see

Plain and simple, im gonna list some perks that I think should be changed for the sake of balance.

Survivor Perks

Adrenaline: After the perk is activated the survivor can no longer recover from the exhaustion status affect, as well as reducing the sprint from 5 seconds to 3 seconds.

Decisive strike: Once the killer has put someone else (other than the person that has their DS timer started) into the dying state and then hooked, the person with DS no longer has it until they are hooked again. (you can't use DS if the killer down someone else and then hooked them, your timer expires. Would also apply to anyone using the perk during the game.)

All exhaustion perks (other than adrenaline): Survivors continue to recover from exhaustion while not running, but their recovery rate is reduced when they are completing action such as repairing or healing. (As to what extent this would be I am not sure and can change, but to throw out a number 20% penalty to recovery.)


Well that's all i really got for now, I only mentioned some of the survivor perks that I think need to be nerfed, I did not mention any killer perks nor any perks i think should be buffed.

I appreciate your time reading this and would like to hear any thoughts

Thanks!

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