General Discussions

General Discussions

Do AFK killers get suspended?

Literally depiped because I escaped too fast and opened exit gates, So that's pretty cool. Why a survivor escaping or a killer finishing a match immediately isn't an automatic safety pip I don't know.

Anyway do these people get suspended? I heard people get suspended for disconnecting now.

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Comments

  • Member Posts: 988

    No.

  • Member Posts: 347

    I personally don’t think those killers should be punished for that. There are certain games where you run into bullying, teabagging survivors and maybe you don’t want to entertain them as a killer, but you don’t want to disconnect either.

  • Member Posts: 8,943

    With queue times being the way they are, its not too surprising to see some players get caught going afk for abit.

  • Member Posts: 1,903

    a few questions:

    1) did you click next to their score and select the appropriate report reason?

    2) then did you follow up with a full ticket with "additional player information"? backed up with information and possibly video?

    3) did you find the killer and get your self some chase points by running around them? the chase is triggered by a survivor running in the killer's terror radius and this can give you chase and escape points.

    I am not saying it's the way it is, but you have to alert Behavior to this, and by the rules it is punishable. but there might have been a reason the killer was afk 1) emergency at home, 2) they were doing something else, and match making took long enough they forgot they were queue. 3) didn't hear the game because they went to a different window and don't have the game unmuted when it isn't the focused window. These are some possible reasons for AFK, but you have to report the AFK for them to look into the issue.

  • Member Posts: 526

    If they are afk, just run around them and get chaser points. Don't just do gens and then leave.

    Just be careful. I've had a lot of killers that just chill in the basement the whole game, with insidious. And wait for a survivor to run in there looking for the item box. Usually it's a leatherface, or insta down killer. And they will kill the survivor, and camp them. And that was there entire plan all along!

  • Member Posts: 2,328

    Who cares about pipping in close 2020, omg what is wrong with some people...

  • Member Posts: 281

    1)Yes, I did report him with the in game system.

    2) No. I don't have a software to record nor I would bother actually making a ticket for this unless it's a cheater. In game report system should be fine and should be working for offenses like these.

    3)Yes and no. I found the killer, I just didn't bother wasting more time running around in a circle gathering every left over points I could over a boring game. I expected an automatic safety pip for actually escaping but apparently that's not allowed.

  • Member Posts: 347

    If AFK is reportable, then how can a killer give up the match? I mean survivors can easily kill themself on the first hook. What would be a viable solution for killers to give up a match?

  • Member Posts: 1,903

    fair point. there isn't a legit way that isn't reportable or actionable to do it though... hmm interesting idea perhaps there should be a way for that.

  • Member Posts: 1,903

    2) then you didn't do all you can. i do the full report for anything beyond a d/c. even without evidence for the reasons you stated even though I CAN record doesn't mean I have the space to record every single match. Thus I still report. I've gone away from reporting afk killers, because sure a 1 depip is nothing in the grand scheme of things. I was just paired with a group that had a rank 8 when i'm rank 19.

    3) then you did not do all you could to keep from de-pipping. sorry but if you just get out with an active killer that never finds you like you did then you will still de-pip.

  • Member Posts: 13,616

    They will not be affected by that system, but a completely AFK player is reportable.

  • Member Posts: 281
    edited December 2019

    2) I don't care if you don't think I did everything I could. I never said I did and just like I said I never plan to. In game report should be working for these kind of offenses and should be doing it job. Even then no one has yet to answer my one simple question other than the first reply.

    3) Yes, Because escaping isn't an automatic safety pip is bonkers. Just like getting a depip on a killer because survivors got snow balled seconds into the match and gave up. Bonkers point system.

  • Member Posts: 2,396

    I’ll never report an AFK killer. It usually only happens when they had a long wait time and forgot they actually queued. Not their fault matchmaking is in a bad spot.

    Even I’d they happen to afk in a middle of a match, I’ll still keep quiet. I don’t know what may have happened on their end. Maybe emergency potty break, or someone knocked on their door, or they forgot something in the oven, or they got so out played that nothing they could do would change anything.

    Stop taking the game so seriously. Unless the person is obviously cheating (hacks/working with the enemy), or extremely toxic in chat (death threats) just ignore the typical bs that you’ll see in every video game.

  • Member Posts: 1,303

    So, you escaped, didn't get camped, didn't get slugged, didn't get tunneled, or hacked, but your complaining and wanna report the person? Maybe their phone rang, maybe they had to 💩💩💩, maybe they had an emergency. Calm down dude, it's just a game and you won... So, ready up and play the next one...

  • Member Posts: 924

    The forums never cease to amaze me. I have seen people sidding with campers, tunnelers, and bodyblockers. Today I saw someone defend losing pips because of afking.

  • Member Posts: 241
    edited December 2019

    Survivors can still do their objectives and escape. Free ez, fast bloodpoints. Run around the killer to get around 30k BP.

    Also, AFKing is perfect when you lose to a toxic SWF team and all 4 of them are waiting at the exit gate to teabag you while you're taking a piss or making yourself a snack. They will seriously wait until it's almost the end of the game for the almighty teabag.


    Who cares about depipping anyway? Lol.. Rank means nothing in this game.

  • Member Posts: 1,611

    That's a terrible argument. No one likes being forced to end a boring match because the killer afkd.

    You can't be in favor of DC punishments and think afk'ing is fine without being a complete hypocrite.

  • Member Posts: 7,976

    Why would they get suspended?

    Maybe something IRL came up

    I know i had a couple of afk matches cause someone rang the door or something

  • Member Posts: 1,470

    Just ban everyone.

  • Member Posts: 1,903

    if you don't want to, no one forces you to. if you desire a certain outcome you have to do what it takes. if you do not care then don't do it. You're trying to tell everyone they OWE you something when no one OWES you anything! If you don't want to pip up then you don't do much, or distract the killer for a bit while others do things. if you want to pip up then you do gens, totems, find the killer let him chase you. As I said before an AFK killer is much the same as if you do gens and never SEE the killer (can happen) and get out. you can still de-pip even if the killer is ACTIVE AND you ESCAPE!

  • Member Posts: 1,611

    And that's why reasonable DC punishments in games generally involve people DCing multiple times.

    If it's a one time thing, then OK. Life happens.

    If it happens consistently, bring down the hammer.

  • Member Posts: 1,611

    Well, yes, if you log in a game you should play the game. It's not rocket science. It's not the same as doing the gens without encountering the killer, because no one logs in a multiplayer game to have a PVE experience. If you're actively hiding from the killer and doing gens, you're still playing the game. If there's no killer at all, you're not playing a multiplayer game.

  • Member Posts: 750

    i don't see the point in applying punishment to those that are AFK, whether by accident or on purpose. the killer isn't holding the game hostage, breaking the game itself, or anything, and it's not like the survivors still can't get their points or escape. the only issue i have with it is for those who are seeking to depip purposefully and choose to afk for that reason.

    i really wish others would stop taking this game so seriously and find ways to punish others for even doing the smallest of things. real life stuff happens, people forget they're in queue, etc.

    it's unreasonable to jab a finger at afk killers when survivors can also do the same thing as well; afking in lockers, corners of maps, or simply just not being active at all and staying in place.

  • Member Posts: 1,611

    Punishing afk players and DCs is standard practice on any team game. Not people who afk once in a blue moon, but honestly, if you're displaying that kind of behavior often then you're not doing any good to the game or the community and you should probably be punished.

  • Member Posts: 750
    edited December 2019

    even if it's a standard practice in most games, that doesn't mean it should apply to every game. especially if someone HAS to afk often or gets interrupted. (for example, i deal with it very often because i live in a household with 4 other people, and they consistently interrupt me.)

    i can understand where you're coming from, but it's not exactly a good idea regardless of how you go about it. sure, it can apply to disconnects on a base-to-base scenario, but afking?

    what would be the threshold? how many minutes/seconds/etc should a person be afk before they receive the penalty? what would be considered valid reasons to punish this afk person? how will you be able to determine that this person is going afk on purpose or on accident? how would you be able to adjust the system for those who do have to go afk one in a blue moon but wouldn't want to face the penalty?

    you'll never truly know the reasons a player has gone afk as well, and that's what will make the penalty hard to apply and almost nonviable.


    there's too many questions to ask, too many things to consider, and it would be a terrible system to implement because you're forcing players to remain in-game at all times, and some cannot manage that.

  • Member Posts: 1,903

    AFK players in MMO's (a multiplayer game) are never punished. even in PVP mmo's. please be specific instead of general.

  • Member Posts: 693

    I've done the AFK thing once as killer. Playing Trapper for archive, had ruin go down in 20 seconds, then two gens pop in the next 40 seconds before I ever got a down on the survivor I was chasing. Ironworks of misery, a survivor that knew the map, an M1 killer with no slowdown options, and a gen rush. The game was already over, I knew it, they knew it. I wasn't going to waste my time dealing with that crap, but I wasn't going to DC either. They wanted a gen repair simulation so bad, so I let them have it. I went to the basement, stared at a wall and read my book. Soon as the last gen popped, I opened the gate myself to force them out.

    Game was lost, and I wasn't going to feed into their egos. It's no different than killing yourself on hook when you're going against a sweaty killer.

  • Member Posts: 2,529

    I don't get why people report AFK killers, or why it is a reportable offence to begin with. Sometimes you go away while queuing, because you expect it to be long (more prevalent on low ranks). Sometimes you need to go during the match, and don't want to disconnect, because developers then assume you are a filthy ragequitter. Killers don't have a concede action, like survivors, who can kill themselves on the hook, so AFKing is the only way.

    Unless its a Wraith, you can farm points with them, and then just move on to the next match. No point to take it so damn serious.

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