Are flashlight saves considered toxic?
I'm curious do you think flashlight saves are toxic?
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....no. it's something in the game, and on top of that, intended to work as such.
That would be like asking if being hooked in the basement is toxic...
People really need to stop letting little things bother them and labeling everything toxic.
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No.. 90% of the time it's the killers fault for letting a flashlight save happen, look into a wall or make sure to pay attention while in chase if another survivor is following you.
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Not at all.
I think it's toxic when people go out of their way to use game mechanics just to annoy others, and not because they want to win a match.
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No, flashlight saves are one of the most skill-expressive actions survivors can do, it's not toxic, but feel free to change targets to the saver, if he gets cocky ;)
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Toxic is like the guy running a smurf account to try and bully new killers, and trying to stream snipe in this game: https://www.youtube.com/watch?v=llox87MyeFI
Just playing like normal is not toxic, no matter what you are doing.
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They obviously aren't toxic.
Do some Killers consider them toxic? Yes.
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No?
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Not to anyone that isn't a textbook scrub that gets mad about other players using stuff in the game for a perfectly intended purpose, no.
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Not really. If a killer gets flashlight stunned it's their own fault.
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no and I don't really know why anyone thinks they are they are stupid easy to avoid depending on the map
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No they arent.
But as I see it as killermain, they can be sometimes very frustrating, if a match runs badly, or the flashlight survivor is always right on spot when someone is on his way to his hook.
That in combination with the pressure, you feeling sometimes as killer, can for sure sometimes enrage killers. Especially if they getting flashlighted in situations where they can't avoid it.
My advice is: Don't think on any negative comments about that too much. After a stressful game, many people say things they would usually not say. Bet they have forget the match already 20 minutes later and so you should do it also.
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Nah, good killers will just face a wall when they are picking a survivor up. Plus, the overwhelming majority of flashlight users make it clearly obvious they are following you around looking for saves, wasting the team's time when they could be doing gens.
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While you are picking up a survivor, there is a short time window, where you can't avoid being flashlighted. I guess that is because of the "transition" between the animation and the normal gameplay. Don't know better how to describe it.
But besides that and the famous pallet-flashlights, you are right^^.
It is a very small time window and the most survivor's miss it, but like by anything other in dbd - some have exactly there level their flashlight skills to the max. :|.
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No, it's a mechanic. Toxic is behavior. Using DS doesn't make you toxic, teabagging afterwards because you got a free escape through the exit gates makes you a d-bag and is toxic. Using a flashlight isn't toxic, going click click click click click after you get a save is toxic.
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No, but i can see why they can trigger strong reactions: They're pretty rare nowadays.
If it doesn't happen a lot, and then it happens, especially when you need it, i can see some people not liking that at all.
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No, and they are avoidable
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I welcome flashlight in my game. They help out a lot, the amount of time people waste or mistakes they make is helps out a lot. lol
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No, playing the game and using the intended mechanics in the game is never toxic.
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No, its part of the game ^^
Of course it doesn't feel nice to be stunned, but if you see a flashlight bring lightborn or franklin's... also using trees and walls when picking up is good idea.
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They're not toxic; they're an intended game mechanic.
Now, that doesn't mean killers have to like them. If someone costs me a hook in any way (flashlight, sabo, or body block), I often tunnel that survivor out, not for revenge or whatever but because it'd be stupid for me to just let someone who can cost me time and major points stay in the match. (If they try and fail to flashlight save, they are not an issue and I appreciate that they're wasting time off of gens. I almost never lose anyone to a flashlight save, because they're pretty easy to avoid, but sometimes even facing a wall doesn't prevent the blind.)
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No
People do seem to have the urge to call everything they can't deal with toxic
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Easiest thing to ######### them over, because you can see them in the lobby, having flashlights. Just equip lightborn.
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While picking up a survivor, you should be facing a wall or making sure theres no survivors around if you CANT face a wall (infectous fright works well to do this FOR you). Even though you're locked in an animation during that time, doesnt mean your completely helpless on preventing a flashlight blind.
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Nope
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I wouldn't consider flash light saving as toxic but flash light clicking to annoy and BM killer that's what mainly makes people think using flashlight in any way is toxic.
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Flashlight saves in general are annoying, but not toxic. Running a purple with an odd bulb and sapphire lens so you can blind outside of the killer FOV, then following the killer around, just to bind. THAT is toxic.
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Uh thanks. Even with I don't know how many dbd hours I have on my shoulders - I thought always I would be stuck in the animation until you are back and can move again.
Besides that I had never a problem with flashlights^^.
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No, but clicky clicky is.
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While you ARE stuck in an animation, my point was that there are actions you can take BEFORE that to prevent flashlight blinds. As far as timing goes (if you choose to NOT look at a wall and someone with a flashlight is nearby), the flashlight must FINISH the blind AFTER the animation is over. Typically people will try to time this to give the killer as small a window as humanly possible to look away, but if they do it BEFORE the animation is over...The killer gets blinded but wont drop the survivor.
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Nope, I had a game where 3 people brought a flashlight, weren't swf as shown by the 3 map offerings burnt.
I lost spectacularly but I still need to improve my corn vision and learn when to bust a t3. It was only at the endgame I felt cheated a little bit because of a desive strike. But overall I had fun,, I got my daily done.
Next match there's only one Steve using a flashlight and he saves one person. But I managed to get a 4k because for whatever reason the ash at the end decided to sabo hooks for points and not try a door. Then again I was playing Billy so.... Good on him I hope he had a great time
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Pretty sure if the forums are anything to go by that anything anyone disagrees with is considered toxic.
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I mean if flashlight saves are considered toxic then what are Head-On saves or pallet saves. People just use the word toxic to describe anything they don't like and not liking those things as a killer is fine but its still not toxic.
The only thing I consider toxic in this game is higher skilled players drawing out a match that they've already won. Killers toying with survivors that don't know how to run or survivors 99% the last 3 gens to try and bully a killer that they can easily escape from.
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