The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

PC: If Oni flick wasn't intended cause consoles, why is the survivor equivalent of it "ok"?

Bhvr: "yada yada flick strong, its a bug. bring it in line with consoles."

Meanwhile survivors are able to pull of crazy nonsense with how fast their turnspeed is (360 is not the same thing, a 360 you can visually see a survivor perform a rotation, i'm talking about survivors just moving "randomly" to avoid getting meleed), along with how dogshit the servers are with connecting hit on PC for everyone which makes it even more annoying to play with. But survivors on consoles aren't capable of pulling off this lame trick, due to hardware limitations or still being on P2P.

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