Dead by Daylight should no longer be affected by an outage. Players logging into the game between September 26 3PM ET and September 28th 3PM ET will receive 1M Bloodpoints as compensation.

Can Survivors get a buff?

I feel like it's getting harder and harder to survive in Red ranks. As a Survivor I feel so powerless to stop my team from getting downed in 5 seconds just like the Shack pallet. We're at that point where a red rank doesn't know borrowed time exist. Even playing as a Killer I get easy wins and I can only complain about SWF because those are the people playing like their actual ranks. It's just pallet drop after pallet drop and run in a straight line.

Please buff Survivor brain, Thanks.

Comments

  • darktrix
    darktrix Member Posts: 1,790

    You play solo? That's probably the first problem - besides not having comms or dependable friends who won't DC on you, you now have to contend with rank reset change that cannot help but promote bad survivors to ranks they don't belong; along with the terrible matchmaking that does not care a whit about ranks.

  • limierr
    limierr Member Posts: 174

    How do you want to buff the brain of someone else ... ?

  • LordRegal
    LordRegal Member Posts: 1,549

    The problem is the new rank reset system. It’s easy to rank up as a survivor, so with the softer reset people are getting to red ranks as surv super easily. Which means the average survivor will be worse in red ranks then they would’ve been a couple months ago. Doesn’t mean an optimized group of survivors can’t still thrash the killer

  • SolAkira
    SolAkira Member Posts: 71

    I feel this. I've never been red ranks before. The closest I have ever gotten was rank 12. That because I only swf and barely solo. Solo'ing is terrible because no one really knows what they are doing.


    People lead the killer to me and sometimes it seems like it's on purpose, survivors blow up a gen and then fast vault over/into something. Come next to me just to self care instead of letting me finish the heal.

  • Rasinbran
    Rasinbran Member Posts: 240

    There needs to be a better way to determine skill because the way it is now is if you play a lot you'll eventually get red rank

  • ZFennecFox
    ZFennecFox Member Posts: 510

    I play solo survivor in red ranks just fine. The only thing that irritates me is I'm always the first one found I think it's mostly because everyone skulks around the map while I jump on the first gen I see.

    My advice is run Quick and Quiet. I mad Killers double back because they didn't hear the quick vault. It makes looping without pallets better.

  • LetsPlayTogether
    LetsPlayTogether Member Posts: 2,117

    Just make it harder to rank up and get matchmaking better teammates.

  • Doing_gens_wbu
    Doing_gens_wbu Member Posts: 61

    Survivors dont need a buff. Killers win off of survivor mistakes. Which you can only get better by playing and understanding loops and how to loop certain killers.

  • FriendlyGuy
    FriendlyGuy Member Posts: 2,768

    Survivor BRAIN yes. Survivors in-game no.

  • 28_stabs
    28_stabs Member Posts: 1,470
    edited December 2019

    I wouldnt mind to give solo survivors Kindred and totem count.

    EDIT: as free extra perks

  • SiRAT
    SiRAT Member Posts: 2

    As a survivor main, I believe this would unbalance the game even more. If you had these two for free, it would be even easier to gen rush the killer what already is a huge problem in the game imo. I believe they just need to make it harder to rank up.

    And I believe the reason why red rank killers really dominate red rank survivors (mostly, if not a swf) is that ranking up as killer is really hard and only the really skilled players achieve red rank as killer (mostly). When these skilled red rank killers face these red rank survivors, they'll obviously dominate them. So I don't believe there should be any buff to survivors. You will understand this once you play enough matches as both killer and survivor.

  • Patsos
    Patsos Member Posts: 9

    dude you must be high to even say those things...every single red rank killer to achieve those ranks abuses camp and tunnel simulators... then if this doesnt work they use the skillfull NOED....which not only gives you oneshots...it boosts ur speed too...but yeah lets nerf survivors at every patch we update

  • SiRAT
    SiRAT Member Posts: 2

    I don't know what game you are talking about but I barely face red rank killers who tunnel, camp or NOED. Or maybe you've never faced red rank killers. (And with rank killers, I obviously mean rank 1s and 2s)

  • Brucecastro81
    Brucecastro81 Member Posts: 1,609

    The devs doesn't seems to want bots (Solo queue teammates) getting buffed, so all we can do is cry

  • CLAUDETTEINABUSH
    CLAUDETTEINABUSH Member Posts: 2,210

    The killers rank up harder because they can't be carried unlike survivors. The game is either way survivor sided and I question if the entity watches dbd and says; yep exactly what I wanted.

  • Kagari_Leha
    Kagari_Leha Member Posts: 555

    Think the problem aint the survivors stats, this would totally unbalance the game even more

    The problem is the matchmaking since the new rank reset, as ranking up became so much easier thanks to the latest rank reset, and most of the red ranks now are already trashy (dont take it personally, as a killer/surv main i know what im talking about, i saw things)

  • Patsos
    Patsos Member Posts: 9

    i can send you photo of me being rank 1 and my steam to prove it...thats not the case though.,.

  • Tisfine
    Tisfine Member Posts: 148

    I want to get chased because if I don't either pallets get wasted or the Killers get a really good pressure on everyone because people kept getting downed 10 seconds into the chase. Of course decent killers would just give up on me since I actually know how to buy time so really the team is screwed.

    Fun part is if I did run the killer throughout the entire game. There's also the amusing parts where I die on first hook or get into second state because Survivors are too afraid to go for one for one. Can't forget the times people flat out open the gates. It's nearly 2020 and people are still opening exit gates to screw the guy on hook. Is there a Rift challenge to screw people over this way? I don't know.

  • ZFennecFox
    ZFennecFox Member Posts: 510

    Oh, I know your pain. I ran a Hag for 4 gens she finally got me hooked me and I spent all of my hook watching 3 survivors crouched around the environment near me. The funny thing is that the Hag never set a trap or was even around me.

  • AThiccOni
    AThiccOni Member Posts: 61
    edited December 2019

    If your team is trash you're not gonna get out alive no matter how good you are though, last night I had a match with 3 rank 4 survivors and me(rank 2) against a rank 4 hillbilly... I managed to loop the guy around for 5 straight minutes and they did 1 gen, ruin was already gone and they did ONE FKING GEN in FIVE FKING MINUTES, I felt like Billie Joe Armstrong freaking out at the I Heart Radio Music Festival after he was told he had only one minute left to perform: https://m.youtube.com/watch?v=g9zogQOmQVM

    All I'm saying is teamwork is way more important than skill and that's why the devs need to do something about solo players because it's not fair and it's annoying, either buff solo survivors or change the ranking system because the way it is it's kinda fked up.

  • Psypho_Diaz
    Psypho_Diaz Member Posts: 185

    I say the ranking systems needs changed to make it harder to rank up as a survivor. It seems way to easy to pip up. There are matches were I'm like damn that was terrible and I still get a pip. It's harder to derank without DCing than it is to rank up, seriously.

  • Waffleyumboy
    Waffleyumboy Member Posts: 7,318

    He's complaining about how inaccurate the ranking system is.

  • 28_stabs
    28_stabs Member Posts: 1,470

    well, swf has this info, so, IMO, it wouldnt unbalance the game more than it is unbalanced.

  • Widowmaker8197
    Widowmaker8197 Member Posts: 88

    Swf is overpowered apparently. I disagree. People still die when I'm in SWF. The game shouldn't be balanced around the killer getting a 4k.

    Solo survivor is weak. I agree, as someone who mostly plays solo (I have no friends ;-;).

  • NMCKE
    NMCKE Member Posts: 8,243
    edited December 2019

    I was thinking we can start by closing the power gap between solo and SWF because most players who play solo almost always get destroyed by the killer.

    Solo Survivors < Killer < SWF

  • Tisfine
    Tisfine Member Posts: 148

    That's basically my experience in this forum. Surprised that Steam discussion wasn't this dense in comparison.

  • Doing_gens_wbu
    Doing_gens_wbu Member Posts: 61

    Eh no. SWF is all buffs and no cons. Buffing solo survivors to one v one? Dude this game is supposed to be, say it with me, "asymmetrical". Sure you can have shotty teammates but that's going to happen here and there. You can't stop ######### from being #########, or trolling, or doing nothing. I mean ######### you said it yourself you looped the killer for 5 minutes. Most games everyone would've escaped in that scenario. That there, is some bullsh/t for killer.

  • Doing_gens_wbu
    Doing_gens_wbu Member Posts: 61

    SWF is all buffs and no cons. There's no way to do such a thing without implementing voice chat. However, this is still op to be so coordinated. I would say stop 3rd party communication and force people to use their dedicated voice system. It will suck ass-ets, but in all sake for fairness and gameplay quality. Then survivors have the option to talk/text by using the keys. T,Y,U with I opening the text menu. You also have the option to voice to text and mute.

    T: this is the default for whisper. You need to be within 5 meters to hear or see the text. For text it will have 40% opacity and last for 3 seconds (for those who are in range).

    Y: this is default for talk. You need to be within 15 meters to hear or see the text. For text it will 60% opacity and last for 7 seconds.

    U: this is the default for yell: You need to be within 40 meters to hear or see the text. For the text it will be 100% opacity and last for 10 seconds.

    Remember, ANYONE even the killer, can hear the conversation if within range. But of course, killer cannot talk to them. Note killer cannot distinguish who is typing/talking unless they are in sight (as in chase).

    This would help balance out between solo and SWF. As it requires people to get together and speak. Of course having the negatives of being overheard and being grouped. That, and foremost have chat and voice recordings after chat. And have BEhavior, be SERIOUS with reporting on negative and toxic speech. Which should definitely weed out toxicity in the community by dropping the ban hammer. I'd say 5 days for negative language is probably overkill, but probably enough to stop people from being toxic.

  • MorsNoxFleuret
    MorsNoxFleuret Member Posts: 16

    I'm always the first 1 found when I start a generator it's the most annoying thing I wish I could be a skulker