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Perk Build Names

Okay, trying to get some input since I can't quite place what makes sense for a couple survivors. I made perk builds for each survivor each using no less than one key perk of theirs named as such: If...

Dwight is The Campfire (cooperative gens)

Meg is The Chase (run speed)

Claudette is The Med-Kit (dedicated healer)

Jake is The Crow (quiet & sneaky)

Nea is The Chest (get good items, conserve use)

Laurie is The Obsession (be the best obsession)

Ace is The Luck/The Chance (increase chance of self-unhook)

Bill is The Hatch (find the hatch, escape)

Feng Min is The Generator (turbo-gen)

David is The Injured (be injured, be good)

Quentin is either The Map (reveal auras to fellow survivors) or The Exhausted (use multiple exhaustion perks efficiently)

Tapp is either The Key (reveal auras for yourself) or The Flashlight (stalk the killer, capitalize)

Kate is The Window (vault like there's no tomorrow)

Jeff is The Toolbox (sabotage)

Ash is The Dying (get yourself from the dying state to injured or healthy, avoid hooks)

Nancy is The Locker (use lockers in a practical manner)

Steve is The Hook (save survivors from hooks, make it easier to be saved)

Yui is The Pallet (abuse pallets)

What should Adam and Jane be?

For Adam, Diversion with Stake Out could be The Flashlight if Tapp is The Key, and if Autodidact worked the way it SHOULD with Stake Out, he could be The Token.

For Jane, Poised with other perks that trigger "when a generator is completed" but idk what to call that build, or Solidarity with Self-Care, Second Wind, and something else could be healing with a self-healing trade-off, but idk what to call that build if Claudette is "The Med-Kit".

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