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Borrowed Time Buff,Ruin Buff and We'll live forever buff
Borrow Time-While a survivor unhooks you within the killer terror raduis and you have borrowed time equiped it activates for 4-5-7 seconds and prevents the next hit that would put you into the dying state to be prevented after being hit you suffering from the mangled and Deep wound status affects
Big Pro
Prevents you from relying on other to not be down instantly while the killer wait for D strike to run out while baiting in other survivors to help and just end up falling.
Big Con
Time cannot be extended on this new borrowed time since if it were. You would be able to block for the healthy or injured survivor and still get away. Leaving the killer annoyed(but hey that's where the two affects deep wound and mangle would come in for the maximum punishment of this action and rewards the killer for playing normaly)
Ruin(not a totem anymore)-Normal skill check regress the generator 3-4-5 great skill check don't regress or increase generator progression this affect less for 20-25-30 seconds.
Pros-Prevents 2 gens from literally being done instantly and benefit some perks early on such as Discordance,Dying light and Play with your food stacks
Con-Low chance of this causing survivors early on in low-meduim ranks to roam and search for chest and totems
This would benefit both survivors and killers big problems and really make the winners those with skill and who know how to mind game. Instead of who can down and rush gens faster/who can camp and mess with killers with D strike hardest
We'll live forever-Doesn't benefite you or your teammates just waste a perk slow should be given an extra affect like start with 1 survivor highlighted to you for the rest of the game while a nerf to prove thyselfs. All this would fit in really well with my previous thoughts on Ruin and borrowed time.
What do you think?
Comments
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When they spawn next to your Hex:Ruin
6 -
Ruin buff. 30 seconds. It takes 16 seconds to cleanse a totem.
6 -
Yeah!
Lets buff borrowed time because its already pretty annoying as it is!
1 -
Nooooooooooo. Bt is already op don't buff it. And what you suggest for ruin is a nerf imo not a buff.
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I think they need to nerf no mither. It’s a super dirty perk that makes playing killer impossible. I just had 3 David Kings in one match, all with no mither. Can you guess what happened? They all escaped because I couldn’t hear them or follow a blood trail.
Then they teabagged me at exit. I nearly went raging into the streets outside my house. Such a op, unfair perk.
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Learn to hit greats imo, not nerfing one of the few perks that a killer need to use to counter gen rushing.
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Why did you quoted me tho?
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It is a nerf though. I use Ruin a lot on my killers and it usually lasts much longer than 30 seconds. I'd rather take my gamble on it being a totem than have it deactivate after 30 seconds into the game.
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Why would we buff BT when it is already probably the second best perk in the game. If anything it needs nerfs.
That Ruin "buff" is a very hard nerf. Get rid of the totem and make it last 3 minutes maybe. 30 seconds is laughable.
We're Gonna Live Forever doesn't need changes.
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Agreed I get gen rush every game because of toolkits and simply 3 people work on gens when I'm chasing someone
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I just want it to be that to stop the non s.f unhook near kill non sense
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It would be nice if we're gonna live forever had a secondary effect with auras. I mean the killer equivalent in BBQ has a second effect... just saying.
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Why would BT need a buff? It's already one of the strongest survivor perks and 30 seconds non hex ruin is laughable.
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Well survivors can kind of afford to waste perk slots on just blood points where as killers don't have as much of that luxury.
I'd prefer those blood point effects at baseline though and then give an effect to WGLF.
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I mean BBQ isn't that good... if it didn't double bloodpoints I wouldn't run it, it has to many counters...the auras are a nice extra but not what makes it good.
I was just wanting something similar for survivor, like when you unhook you see the killers aura for 4 seconds like that babysitter perk. Something equivalent.
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They’re likely running vigil and hope perks. I’ve seen same thing and it drives me nuts. They need to wait a bit on doing gens so I have time to do a map loop and get a few hooks.
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I think borrowed time should have another way of activate, because I have played against spirits, hags and other killers who can get to the place where you unhooked a guy instantly or remove their terror radius so borrowed time doesn't work. It is really annoying and it should be based on distance, not terror radius.
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