Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Get all the details on our forums: https://forums.bhvr.com/dead-by-daylight/discussion/436478/sign-up-now-to-receive-a-recap-of-your-2024-dead-by-daylight-stats/p1?new=1
REMOVE THE "HEX" FROM "HEX: RUIN"
It is not worth being a hex perk anymore, it will be cleansed before any generator can get a considerable amount of progress for the killer to kick it (im talking about +50%).
And you can argue that without the old ruin, survivors won't be always looking for the totem, but they spawn in ######### areas so they can see them going to - or working on- a gen.
Also Id like some clarification on ruin lvl. 1 and 2: "regresses at 1/1.5 times the normal regression rates" isn't lvl 1 the same as without ruin? And lvl 2 completely useless and a waste of a perk slot?
Comments
-
ruin is horrible. It is destroyed within seconds of play. I hate to see my hex ruin fall in less than 1 minute of departure and the damn gen rush taking care of swf matches of 4 people in communication, always talking about where the killer is for others to just make generators.
0