I'm gonna miss Ruin, guys.
Ruin was a perk that, even if only for 25-30 seconds gave you a chance to sway the game in your favor. Now that it's being gutted, nothing is going to prevent survivors from being able to pump out gens in 3 minutes.
One could argue that Pop Goes the Weasel is a good alternative. While its a good perk, it won't do much against teams committed to generators, as you won't have enough time to do anything with it.
Corrupt Intervention? Again, good perk. But still not enough. Survivors can just wait out the timer, or one can loop you over by the blocked generators while the others work on the unblocked ones.
Turning Ruin into an "endgame pressure" perk was not how to address it. NOED outclasses new Ruin by a mile.
If Ruin 100% HAS to be nerfed, why don't you just slightly increase great skillcheck sizes while Ruin is active, or remove the hex status from it and give it a 2-3 minute timer, similar to Corrupt Intervention?
Comments
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I'll prob become a survivor main,i don't feel like playing 4 minute games :D
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Aren't killer kill rates in the 60s? Doesn't that mean that killers kill more often than survivors escape?
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I feel you. Why would I want to take 4-5 minutes to get into a game, just for it to end in that same amount of time?
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That is cause alot of the ######### survivors are in red ranks for some reason.Probably cause of the new rank reset change and cause you don't need to do alot ingeneral to get to red ranks.It also counts suicides on hooks aswell.If it were actual good survivors believe me it would be alot lower.
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This is true. I can’t loop for the life of me, I still get scared of some killers, and I’m a potato all around, and I’m rank 4. If the rank system was more accurate It would peg me between 8-10.
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You don't even have to try to rank up anymore. The game kind of hands out participation trophies.
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