Kill Switch update: The Mastermind has been Kill Switched due to an issue with Virulent Bound. The Mastermind will be re-enabled once this issue is fixed.

http://dbd.game/killswitch

Stop adding new stuff for a little...

RotBb
RotBb Member Posts: 396
I think chapter ten should be delayed for a mass bug fix. No, not chapter nine, it’s too close to cancel. What needs to happen is:
•Map balancing 
 -Objective spacing
 -Pallet Loops
•FPS
 -Consol has horrible FPS on Mother’s dwelling, The Game, and sometimes the wamp maps
•Pallet stuns
 -Killer has almost RNG if they will hit the survivor through a pallet
•Hitboxes
 -sprint burst hitbox
 -vaulted windows hitbox

Comments

  • RotBb
    RotBb Member Posts: 396

    I think everyone would prefer this but at least we get a mid-chapter patch dedicated to fixing #########.

    I would love if they stopped adding Killers/Survivors (cosmetics are fine since it's just the art department doing their thing) for 3-6 months and just focused on balancing the game and optimizing it.

    I do believe cosmetics are causing the FPS issues though, as it started when Ace got his Golden Nugget outfit 
  • RotBb
    RotBb Member Posts: 396
    Updates help generate revenue. Revenue keeps the game alive.

    Balance changes shouldn't be too frequent either, otherwise most players will not be able to adapt. They also need sufficient time to collect data to see if the changes are satisfactory.

    It's at a good pace right now.
    It won’t be if the next update causes the frame rates to die 
  • Visionmaker
    Visionmaker Member Posts: 2,051
    RotBb said:
    Updates help generate revenue. Revenue keeps the game alive.

    Balance changes shouldn't be too frequent either, otherwise most players will not be able to adapt. They also need sufficient time to collect data to see if the changes are satisfactory.

    It's at a good pace right now.
    It won’t be if the next update causes the frame rates to die 
    That's what Q&A is for.
  • Hillbilly420 was warned for this.
    This content has been removed.
  • Visionmaker
    Visionmaker Member Posts: 2,051
    edited August 2018
    I didn't reply to you. I didn't even read your post.
    Player activity spikes after every chapter is released. Not after each cosmetic.. Cosmetics are only part of the picture, and chapter releases are what keeps the game alive. 
    Having people come into the store takes precedence.
  • Delfador
    Delfador Member Posts: 2,552

    @Hillbilly420 said:

    @Visionmaker said:
    Updates help generate revenue. Revenue keeps the game alive.

    Balance changes shouldn't be too frequent either, otherwise most players will not be able to adapt. They also need sufficient time to collect data to see if the changes are satisfactory.

    It's at a good pace right now.

    And like I said, but you ignored it because of autism most likely, they can keep pumping out the cosmetics. That's a different department.

    Why are you so aggressive? He most probably didn't even wrote that comment for you. He said UPDATES not cosmetics.

  • benzos
    benzos Member Posts: 178

    @RotBb said:
    I think chapter ten should be delayed for a mass bug fix. No, not chapter nine, it’s too close to cancel. What needs to happen is:
    •Map balancing 
     -Objective spacing
     -Pallet Loops
    •FPS
     -Consol has horrible FPS on Mother’s dwelling, The Game, and sometimes the wamp maps
    •Pallet stuns
     -Killer has almost RNG if they will hit the survivor through a pallet
    •Hitboxes
     -sprint burst hitbox
     -vaulted windows hitbox

    For the most part the game is fine for me, and everything you list besides the map balancing can be done in patches. I would rather have more content.