We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Corrupted intervention requires no effort from the killer, pls nerf it.

Make it so the killer has to walk over to the generator and call for the entity to block it.

Only one may be locked at the time.

It's really FrUsTraTing to have 3 gens blocked.

Comments

  • Seltas0208
    Seltas0208 Member Posts: 1,056

    It's that OP it cured toxicity game side

  • RIP_Legion
    RIP_Legion Member Posts: 428

    But dude what if the best gen gets blocked, it should just have slowed progress on one gen and the killer needs to get a down within 60 seconds or it goes away prematurely.

  • Archimedes5000
    Archimedes5000 Member Posts: 1,620

    That would make no sense. Corrupt is supposed to force surviviors to group together and go towards killer. Thats why it blocks FARTHEST gens not CLOSEST

  • Fibijean
    Fibijean Member Posts: 8,342

    This actually made me laugh out loud. Well played 👍️

  • Rlabotath
    Rlabotath Member Posts: 126

    R/Whoooosh, we have a thread for you.

    Okay, in all seriousness, the joke is that Corrupt Intervention requires no work from the killer, and has a massive gameplay altering effect, which according to the Devs recent conversation about Ruin, isn’t allowed and needs to be changed.

    But seriously guys, you’re missing the important and most unfun Perks of all: Unnerving Presence, Coulrophobia, and Overwhelming Presence. The Killer doesn’t have to work for these perks to take affect, their gameplay affect is extremely unfun, and I see them on at least %0 of red rank killers. They need to be changed.

    Also, NOED is unfun. It should only activate after the Fourth Survivor is Sacrificed, then I think it’ll be skill expressive and not have free gameplay altering effects.