General Discussions

General Discussions

Dear Devs, It time to stop

I made post awhile back saying on how the devs don't care about the community and just care about the money they make, well I think the recent update just prove that to us. They're taking one of few things the killer has to slowdown the game which was Ruin. Ruin was a great slowdown perk because you did not need to do anything special to make it work, it was just there. There reasoning for nerfing ruin was and I quote "Its punishment of new players or those who can't hit Great Skill Checks. Newer players trying to help veterans with generator repairs tend to make the situation worse rather than better". This must be the biggest BS I heard in my life, It is not hard to hit great skillchecks in DBD. The devs must be on some kind of Angel Dust to come up with BS excuse. Oh I almost forgot this excuse they made as well, " The passive nature of the gameplay pressure it provides means that there is a huge amount of potential with very little effort or risk on behalf of The Killer". Are you serious? what about adrenaline? that requires no effort from the survivors and that's getting nerf. What about keys as well? they require no effort as well and still give the survivors powerful effects. I think if you're going to nerf ruin you need to nerf Adrenaline,Keys,Moris along side with it. The decisions the devs make are so dumb, I honestly think the survivors from the first dead rising game could make better decisions. The real tea is that I'm about done with The Devs stupidity and I'm ready to take my CDs and leave.

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Comments

  • Member Posts: 726

    Dear Devs, It time to stop

    " It is not hard to hit great skillchecks in DBD. "

    tell that to most of my red rank random teammates that cant hit great skillchecks even if that would save their lives xd and i can only imagine what is with ruin on ranks below 15 (yes killers on those ranks are using ruin)

    "They're taking one of few things the killer has to slowdown the game which was Ruin."

    there is plenty of slowdown perks right now xd and you should pick 1 that suits the most to your playstyle not 1 that is most op of them

    "Are you serious? what about adrenaline? that requires no effort from the survivors and that's getting nerf. What about keys as well? they require no effort as well and still give the survivors powerful effects. "

    finishing game (5 gens) = no effort, i dont see you typing noed needs no effort (but noed and adrenaline has counterplay and you can make so they wont be used in game)

    and imo keys and moris are in their plans but i dont know what takes them so long with that

  • Member Posts: 1,151

    Well, we are capitalists so our objective is earn money, also I think they are nerfing killers because the most players are survivors

  • Member Posts: 407

    I know that but I think that you would listen to people that give you all this money

  • Member Posts: 6,556

    What the actual ######### is the counterplay to adrenaline?

  • Member Posts: 407

    First of all, I don't even know how they are in red ranks if they can't hit great skillchecks because when I play survivor, Most of my teammates can hit great skill checks( mind you this is rank 13)


    You know doing gens is easy as blinking right? I had a game that only lasted 3 minutes, mind you I had Ruin and Pop. But I do agree that NOED requires no effort but so does Adrenaline.

  • Member Posts: 461

    TBF survs at red ranks are a very broad spectrum of skill level. Ranking as a surv is super easy so it's just about putting in enough games.

  • Member Posts: 2,320

    So basically you clarified the reason why Ruin is being changed.

    Hitting great skill check isn't so much an issue for better / high rank players.

    Ruin helped slow down the game. For whom? The high skilled players who are hitting the Great Skill Checks?

    --

    So you see now why it is being changed?

  • Member Posts: 1,514

    It also meant high-rank survivors could not blaze through gens with the great skill check bonus.

  • Member Posts: 1,151

    Did you already saw how many people there are here? Everybody have a different opinion, bhvr is just trying to satisfy at least a bit for each side, well they are failing a lot for killers side but, they are thinking on new players now

  • Member Posts: 312

    I think they just want the game to survive and thrive. This is just DS all over again. Complain now and later see it was a good idea.

  • Member Posts: 2,117

    Ruin never was great slowdown. In reality it doesnt stand for longer than a minute or players would play around. Just for low ranks it was s great slowdown, cause those didnt hit skillchekcs well enough. So other way round, it was just annoying for new players to play against and more like after the SWF changes it was much more annyoing to play with someone who just made my gameplay experience worse as redrank. That you wont accept this show your biased being.

  • Member Posts: 253

    Here comes the money

    Money talks

    Here comes the money

  • Member Posts: 253

    The money is always right!

  • Member Posts: 726

    ranking up as surv is sooooo easy (you almost cant depip if a) killer isnt afk, or so bad he cant do 1 hook b) youre not afk ) so survs with 80h can easly hit R1 1st try if they play those 80h in same rank month (i checked many 4Head teammates profiles with red rank, they had literally between 100 and 150h)

    A) adrenaline drop (and hit)

    B) dont let them do 5 gens? "you can make so they wont be used in game"

    how often do you kill 3 survs before last gen is getting done? (from my experience very often) so they wont use adrenaline = they have dead perk xd

    if youre afraid of adrenaline more than any other 2nd chance perk that that can be used multiple times or guaranteed use in game i have no words for you

  • Member Posts: 6,556

    So not actual counterplay...

    Just "hit them" (which is most of the times not possible) or "kill them before it activates" (which isn't counterplay, since for it to be a counter play adrenaline would have to activate so you can counter it.)

    Good to know...

  • Member Posts: 407

    But it at least it work passively, now it just a worse overcharge.

  • Member Posts: 42

    Wow and yes..the worst PTB ever!!!! Hex Ruin is trash now, Doc seems super terrible, Rift Pass 2 seems even worse than the first one. Theres nothing left to say for me..I wont be coming back to this game because the devs ignore the community and the game is slowly turning into trash (considering the balance). And I am not going to pay for another Rift Pass...hell no. The grind seems too much again, challenges are just chores again, rewards are stupid (just re-colors and charms)..no no no.. it may be just my opinion but I stand by it and Im leaving the game until it takes some better directions. Which may never come. Im sorry .. it has been nice 1500 hours.

  • Member Posts: 838

    I'm not in red ranks but can confirm, randoms cannot hit skillchecks.

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