This is for all players that say ruin is bad/trash now. This explains how to make ruin better:D
A video explaining on how to make ruin better:D enjoy......
P.s plz watch the full video.....
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It annoys me more than it probably should that he keeps calling downs as kills... :p
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First of all that video was a joy to watch
The juggling was so satisfying, i need to learn how to make short 90 degrees turns like that
As for the point he's trying to make, we know ruin is strong with high mobility killers. It's the low mobility ones people are worried about
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That's all well and good and yes the new ruin can work well with killers who can pressure generators. Problem is you have a choice of 3....maybe 4 killers that have the ability to pressure gens like that.
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Oni is still affected because he's an m1 killer till he gets his power
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The comments in the video prove our point.
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Billy has the mobility to not need ruin what about the bottom tier killers
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I mean he has to hit 2 survivors and absorb blood orbs or harass a injured survivor for a minute while gens are still getting done its a different story when he gets his power depending on the map but he's still as affected in the beginning as other m1 killers
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That would be true, but the new ruin is supposedly for the late game, so technically he wouldn't be affected by his power much.
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"Supposedly." Either way I think they are likely to remove the hex portion of ruin so it doesn't depend on other perks to be good.
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i know that:)
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Except his ruin stayed up for some reason, anytime I've ever used it, they break it in the first 30 seconds unless I go straight to it- and if I do that they track me to it and then know where it is and break it as soon as it's left alone for about 20 seconds, so soon as I go into any chase.
Sure it's still really good IF IT STAYS UP but if it's gone immediately, then it's worse than old ruin since it's weaker early game but stronger later than old ruin.
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i dont know yet im going to try it with doctor
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Except it's a hex perk it won't do anything and after 3 gens pop in the first chase it goes straight to late game or it'll pop in the first 30 seconds
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Besides both those situations not being realistic, I should have said mid game, as that were the killer would have most the pressure, in most cases.
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I must've worded it wrong if you got confused I'm saying totem spawns are pretty easy to remember or a hex will spawn on a gen or a survivor will just spawn on it or it'll be out in the open totem spawn sucks and in high ranks on live right now ruin can be destroyed in 30 seconds to a minute and since they didn't say anything about totem spawns it'll be destroyed just as easily when this new patch comes out
without the early game pressure of ruin without corrupt on a big map sometimes it's impossible to stop the first gen if the survivors just stack on it
Also since you can only chase 1 person at a time and the other survivors have nothing better to do than do gens 2-3 gens will pop if the survivors aren't potatoes in the first chase which makes the game go straight towards late game which if ruin isn't in los isn't an incorrect statement that the devs made when they said its a late game perk
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Wow, queue up with people who can't handle ruin and play only high mobility killers for the rest of my days, why didn't I think of that?
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