The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Wraith Different buff.

How about the wraith can also have a stalk effect but instead of buffing his strenght it curses the survivor.
this way his invisibility would have more use then just patrolling faster and maybe some surprise attacks.
Pls discuss varius effekts the cuse may have and if you thing this would be balanced.
(maybe he aplies the curse with an attack while invisible)

Comments

  • Dabrownman1812
    Dabrownman1812 Member Posts: 1,857
    What would the curse do, a curse would be a second power. 
  • Arkinblodd
    Arkinblodd Member Posts: 5

    Give him a grab from invisible, but the survivors can escape from the grab animation by a skill check OR give him the skill check. Also give him add-on that can change the skill-check behavior (double skill-check, decrease skill-check area, faster skill-check, no skill-check but easier struggle while being moved, etc.) .

    Another idea is by giving him a way to slow down / stun the survivors when they hear the Wailing Bell.
    OR the survivors that hear the the bell screams and alert The Wraith.

    A crazier idea if The Wraith is in chase and he ring the bell, the chased survivor slowly moved closer to him BUT only can be done ONCE per chase.

    That's all I can think about at the moment. If you guys think these ideas are OP or bad or maybe good. What do you guys think?

  • Dabrownman1812
    Dabrownman1812 Member Posts: 1,857
    Hard to make his power good without being op. If he can strike n not grab from invincible that would be interesting. Identity v has the ripper, similar and has much better power but isnt broken. Slowing down or affecting survivors would be op as that gives him control of self and others. Either your power augments you or harms killers.
  • Dabrownman1812
    Dabrownman1812 Member Posts: 1,857
    Hard to make his power good without being op. If he can strike n not grab from invincible that would be interesting. Identity v has the ripper, similar and has much better power but isnt broken. Slowing down or affecting survivors would be op as that gives him control of self and others. Either your power augments you or harms killers.
    In a chase anyway, increasing speed and slowing others and invisibility. Would be a lot.
  • Krasserhund
    Krasserhund Member Posts: 13

    Well seing how wraith needs to come out of invisibility to even hit you.
    i think he should be able to do something.
    maybe he slows your action speed making vaults and palletsthrows slower.
    that way it would help him with the chase while not being TO overpowered if the curse aint to strong.

    you could even add multiple levels to the stalk (like madnes) because that would cost him time it aint too unfair
    of course survivors need the posibility to lose the curse again.
    maybe lose a level after a hit or maybe when they sucesfully do something.

  • Krasserhund
    Krasserhund Member Posts: 13

    Well seing how wraith needs to come out of invisibility to even hit you.
    i think he should be able to do something.
    maybe he slows your action speed making vaults and palletsthrows slower.
    that way it would help him with the chase while not being TO overpowered if the curse aint to strong.

    you could even add multiple levels to the stalk (like madnes) because that would cost him time it aint too unfair
    of course survivors need the posibility to lose the curse again.
    maybe lose a level after a hit or maybe when they sucesfully do something.

  • Schmierbach
    Schmierbach Member Posts: 468

    The option to attack from stealth, but trigger a fatigue penalty similar to the nurses with misses triggering a longer cooldown. Both conditions will pull you out of stealth. Ringing the bell could still be an option as well to trigger windstorm for a faster, longer lunge with no fatigue or extended cooldown. 

    Put in addons that effect survivors if they hear the bell ring. For Example:

    Bell of the Damned: When survivors are within your bells sound radius when you finish reappearing, they suffer a hindered status effect for 5 seconds. Cooldown 15seconds.

    Thats just me spitballing for 5 minutes.


  • Schmierbach
    Schmierbach Member Posts: 468

    The option to attack from stealth, but trigger a fatigue penalty similar to the nurses with misses triggering a longer cooldown. Both conditions will pull you out of stealth. Ringing the bell could still be an option as well to trigger windstorm for a faster, longer lunge with no fatigue or extended cooldown. 

    Put in addons that effect survivors if they hear the bell ring. For Example:

    Bell of the Damned: When survivors are within your bells sound radius when you finish reappearing, they suffer a hindered status effect for 5 seconds. Cooldown 15seconds.

    Thats just me spitballing for 5 minutes.


  • Krasserhund
    Krasserhund Member Posts: 13

    @Schmierbach said:
    The option to attack from stealth, but trigger a fatigue penalty similar to the nurses with misses triggering a longer cooldown. Both conditions will pull you out of stealth. Ringing the bell could still be an option as well to trigger windstorm for a faster, longer lunge with no fatigue or extended cooldown. 

    Put in addons that effect survivors if they hear the bell ring. For Example:

    Bell of the Damned: When survivors are within your bells sound radius when you finish reappearing, they suffer a hindered status effect for 5 seconds. Cooldown 15seconds.

    Thats just me spitballing for 5 minutes.

    I love this idea I am amazed.