Devs: you need to address the real reason people use Ruin
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Yes.
If you are not as good as he is then you get the rank where you belong at. This was Peanits' point in a nutshell.
There's no overthinking anything, if you're not on a skill level above or on par of the streamers, you just simply are not as good or you make too many mistakes.
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This is not the same thing.
They're both really decent when it comes to doing gens with Ruin. Thing is, I find that even with a solid team, I feel like the Killers that they go against that do not run Ruin were the ones they struggled the most with.
The less you rely on the crutches of the game the better you are and the less it affects you when those crutches are nerfed.
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Why, why is it different? So good killers can win without ruin so we all should learn to do the same?
But telling survivors to get good at skill checks if they wanna rank up is different somehow?
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To be honest, as an almost exclusive survivor player, I find hitting skill checks while on ruin more fun than knowing that I can finish the gens without difficulty.
I was on a trial against a good hunter. At the end of the trial, 2 survivors managed to escape. It felt boring, I had not got hooked even once. The 50% kill balance goal is boring.
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I have the side with the community on this one.
Can you, please, answer OP's question? Even if it's a SoonTM or a disclaimer because people are genuinely upset that generators can be done extremely fast, and you don't seem to give us any information about that.
People are thinking you are ignoring them because you aren't answering OP's question. Please, with all the sugar in the world, answer OP's question? 😁🤗
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Otz also gets destroyed with Ruin, what's your point? Not everyone is one of the most elite and well known killer players in DBD lol, hate to break it to you bud
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You're telling them stuff they already know. They just don't want to fix it correctly, it doesn't make it fun for survivors!
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I mean it's not on the PTB so.
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I agree with you 100% on this but there's still the undeniable fact that matchmaking hardly ever functions correctly lol. I'm a rank 8 killer and I consistently get ranked with full red rank teams, and I've also seen many green ranks and even yellow rank killers paired with red rank survivors as well. But there's just always something to complain about isn't there
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It's a lot more skill based this way for killers. Telling killers to get good without using Ruin is similar to telling survivors to get good at skill checks. But both have such objectively different play styles. If supposedly, the game was centered around Killers making mistakes, then no one would be complaining much about this change.
So, my point is, the game is more centered on how optimal a survivor team is. A survivor can be awesome at hitting skill checks, but what about the other fields? There are weak links to a team. The killer can at best get 1-2 kills against a strong optimal team.
To me old ruin was worse. Survivors were actively looking for it more so than they do now. Nowadays, if they don't stumble on it because of a spawn spot, they hardly look for it. The really optimal teams will still look because the Surveillance combo is dangerous to a survivor.
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That was not the point. I never said Otz wins every game, or is a god global elite. He is undeniably good, and doesnt need to rely on a silly hex crutch like ruin.
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