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What do Devs think when they hear "Balanced game"
Really, Devs, at least nerf Adrenaline if you are nerfing ruin, because we killers already getting collapsed by all the game, survivors have infinite loops, powerful perks and itens that can make then leave easily, also almost all bugs on the game only makes killers gameplay worst. I know that survivors are the one that sells more cosmetics and there are more people playing but the killers need some fun too, do you want a game all made of survivors? when they try to connect in a lobby and there is no lobby to they get in? You are taking all the looks on survivors what makes this so unbalanced. On the next udpdates you need to make this game at least a bit better for the killer if you want to keep this game.
Comments
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Like DS was already auto-include as survivor as it gives you either 120 seconds of free time, or a 5 second stun which takes a lot of momentum from the killer.
But now since we can consider nothing really holding back quick 5 gens (with the best killer nerfs and ruin being essential in red ranks), Adrenline could also be an auto-include since the likeliness of it activating will be a lot higher.
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While I understand the frustration from Ruin being nerfed, I feel like this post has a lot of biased opinions within it. There's an equally amount of frustrating bugs and problems on both sides. Hit boxes are wonky and generator speeds are too fast. Toolboxes as mentioned from others shouldn't work at all on generator speeds and certain ultra rare add-ons are just not fun at all to play against. Keys can feel cheap and so does Ebony Mori.
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How does DS give 120 seconds when it should only be 60? Not trying to fight or anything, just genuinely curious.
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Survivor Fun
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Ds activated for 60 seconds after you get unhooked.
You can get unhooked twice.
60 * 2 = 120
So either the killer eats your ds, camps you for one hookphase or ignores you for 120 seconds.
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Ah, fair enough.
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Moris, BBQ & Chili, Pop Goes the Weasel, Dying Light, Thanatophobia, Whispers, No One Escapes Death, Rancor, Franklin's Demise, Insidious, Infectious Fright, Iron Maiden, Mad Grit, Make Your Choice, Sloppy Butcher, Thrilling Tremors.
Killer receives way more bloodpoints than survivors.
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This sums it up pretty much...
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Killers are doing a lot of crying considering kill rates have never been higher. It'll be interesting to see how much of an impact the ruin nerf has. I was pretty annoyed when I heard about it too, but I'm coming around to the idea of the change. If nothing else, if there really is a fundamental problem to the game and ruin was the band-aid then this will force them to address the fundamental problem.
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Thank you for this, people need to recognize that just since their carry perk is gone and it's now in a healthy spot...
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I think the devs made it clear on balanced game was 2 die, 2 survive. I'm pretty sure that's common knowledge.
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For a bit I think it will stay as 2k and 2 escape, but then it will be a 4escape because survivor is a way easier to learn instead of killer. Example: everyone know how to loop. Also all killers have different powers and ways to chase, if u like to play as hillbilly and go as trapper you going to have a bit of problem in some things. Survivors are too op, did you already played versus a swf team? They are impossible to kill. That's why I hate this game sometimes, killer is too weak, survivors don't even need perks. It is a bullshit this game sometimes
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I agree that more in-depth tutorials for each killer should be made available. I would benefit greatly from some. But not everyone knows right off how to properly loop and play pallets.
It's a cat and mouse mechanic that can only be learned by watching streamers and practicing to get good enough to loop effectively. And that goes for killers and survivors alike.
SWF's can be tough at times and they have gotten the best of me. But I also have 4k on a 4 man swf before as well.
Working on gens and totems are easy yes. Outsmarting a killer and knowing which loops are safer to play is something that takes more time to get a grasp on.
Survivors are not OP.
Killers are not OP.
Bottom line... You are playing with REAL people, not AI's. You are bound to run into players better at the game then you. And sometimes you will be better than they are. It is just a game. A pretty darn fun one imo.
Yes I get frustrated from time to time. And when I do, I take a break. Maybe play something else for a week or two, sometimes a month.
And when I'm ready to get back into it, I come back. Because this game is fun and every match is different and challenging in its own way.
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