We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

The trapper

USELESS
USELESS Member Posts: 1,151

What do you think about the trapper?

Comments

  • USELESS
    USELESS Member Posts: 1,151

    Are you happy now @Echorion????

  • USELESS
    USELESS Member Posts: 1,151

    Same. But now without ruin I'll need to try another

  • Alice_pbg
    Alice_pbg Member Posts: 6,556

    He's great

  • Wesker
    Wesker Member Posts: 339

    He's my main in the current patch. Next patch I will move to Spirit becouse Trapper has no momentum without the old Ruin, that time which it bought was precious. I will play him again with Noed maybe

  • Yes, and I am sure you will have more luck discussing trapper in a trapper thread.

  • Shivadeathkiss
    Shivadeathkiss Member Posts: 94

    I agree with Puppers on trapper. He should start the match with ALL his traps. Not saying he should be able to carry them all the whole game. But he should definitely have them all at the beginning.

    Seems a bit unfair he has to walk all over the maps to collect them. And it will keep the survivors guessing who the killer is being they can spawn right beside his traps. It's instant knowledge of which killer your facing.

  • Todgeweiht
    Todgeweiht Member Posts: 3,666

    I would recommend equipping Corrupt instead of ruin the next patch, trapper is one of the killer that benefits the most from it.

  • StardustSpeedway
    StardustSpeedway Member Posts: 882

    He's my main killer and I have played him without ruin for a long time. Despite the toxicity of some survivors, I try to play fair as much as possible and when I'm playing survivor, I have also noticed most Trapper killers play this way too. The first rift unfortunately might have changed that stigma since everyone was trying their hardest to complete the challenges, but still, wholesome Trapper gang unite!

  • AvisDeene
    AvisDeene Member Posts: 2,396

    Ill be happy if he could at least start with and carry three traps without add ons.

  • Yung_Slug
    Yung_Slug Member Posts: 2,238

    He should start with 3 trap capacity, if not 3 traps.

    Escaping traps should require 3 skill checks in a row, similar to pre-rework "snap out of it" but perhaps with smaller success zones (right now escape attempts last 1.5 seconds with a 25% chance to succeed, so with this system it should take a total of 8 seconds or so to escape with perfect skill checks and no add-ons).

    If you fail a skill check you go into deep wound and your timer is decreased further with each failure. Adds more tension imo and would make players think twice about trying to free themselves instead of waiting for rescue.

  • ppo8820
    ppo8820 Member Posts: 763

    Annoying af to play against. He wasn’t always but with the archives starting, so many trappers started showing up. My friends and I are extremely over it.

  • Wesker
    Wesker Member Posts: 339

    Corrupt Intervention is trash, viable for random builds but so far away from a competitive usage, the one who would take benefit is just Monto with his funny videos...