The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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That's actually a great point that I didn't think of! I suppose the way it'd work is like this; You know how when using Windows of Opportunity, window vaults are highlighted by the wall area below the window? I figure when holding the power, any point you could "teleport" to would be highlighted like that, and you'd have…
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Thank you all! Another thing I considered was the possibility of this working on lockers as well, with an exiting animation that takes the same amount of time as vaulting.