The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
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I only leave for killer that shouldn't exist, like kpop singer. What even is the point of running anymore?
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We get sexy revealing outfit for males and quite a bit, not gonna complain for once, it's not completely female sided for once. Only model wise I think the female shapes are meant to be more attractive than the male ones
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I did wraith adept first try having never played it
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Mori need an animation, would be broken if you just kill and go Also it's a literal game about hitting, hooking and killing people? How is mori too violent
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Yes let's blame the killer for "wanting 4k" again and not raise the real issue of the 2 last survivors playing hide and seek forcing the killer to play like that
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Wdym, survivor are already skin of each other, new survivors don't bring anything aside new perk to the pool but at the end of the day playing 1 survivor is playing any survivor
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Ain't nothing to fix unless dev decide to give killers some love. SO yeah, this feature would be easier to dev than believing in the dev to balance the game.
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That would be true if people weren't all playing try hard gen rush infinite palette loop builds, and that 70% of the maps weren't survivor sided
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You do realise if the killer quits you still get escape points and task validation for escaping? Changes literally nothing for you if you're at the escape gate or not. Also the penalty in itself is so stupid I can't even comprehend. I have maybe 1/7 or 1/8 bad matches against sweaty try hards that I usually leave, and my…
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"Here's the thing. Survivors only hide and wait because they know the Killer is going to aggressively rotate to each remaining gen. The risk of getting caught doing gens increases with how many gens are left and if you are 3 gen'd. If it's a smaller map it again amps up the difficulty." See that's survivor skill issue.…
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No you do keep the timer. It's like a normal end game collapse except you don't get to use end game collapse perk so people don't abuse it for free kill/point but really just out of frustration to end the game. When people start getting killers that are often frustrated by always fighting swf try hard builds and end the…
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Being slugged at 5 gens is a you issue. They didn't add icon to see what people are doing for nothing. If I'm on a gen and I see someone doing nothing, I assume they will help, if they don't then not my problem I ain't wasting time for people who don't wanna be useful. If someone isn't picked up and I see people getting…
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You know, you're putting a band aid on the issue, not fixing it. Do you know why killer do that? Because the 2 last survivors are playing hide and seek hoping the other die first so they can get the hatch. Maybe fix this behavior first before blaming killers, again.
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Simple, condition all those perk to not trigger if door are opened early. They should only trigger if 5 gens are done or hatch is closed.
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People who say they're playing killer a lot and see no issue with WoO I wanna know what killer you main. Pyramid head hitting through walls? Or something that just murder you without effort from afar. Any killer who has to chase normally after survivors and doesn't have anything to counter someone going from palette to…
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It has always been the design of the game for the survivor to find their objective and anything that can help them, it's survival, not click and collect. If we take your logic killer should see all obstacles too so they can dodge infinite loop.
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But as been said many time, removing the ability of survivors to do mistakes (vastly) just keep a lot of killer from playing. If you take the most basic killer like Wraith, it needs survivor to do mistakes so he can catch them. Invisibility is nice but it only serve to ambush people, it doesn't really work during a chase…
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Another balancing could be the perk giving you blind for 10sec when using an obstacle that was highlighted
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Also yeah, DC penalty for killer is dumb. There's no team mate you let down, you lose your accessories (while survivors don't), and you get penalized while survivor would not if they were to let themselves die on hook.
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"From everything you said, you sound like you’re struggling to play as killer and you will need to find new strats for yourself on what works best." "but your whole post screams I want free kills" Or maybe there's some people who still enjoy playing a normal killer like the trapper that isn't OP as heck and isn't throwing…
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You say this as if the game isn't survivor sided. I can outsmart normal players, which don't exist anymore, because every survivor just come with the same try hard builds for looping/gen rush. The simple fact that some maps have 2 windows that allow looping for a few minutes shows how they don't care about killers.
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How is farming points in a game going sour even an option? When you go afk survivors just waste time trying to get you to do points for them, maybe you just wanna start another game asap instead of doing whatever you're forced to do while waiting for the game to end. And I don't see the point of playing through a game of…
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What do you think people were doing when Kate wasn't a survivor