Comments
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I have a lot of games that look like this that didnt double pip.
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It's not really about being disrespectful, but a matter of feeling like some killers are appearently more entitled to a perfect victory when they're winning than survivors are entitled to have fun. I maintain that the race for hatch is a more fun way to handle the endgame 1 v 1 than immediately patrolling gates, especially…
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Interesting. I wonder if these issues are PC only? I certainly know 1 gen + 5 dull totems and some chase isnt enough for Iridescent on PC. You really have to work for it and pretty much have to have the killer kicking gens to get the score up. Camping is a weird one because sometimes it's fine, like in the endgame. But…
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I'm a red rank survivor and killer. I'm here to say this logic is fairly flawed, not just from a normal gameplay perspective and entitlement perspective, but from a general design perspective. The hatch as a mechanic (outside of keys) does not ruin a killers game in any respect. It does, however, give a survivor an ok…