The second iteration of 2v8 will be available shortly - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Goes into basement in a match You're right. Thanks for letting me know that. 😊🧡
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Lol xD
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Like I said before DC's players are penalized for it... That shouldn't be leverage to be picky. And besides doesn't that mean the killer is doing something right (for once- lol) Just report the player and on to the next game. simple. I agree about setting up you load out before games again. But it just seems to me that…
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LOL xD > @Paddy4583 said:
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Really now? If killers don't like the fact that survivors want to take on the challenge and get more points with the hatch escape then stop playing. Its being mad at the game properties. Don't be mad at the players just playing the game as suppose to. I understand its time consuming, but that's just part of the match as a…
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No assumption was made in my reply. Sorry you thought that. I was stating what happens when players DC. Whoever you play is on you. ^-^ > @Kaelum said:
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People would stop playing the game if they punish killers for dodging? Well it's not like people are able to play the game to begin with... And I just want to make sure we're all on the same page. When a killer cannot catch a survivor (Survivor does not teabag or anything) that is not toxic. We are supposed to run and try…
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I forgot to say your name Giggles > @Kaelum
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Gotcha, And as said before we are punished for leaving during the game(-2Pip) and you guys are rewarded. How is that to make a fuss? Killers gain something out of DC players while survivors have the most possibilities to still lose items with no bonus points when a killer DC's. However, It is beside the dodging point.
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Thank you and I hope the same. > @TrAiNwReCk said:
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Ahh, okay. Thanks! > @Boss said:
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What do they mean to "automatically look for them"? Like devs play the game and see if they find players being naughty? > @Boss said:
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What I am getting from this is killers excuses to dodge and that we cry. lol Just stop dodging and take the game like any other game. You don't dodge other game lobbies cause a player is higher lvl or has some sort of advantage and if you do.. what a gamer you are..
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Ok, whoa there.. Survivors DC cause of a hidden offering, I don't buy it. Maybe in your experience, however it seems to be less likely that survivors would do that as a killer dodges more lobbies than they can actually play. And as I said before, when survivors leave durning the game we are penalized for it and you killers…
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Yea, I hear ya. (I am a Solo player and don't do SWF cause sometimes they wanna voice chat and I need to focus on hearing the heart beat and all not them screaming, lol) I guess the SWF problem is it's own issue, but solo players should not be effected. And nice job on the meme. XD Love it <3 > @PiiFree said:
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LMAO :..D
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I feel like the killers that are salty about this post must have had a real number done on them by survivors. XD
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But finding a "fair" match is already found. thats why there are ranks. The game has items to use and if killers don't like what the game game has, don't play at all and set up false hope for a game. But I understand what you mean on the other part, that's where the killer perks are supposed to come in though and slow down…
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You're right cry this, cry that, but if you say players should not be forced to play a game they are not having fun in... (really tho?) Then there should be no consequences for survivors leaving during the game and killers quitter bonus should be removed. That, or just simply stop dodging or have the game not show items.…
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I do appreciate everyones thoughts and suggestions on this topic.
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Yea, There are times when I play Killer, but I most enjoy survivor due to the quick thinking and it being more challenging, in my opinion. But I guess I will need to play killer more (pretty much avoiding the hassle) and not be the dodger. Show you killers how it's really done, eh? (lol jk)
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Exactly, My thing is not with how killers play in the game, its the lobby dodging and waiting. I agree with you. Glad someone understands.
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So survivors should then be "willing" to go in a game that even we don't know if its gonna be a toxic killer or not? It goes both ways... You killers need to suck up the fact that we have items to used and play the game and not be soo scared of a little challenge. You guys are already op enough. lol When we're in the game…
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My issue is not how it impacts the game. Its the killers deciding not to play against people who use them.. and having us wait extra long than we already should have been.
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I Know, and Calm spirit exists because it prevents screams from the doctor, clown, and such but yet, we still have to guess if it it's useful against the unknown killer... Good try though. > @Master said:
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Gotcha, I've been around for the gist of most things I feel and yet my opinion still stands with me. (1.2.2+ (PS4)
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You mean -did the killer have fun?- but OK, Lets say that. Now, we all know that all killers carry more than one perk, so if Nurse's Calling fails, I am sure Whispers and BBQ n Chili is in use to save y'alls day as well as Ruin to prolong and so forth. We too have to hope that what we bring(if any do) can bring us to an…
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But why have items and add ons in the game in general then? They are there to be used not avoided. I would say those "powerful" add ons/item come in handy when killers tunnel and such. lol
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Interesting.. Thanks.
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Well that's a bummer if that's true. Do they really "encourage" killers to dodge when they are at a "disadvantage" and at the same time are trying to fix the long wait times for survivors? How does that make sense? And I know survivors have the option too, but we don't have any clue what we are going into until the game…
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I understand and couldn't agree more, although when the game makes changes, IN MY OPINION, it most times benefits the killers. And using items, playing a certain character, and having certain perks should not effect a normal day of gameplay. If devs could solve the issue by not having killers see our items is all. (Also to…
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Thats an answer I can come to terms with. And while I can agree with the level of toxicity, not all survivors are as toxic as others, but I guess I can see that perspective. Thanks for the insight.
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And clearly I have been "Requeuing" otherwise this post would not have been made, now would it? > @PigNRun said:
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That's not helpful..> @PigNRun said: