Comments
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I'm a Circle user, I use it because every killer insists on camping, tunnelling and every other tactic that they would cry about if a survivor did it. It allows me to heal and be able to try and protect my team mates who will go down. I'd run Self Care but it got nerfed into the ground like every other perk on both sides…
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If a non killer main can quite easily outplay a dead hard, just by simply waiting and baiting it and still end up getting a 4K, I would say it's the killer's skill that the issue.
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Dead Hard, the perk that can be quite easily outplayed and can be quite easily missed, didn't need a further nerf. This is coming from a survivor main who also plays as the killer. Maybe they should be making perks more enticing to use instead of gutting each and every single one and forcing new metas to take their place.