Comments
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Yeah,I understand that.I was thinking that with the shop + microtransations could help in this,wich could make the game a little more new players friendly. I actually think this is a good idea and could help,would love to see that added.
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Considering that it will take 20-30 hours acording to the devs to get a single character,a survivor or a killer,and It might not include licensed ones (and It takes ~1 Million bloodpoints to get to level 40 with a character),It would be a really time consuming + insane grind to not only get the teachable,but get it to…
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I understand that It could be "too easy",I just don't think that having to wait weeks or months to get a single perk is cool.And considering that the next patch will remove Iridescent Shard cap,maybe increasing the price of an teachable would resolve the problem of It being "too easy"?