The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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I feel he is clunkier now, but I preferred to play other killers than Chucky before the nerf. I've seen that many use this flick tech does anyone has suggestions on how to use it? Like dpi level, timing or whatelse
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use the purple one (not telegraphed) + j myers memorial and bring corrupt, 99% the power and use it when they can't jump in lockers. I repeat, it's a C tier killer, but there are worse ones.
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nope you must consider add-ons when evaluating a killer. I can't say Myers is good, but there are others who perform worse than him. Plus he has basic insta-downs which a Freddy or a Sadako haven't.
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lmao now at least she has a viable power. Chucky is still a choice, a "bad and obnoxious to play" one, but there are worst killers
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trapper and myers are better than ghostface and sadako imo, they have anti loop and insta mori
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At this point I really hope they leave the game as it is now and don't change anything, they are just making it worse.
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As he is now (without scamper), the counterplay is just turn right or left once he screams and keep pressed shift w :/ He is a 4.4 with no map pressure, all he have is chase power and they're making it boring
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imo the middle ground will be having a little more turn rate on the dash even using an add-on. I played him less since that nerf
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plus the slug with noed :D
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slug? no I feel you should go 100% endgame build since survs just want to pop gens so damn fast. (I mean it's what they have to do can't blame them) Devs planned how to make this game as hide and seek all the time
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I understand that they could be annoying on a nurse, but please fix the nurse and the problematic top tiers, don't ruin the game for every other killer
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Assuming one'd like to play all the killers he bought, do you think he could keep up against that with 4 gen regression perks? And so do you honestly think they needed a nerf?
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Hens could gen rush and open the gate in 2.44 min in one trial 7 months ago (search on youtube)
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UW is unusable if his only power is to make the people scream around 32 mt of a locker, it only needed a bit more of cooldown in the opinion of all players if you want to make it a locker perk it's fine it could be feasible for more killer but at least make its range 64 mt (add more cooldown if needed). As you are planning…
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As a killer I agree. I feel that they should rework some underused perks, to make them more appealing. Btw gen rushing doesn't require that much in terms of skill, while playing in a swf, so I don't understand the "reward" logic. Just try to not mess up at the very end or wait for the unhook before popping a gen and you…
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Not true, adrenaline deserved that small nerf, it was really overused (average of 3 adr at match for me) and still will be cause it's still a good perk. If you are talking about the health state after being unhooked, survs already have borrowed time basekit and good teamates bodyblock and also a lot of "second chances"…
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Maybe the next slowdown perks will deactivate if you hook the same surv twice, but will give you enough time to afford another 20-30 sec chase
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Well, the fact is that most of them works with hooks that you don't get any soon with bad killers if you don't run perks that help you in chase :/ As for the Pig, she needed that buff, the power is still a bit lame without specific add-ons and in my opinion having a place where she could ambush the survs could compensate…
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Nah man it's ok if they buff anti-tunnel, but the problem is that a Freddy, a bubba, a ghostface and killers like that are no more feasible against gen efficient teams and a lot of swf here in eu run ds. Tunneling at 5 gen and camping is not even a choice, it's forced for them and that sucks.
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well I should know it before lmao I would give it a chance, but I don't think it's effective against teams efficient in gens and hit and run died…
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Either you play only strong killers or you are just trolling
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well depends from the killer DS punishes a lot weaker killers who must tunnel in order to be feasible
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The fact is that mixing hooks is not a viable option rn. If it was I'd happily avoid ds, off the rec and all those things and have more fun
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Nah they are really not strong enough, I wish that killer games were not that unfun and more slowpaced
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if you have strong enough killers :) and exactly why I must run only slowdowns and gen-block perks? Also 3 gen and camping isn't that healthy neither, hit and run was okish, I was talking about the sadako and pig nerfs.
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The problem is that they works with hooks that you don't get any soon with legion or freddy or other killers without anti-loop and usually the 4th guy is forever hiding. Gen rush is assued.