The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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The map is simply just too large, that's it. The main building is ok but has a high variability with how the windows can spawn sometimes, the map just needs to be shaped more like a square than a rectangular shape.
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The center of this map is somewhat problematic, the main structure is mostly unsafe aside 1 window on the stairs which is usable, it does favour users with balanced landing which is ok but all of the outer windows are very unsafe because of the height of the main structure, not to mention its very easy for the killer to…
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One of the more balanced maps tbh, It never really needed any changes after its first change but it was welcome, there are some deadzones but generally the map is big enough but not too big.
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Love most of these new addon ideas, some are a bit far fetched but still better than the ones we have as of now. I'm not sure about the obsidian goblet, maybe make rites of judgement + punishment of the damned silent? Or when a survivor becomes tormented they become injured (If they are already injured nothing happens)…