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Cynthesia

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Cynthesia
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  • To encourage playing the game. If you gained good BP for crouch walking edges and running turbo gen as a team of 4, then killer player numbers would deteriorate more than they already do now. Survivors also do still get a lot of BP, they just have to be actively unhooking while they interact. Their fail scenario has a full…
  • Might have just been the BP compensation for any Hawkins Lab offerings you had in inventory.
  • NOED is generally to counter hard gen rush. If you hard rush them, and didn't do any totems, then also lose a chase, maybe yes -- perhaps you deserve to perish. Not always the case, as it is a 4 person activity, and even the one who did the most can be the one who suffers from it due to incompetent teammates just the same…
  • Personally think Mikaela's entire perk pool ruined the system. It's disgusting power creep. For a good bit, Killer has been fairly balanced with the survivors, the maps being more of a determinant factor than anything else. Now, the Boon Totems that can be re-enabled and provide such powerful effects to an entire team in…
  • It's inherently toxic. Hard to say what side to be on, because you have to be mean to double pip at high ranks, regardless of which you choose. Gen rushing with the right perks to escape death and loop better are obviously disgusting, as is running NOED on Killer or proxy camping. The game is likely balanced relatively…
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