Comments
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I should have stopped reading when you mentioned Windows of Opportunity, why did I keep reading? It just kept getting worse
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So the person has to use a perk that is super meme just to be able to counter something that should normally have a counter?
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The game is only killer sided against potato survivors, against survivors who know what they are doing it is another story. The survivor meta is much stronger than the killer meta, they have a lot of stupid perks that make it impossible for the killer to play and use strategies, and most of the killers in the game are weak…
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I don't think it's a good idea, it would basically be another useless Legion that only gives mending and has nothing else after that.
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Horrible idea, that way you wouldn't even need to use other perks to know what aura readings the killer has, it wouldn't make any sense in normal mode. Second, the aura reading perks are precisely to try to catch the survivor off guard, so it would not make sense if the survivor knows that his aura is being read.
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I completely disagree, in fact, most maps favor survivors, very few favor killers.
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Crouch tech is not dodging, it is taking advantage of the killer's hitbox error that is stuck vertically to make a hit that was supposed to connect not happen. You can take advantage of low relief in some areas of the map to crouch and make the killer miss the power, even though he is clearly in front of you, so yes,…
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So if you consider a bug a "skill expression" then they should bring hugtechs back.
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Yes, I can confirm that it is still not doing its characteristic noise when the flashbang is dropped on the ground, it happened to me today. The survivor dropped the flashbang right in front of me and I didn't hear any noise.
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Yes, I know that, it's more specific to windows and some structures, that even though you have a view of the survivor he simply crouches and he doesn't get hit.
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They should increase the punishment for DC, the amount of survivors quitting matches lately is gigantic, and they don't have any punishment for it, they just wait 1 minute in the lobby and they are already looking for another match.
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For God's sake, man. Just move away from the trail and she loses her speed, I didn't see any problem with that, very rarely will you be able to use it in a chase, it depends more on the survivor than on you.
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I didn't really like the idea, too risky, it would probably go on the list of perks that are never used.
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I rarely play against killers who are slugging, so it's a matter of personal experience, but in general, Unbreakable basekit wouldn't be a good idea and they've tried to do that, and it didn't work very well.
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Her hatchet hitbox is fine, first of all knowing the hatchet pixel is very difficult and requires skill, secondly reducing the hatchet hitbox would probably make her look horrible, since she already is 4.4
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Her hatchet hitbox is fine, first of all knowing the hatchet pixel is very difficult and requires skill, secondly reducing the hatchet hitbox would probably make her look horrible, since she already is 4.4
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Nah, it's fine the way it is, I almost never have a problem with it, it's more a matter of ping and ability to know the timing. Besides, the survivor already has priority in the pallet, since the Patch 5.2 (if I'm not mistaken), when the hit and the pallet drop are registered at the same time, the pallet stun gains…
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I disagree with you, the game is defined by the skill of the survivors, if they play badly, you have a chance to win. If they play well, you don't stand a chance, at least with most killers who are weak. The game is more about generator efficiency and Shift W
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Yeah... This game definitely doesn't work like that, even if you play well you can lose the match, it happens all the time.
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My God, when I think I've seen everything in this community, I end up being more and more surprised. Let the survivor choose which killer he doesn't want to play against? And are you seriously going to put Wraith on the list? One of the weakest killers in the game, I can only believe this post is a bait.
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"There is no counterplay". "Dissolution active", survivor: hold W and escape the loop. Sure...
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No one using it doesn't mean it's weak, this perk was already strong because it unhooked the survivor very quickly, and depending on the killer he couldn't do anything, besides the speed that the survivor receives. Now with the buff, you unhook almost instantly, and the survivor gains 10% speed, becoming 4.4. If they…
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I think this might not be a bug, maybe the Jagged Compass perk activates before Floods of Rage/Gift of Pain
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I don't see a problem, each killer has their specific strengths, and hers and some other killers' strengths is to guarantee a kill on the hook. If the save is risky, don't save, there's no problem with the killer have one more kill.
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I didn't understand the bug, and I didn't see any problem with it. There are several killers in the game that can also prevent a save, so if you know that saving is risky, don't save
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I thought I made it clear in the post, but I'll explain. If the killer is not camping the hook, the survivors will be able to use the perk freely without any punishment, until you arrive on the hook, the exposed survivor will be long gone, that's what happened to me. So you basically lose a kill from a survivor who would…
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We cannot tag devs in comments, it go against forum rules, delete it before a mod sees it.
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I can't say, but I don't think so, since this mechanic is available to be used freely and voluntarily.
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Yes, but this ruins the game for other players, even more than abandoning the match, because by abandoning the match you at least have a bot, even though it's horrible to play with on your team.
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Well then I hope this is not a bug because he needs it.
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Unfortunately I don't think this is a bug, the Flashbang works in a blast radius, different from the flashlight, so even if you catch it looking at the wall it can blind you if you drop in the right timing.
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This is not a bug, there are some lower windows that you can't avoid by crouching.
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I hope the flick after Scamper isn't a bug, because he really needed it, it was horrible not being able to flick after passing under the pallet because the survivor just stayed in the corner and you couldn't do anything.
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They will never fix this problem, this has been in the game for years and they never cared about it. They call it "crouch tech".
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No, friend. This bug happened a while ago; they fixed it and came back again in the last patch.