The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Then you have a killer who's still fundamentally unfun for most to play as and against, with more restrictions on her own power. The basekit hinderence will just become a massive pain point for survivors, they HAVE to leave the loop AND they won't ever make the next pallet, and if they don't leave the loop they're hindered…
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What do you want her to do man, the community at large doesn't like the way she plays and hate facing against her. I STILL don't see how this is remotely close to knight, other than having AoE detections against Survivors. Like, if you don't have anything interesting to add I don't get why you're here.
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The drones return to where they're originally placed after trapping a survivor. This is also why I heavily shifted her power away from drones and towards clawtraps and to the new information mechanic, so she is less similar to Knight and Nemesis. It's also not possible to outrun them, they move fast and have a long reach,…