Comments
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The same can be said about killers in other parts of the forum.
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The later years were far less toxic, but there was true hate between the factions in vanilla. Best gaming years of my life kiting Lord Kazzak to stormwind. Also you've seen too much Ochido. Survivors aren't all a bunch of memers trying to get the killer to disconnect.
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My argument was, regardless of the changes, people find a way to bully. Also that this community is spilt to hell.
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Ask yourself if your response disproved or confirmed my fundamental argument.
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Honestly posts like yours are truly unbearable. I've never seen a community so split by hate mobs on both sides since WoW. One thing I've noticed about these forums is that killers are WAY more active/vocal. For me though it's still an EZ bully life as a survivor. I'll be taking your lunch money sooner or later.
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Killer is boring now, it's way too easy.
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Ahhh I see. Either way I love this killer idea. Pretty good job so far.
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I like the concept art. My only criticism would be this; A string puppet with the size of a killer doesn't make alot of sense. A puppet that size would be awkward to use and impractical. That being said, I could easily suspend disbelief and justify it by rationalizing it with the idea that this puppet is a kind of toy…
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Survivors aren't OP.
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Wanting everyone to come to an understanding seems like more of a pipe dream than balancing the game.
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Well, that's just fundamentally incorrect. The benefit of the forum is to share ideas and help the devs with balancing the game. Most ideas are terrible but it's the gems that devs definitely consider.
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Yes, I know.
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Yes. And "toxic" is a misused label killers use for survivors who use the tactics made available by the devs to out play the killer. There are legitimate reasons to camp as killer for sure. But camping your first hook with no one else near you is not only a waste of time, but rightfully labelled as camping. The glorious…
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12 oclock
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And this is where the word "toxic" should be used. I don't understand OP either. Frankly it's amazing to me that this community uses the word "toxic" when referring to survivors effectively using their tools to outplay the killer. In every other gaming community the term "toxic" refers to someone with a terrible attitude…
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I could be wrong but I feel like this would split the community even more.
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I'm not among those who beg for punishment for camping. I was simply interested in what tests had been taken to alleviate the issue of face camping. I asked the forum the other day if this test had taken place and when it happened. Someone was kind enough to provide enough information to narrow down my search and I found…
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I agree. There's almost no reward for the 4% chance of escape. It rarely happens and when it does it usually only helps if the killer isn't camping and your teammates are still alive.
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Thanks buddy. I appreciate the answer.
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Where can I find the devs talking about this? How long ago did this take place?
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How convenient. Sounds to me you have no proof. Which is a shame because I would also like to see this apparently "common knowledge". I guess the knowledge is so common that its invisible like water is to a fish. Golgi was clear on the terms of your surrender and it seems you've been beaten by a simple request for…
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I understand the necessity for a change in how the hatch works. However I disagree with the changes currently in testing. On the one hand in its current state it makes escaping as the last survivor frustratingly easy when you consider the killers perspective. So, this game being asymmetric, I understand how it seems unfair…