Dustin

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Dustin
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  • Game uses sounds for balancing It's third party software not everyone has access to that can give an advantage based on the description For DBD where sound is used for balancing yes it's blatantly cheating. It's almost comparable to stretched res where people said it was just for looks but it affected gameplay.
  • I had high hopes for this ptb and I'm sad that the Twins rework was a failure but I'm glad BHVR was sensible enough to roll it back. Don't really care about the rest of the PTB for the most part.
  • I agree with removing the middle three options it just doesn't logically make sense - Yeah I get that overall it can be used to categorize player satisfaction per game but there are so many variables on why a player could be rating a game? Liked / Disliked a perk in play? A killer in play? Addons? A specific person? A…
  • I feel the "Did you have fun - Rate between 1 - 5" is absolutely useless because the rating has no context to the developers on why I give it that rating. It just makes me feel like the data is going to be misunderstood or misused if it even is used. You won't know why I rated it a 5 and you won't know why I rated it a 1.…
  • Probably the same one I've ran into.
  • This is exactly why I don't bother - some of them have free reign on YT / Twitch - I can't call them out even though YT / Twitch algorithm is literally recommending their content to me just because it's DBD related. Also all of you replying about them DC'ing prior are missing the point - Who cares if they DC'd on their own…
  • They get banned it's just it doesn't matter because the anticheat isn't full proof and they just hop accounts in less than a minute. I've gotten the same person banned multiple times but it doesn't matter.
  • If we were to get another Resident Evil chapter the only characters I could imagine that would be somewhat fitting is a Tyrant / Mr. X / Super Tyrant or Heisenberg from Village since their power potential is quite high. Past that yeah Lady D may be more notable from Village but she's not really interesting before she…
  • Just licensed skins for Freddy in general and Myers. Absolutely Robert Englund though.
  • Wanted this for ages as it would make Freddy more interesting to verse and would give Freddy players more options without isolating him to one thing in a game. I really don't understand why this isn't a thing already and it really feels like an excuse to pad out his addons instead of just giving him the option for his…
  • I do feel that if you change Wesker so infection clears on hooks some Weskers would adapt by slugging to keep infection because realistically with infection what are you going to do versus a Wesker? You're already slowed. I do agree with you I just imagine that's how people would adapt to not lose infection - It sounds…
  • For the most part I feel Wesker is fine but I still stick with my opinion that I have since he was released and that he shouldn't get killer instinct when survivors use first aid sprays. He has addons to track survivors after using it if they want to tunnel it makes no sense why he also just gets killer instinct. I'd be…
  • I feel DBD is only balanced when everything is truly random with some exceptions. Map offerings remove that randomness for the most part. I feel my personal frustrations with map offerings come from two simple things. They bloat the bloodweb because every realm has a map offering on the bloodweb - I feel that map offerings…
  • Myers and Freddy overhaul - Something added to the game that's as impactful as EGC. Don't really care about anything else too much.
  • Bring it back if Myers has been stalking a survivor for an extended period of time at a distance but as a tradeoff give him a bonus for doing so. I would love for it to make a return in any capacity though - Great tune.
  • Either a 2v8 gamemode or a gamemode where there are two teams (1 killer + unique survivors per team) where it's Capture The Flag. I'd love to see some capture the flag gamemode where the killer defends their teams flag and the survivors steal the other teams flag.
  • With Twins getting changes I'd like to see Freddy revisited for some power reworks on both snares and dream pallets in some way - Honestly dream pallets are so weak that I feel Freddy should be able to use both Snares and Dream Pallets at once. It would make Freddy more diverse with their power and again waking up is…
  • One thing I'm assuming is you can no longer prevent people from leaving through the exit gates with Victor now when they're healthy. Wondering if that's the case for injured to downed survivors.
  • I kind of get Adrenaline minus the speed duration but the cooldown on top of other Ultimate Weapon changes just seems a bit excessive. Don't get me wrong I hate the perk but I feel like it was over nerfed.
  • My honest guess is once Victor downs someone they stay attached to the survivor so that way if you're across map another survivor cannot heal the downed survivor until they forcefully remove Victor. I actually enjoy Twins gameplay so if this makes them relevant I'm all for it - It wouldn't solve all issues but at least it…
  • Well I suppose it is as black and white as I see it but jfc it's painful having my only bit of freetime essentially stolen. Either I can't play for the time I run into these rare situations or I dc and do something else. Normally this doesn't happen but during the event I've seen so many people just blatantly cheating it…
  • Narrow the road and make the buildings more interesting other than "There are 2-3 windows per house minimum" Why is the main focus on the houses windows? Even badham as terrible as it is has a house with a pallet in it. Surely the houses can be more than just windows. Either way I'm glad the map is getting looked at but I…
  • Freddy, Singularity and Twins
  • Neither should be banned but the achievement is stupid. This type of gameplay is all on BHVR not the players. For clarification - This is the equivalent to banning someone for the old school hatch standoff. Both players have the ability to end the game but they choose not to.
  • I pretty well accept it and fortunately those type of players I mentioned are rare but they absolutely leave a stain on the idea of stealth in DBD even though it's absolutely smart to play to waste the killers time. At the same time though I would agree that stealth is underrated - A lot of people don't really do enough to…
  • I feel stealth is undervalued but at the same time it's also detrimental when it's not communicated among your team that's how you will be playing and gets the non stealth players of your team focused out. If you have a teammate that's good at running the killer it's not really an issue if people are doing gens but in most…
  • I admit I prefer Lullaby over Devour for fun factor but you get more mileage out of Devour quicker than Lullaby. Lullaby is still mostly RNG because while it's strong once you get 4/5 tokens a survivor even getting a skillcheck is the issue. It's a perk that can be ignored while Devour can't. I do run Lullaby on Freddy but…
  • If you to showboat a winstreak don't expect anyone to be impressed if you cherrypick your lobbies. I don't know why anyone is going to be impressed by a winstreak by anyone when it's either you and a bunch of coordinated survivor buddies playing better than the average pub game or a killer making games unfun for the…
  • Skull Merchant - Some games are genuinely unwinnable without strict communication against her. Drones shouldn't be allowed to overlap at all for starters but just in general the killer isn't fun to play against. The mechanics of disarming a drone is super cool and the radar is interesting but everything that comes with it…
  • I used this perk for the first time and I actually felt bad using it. The only other time I've ever felt bad using a perk was Dead Hard but that's because it was old DH when it was broken. This perk is actually so useless and I didn't even get full value from it because a few gens were blocked. Worst part is I had to…
  • Regardless of the reason I would agree that the report system BHVR has as a whole could use improvements. There have been recent feedback changes for players reporting which is great but there's still a lack of tools / options for players. I doubt the cosmetics go anywhere but I'd hate to see them restricted in some way…
  • Didn't know that so thanks for finding out for the rest of us.
  • Two types of Traps - One that's good with planning ahead (Current) and a new trap that's able to be used in chase but isn't oppressive. The reason there should be two is so they can be adjusted separately because I feel you can't find a sweet spot just balancing one trap. Without traps set up for a chase Trapper just has…
  • It is a terrible map but I still missed it. It did a lot of unique things first and has a lot of nostalgia value. It definitely could use a huge gameplay / balance pass though.
  • Well speaking from living in a town that has had an arcade with a small theatre sometimes stuff just gets thrown out to be thrown away and is just dropped on a curb. If you wanted a logical explanation it likely was just thrown out and misplaced or mishandled. I ######### love the new map though regardless of reason.…
  • I'm looking forward to more perks of this type but I feel there's not too many strong effects you can give a survivor in exchange for a health state. I can't imagine many perks of this type existing past maybe a couple.
  • Would have preferred a new addon for Clown's iri as the one hit down just seems to be an outlier but also a bit hard to balance and unfun. Overall though I'm pretty happy about a lot of the changes - Huntress just in general didn't need any changes but at least one of the more egregious changes was Axed. Super hyped for…
  • They should stay green Offerings, but just not get burned if no Map Offering is used. I'm honestly fine with that - Just the whole concept that you spend BP just to gamble on it getting used and not getting to use anything else sucks. It's not the worst thing in the game but it just feels like insult to injury and isn't a…
  • I just don't like how it's a Rare Offering that has a chance not to work either because no map offering was used and you had to guess if you should use it or all four survivors use a map offering. Should be a common / uncommon it's honestly stupid that it's a Rare Offering that could literally do nothing. Not only are they…
  • I feel killer and survivor offerings should be shared for each side but that's about it. If I get a BPS on Knight for example but want to use it on Deathslinger that encourages me to play around with all my BP offerings and that's more beneficial for everyone. Just in general though I'd love to see offerings as a whole…
  • I understand he was toned down quite a bit for balance but I wish he had a second really long cooldown ability like a rush or a single use rocket launcher. It could shoot more concussive rockets but again I get it.
  • I love playing against Billy and I will die on that hill. I loved pre-nerf pre-Overheat Billy. The only thing I don't like about current Billy is the camera still feels janky after their pre-rework update they added without adding it in patchnotes.
  • Do you have anonymous mode on? Or does it actually just not play while in queue and only at menu and I haven't noticed? Anonymous mode disables licensed music although when the PTB goes live I believe there will be an option to separate those but I don't fully remember. I'm actually going to check now Edit - It does seem…
  • I enjoyed lights out because both sides were perkless and I felt like I could try different strategies on each side without worrying if a certain perk was in play. Whether I was winning or losing I never felt like I got robbed for getting destroyed for example. While playing Vanilla I feel like I have to always bring my…
  • Those addons are pretty nice compared to the prior addons so I'm not complaining.
  • More haste perks If I had to guess Chucky was testing the waters for a similar power - Usually when BHVR makes something new that isn't the only thing similar in the pipeline. Going to assume the killer is low to the ground and uses a third person camera so they have a non licensed character with a similar trait.
  • How I feel with most of the games I get The Do Not Enjoy section doesn't necessarily need to be specifically about the killer - usually it's how the team plays against them that begins to decline the enjoyment of the game. Yes - I unironically enjoy versing Freddy and Pinhead. If you're playing one of the four killers in…
  • If you're relying on the head pops to get kills as Pig you're going to lose anyway. Yeah - They're buffing the "worst" part about Pig's kit - That's good. Buffs that make her more viable out of hovering over a RBT key spawner is good.
  • I like most of the changes but I'm surprised Huntress is receiving any changes at all. 7 Hatches seems way too forgiving without addons as a base along with an increase in movement speed winding up. Pretty stoked for the Doctor and Clown changes though. We'll see how the PTB plays out.
  • I wish the auto level was slightly faster but also we didn't need to prestige a character once to use it. I really don't see a reason to need to prestige someone first.
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