Comments
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When a courb in a graph like stramchart pull a spike that much bigger than normal, it makes all the average and old spikes looks smaller. The actual stats from this courb show a significantly increased average number of player since the 75k spike and by now this number haven't fall below a threatning treshold at all. Which…
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Depressedclownmain, If they start being afk in fornt of the hook this is punishable. If they suicide it isn't punishable since devs allowed it in the first place. There is the ultimate difference. This meca can in a very low amount of cases be helpfull and I mean, Very helpfull. But it's not worth at all the scurge of…
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Yay it gives a tremendously high level a toxicity in all aspect of the game. It's exactly like a dc and devs should start using it at their avantage before fixing it just ban everyone suiciding often for at least 1 month. I really don't care about this people and I'm 100% sure they will play again anyway.
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Futhermore, there are so many perks boosting the healing process you can't even use them all during a game. Botany Knowlegde, We will make it, Autodidact, Self-care, Leader, Pharmacy, Prove Thyself, No One Left Behind, Resilience, Spine chill, This Is Not Happening and aswell the Medkit + you can locate injured survivor…
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You must remember that you can loose a killer, you can avoid the sight of the killer, you see in 3rd person while he sees in 1st, you can throw pallets and think very good loop with windows etc. All this make the healing system an advantage more than anything else cause actually if people wasn't able to heal that much…
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People even forget you can play without healing yourself and you can even play without being healed if you are good enough you don't need no heal during a trial. That's actually why there is an iridescent emblem if you don't even get down during the game. The only thing self-care is providing is greedy survivors who heal…
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People are whinning every time they are put out of their comfort zone. Since Self-care is pick 80% of the time, their is no shame nerfing the healing system and upgrading the sabotage system